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  1. Snowstorm
  2. STORM-1878

Blocking an avatar does not derender worn lights

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Details

    • Defect
    • Status: Closed
    • Minor
    • Resolution: Released
    • None
    • Active
    • Second Life 3.3.3 (258769) Jun 4 2012 19:52:14 (Second Life Beta Viewer)
    • Code Review
    • Viewer - Viewer

    Description

      When blocking an avatar, the general idea is to drop them to an unnoticeable inworld presence (such as suppressing sound and particles).
      Worn lights are not suppressed, though, which can leave an overbright, solid white glare in the entire environment if people wear multiple large lights. (This is particularly noticeable with the shadows rendering enabled, where multiple lights can completely wash out all graphics).

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            Unassigned Unassigned
            tali.rosca Tali Rosca
            jira-users
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              Created:
              Updated:
              Resolved: