Details
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Type:
Story
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Status: Closed
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Priority:
Minor
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Resolution: Released
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Affects Version/s: None
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Fix Version/s: None
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Labels:None
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Environment:Second Life 3.3.4 (264214) Aug 31 2012 06:30:36 (Second Life Release)
Release Notes
You are at 238,576.0, 244,849.0, 21.5 in Hippotropolis located at sim20626.agni.lindenlab.com (216.82.28.151:13000)
Second Life RC PF 12.07.31.262785
Release Notes
CPU: AMD Phenom(tm) II X4 955 Processor (3214.48 MHz)
Memory: 3327 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600) compatibility mode. real ver: 6.0 (Build 2900)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTS 450/PCIe/SSE2/3DNOW!
Windows Graphics Driver Version: 6.14.0013.0142
OpenGL Version: 4.2.0
libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU v6.4.1
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Vivox 3.2.0002.10426
Built with MSVC version 1600
Packets Lost: 1/115,266 (0.0%)Second Life 3.3.4 (264214) Aug 31 2012 06:30:36 (Second Life Release) Release Notes You are at 238,576.0, 244,849.0, 21.5 in Hippotropolis located at sim20626.agni.lindenlab.com (216.82.28.151:13000) Second Life RC PF 12.07.31.262785 Release Notes CPU: AMD Phenom(tm) II X4 955 Processor (3214.48 MHz) Memory: 3327 MB OS Version: Microsoft Windows XP Service Pack 3 (Build 2600) compatibility mode. real ver: 6.0 (Build 2900) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTS 450/PCIe/SSE2/3DNOW! Windows Graphics Driver Version: 6.14.0013.0142 OpenGL Version: 4.2.0 libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU v6.4.1 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Vivox 3.2.0002.10426 Built with MSVC version 1600 Packets Lost: 1/115,266 (0.0%)
Description
Steps to Reproduce
Workflow in the built-in Script Editor.
Actual Behavior
(I want to do this as a contribution)
When working in big scripts with 1000+ lines it will be helpful to have a 'go to line' function.
Accessible via the script-editor menu, for example with "Edit->Go to...".
Expected Behavior
Script editor menu: Edit -> Go to line.