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  1. Snowstorm
  2. STORM-1878

Blocking an avatar does not derender worn lights

    Details

    • Type: Defect
    • Status: Closed
    • Priority: Minor
    • Resolution: Released
    • Affects Version/s: None
    • Fix Version/s: Active
    • Labels:
    • Environment:
      Second Life 3.3.3 (258769) Jun 4 2012 19:52:14 (Second Life Beta Viewer)
    • Approvals:
      Code Review
    • Root Cause:
      Viewer - Viewer

      Description

      When blocking an avatar, the general idea is to drop them to an unnoticeable inworld presence (such as suppressing sound and particles).
      Worn lights are not suppressed, though, which can leave an overbright, solid white glare in the entire environment if people wear multiple large lights. (This is particularly noticeable with the shadows rendering enabled, where multiple lights can completely wash out all graphics).

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            • Assignee:
              Unassigned
              Reporter:
              tali.rosca Tali Rosca
              Extended Group Visibility:
              jira-users
            • Watchers:
              2 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: