Uploaded image for project: 'Snowstorm'
  1. Snowstorm
  2. STORM-1909

Texture animations ignore repeats per face (llTextureAnim())

    Details

    • Type: Defect
    • Status: Open
    • Priority: Major
    • Resolution: Unresolved
    • Affects Version/s: None
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Second Life 1.23.5 (136262) Oct 14 2009 12:08:26 (Second Life Release) and Second Life 2.1.1 (208043) Aug 12 2010 14:14:07 (Second Life Release) Snowglobe 1.4.2 (3626)
      Second Life 2.4.0 (216989) Dec 15 2010 06:48:45

      Description

      Basically, texture animations seem to be completely ignoring repeats per face for textures, resulting in an animating texture always having repeats of 1.0 x 1.0, no matter what the values are actually set-to. Only older versions of viewers it was possible to get it to stay at different repeat values (though it would sometimes change back anyway), but on Windlight it seems to be ignored completely.

      A bit annoying as I wanted to have a snow-flake effect using one medium detail texture repeated several times, but have to use one high-detail image with multiple repeating snowflakes in it =(

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            • Assignee:
              Unassigned
              Reporter:
              haravikk.mistral Haravikk Mistral
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              jira-users
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              Dates

              • Created:
                Updated: