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  1. Snowstorm
  2. STORM-1809

The word "Multiple" does NOT show in the edit window when editing prims or linksets with mixed textures in LL V3

    Details

    • Type: Defect
    • Status: Closed
    • Priority: Minor
    • Resolution: Released
    • Affects Version/s: None
    • Fix Version/s: Active
    • Labels:
    • Environment:
    • Test Plan:
      Hide

      Rezz a cube
      Open your inventory
      Open your texture folder
      Edit the cube
      Drag a texture onto one face of the cube: the word Multiple appears in the texture window (see attached image TextureMultiple.png)
      Click the radio button Select Face
      Click on the face of the cube you put the texture on: the word Multiple disappears
      Shift click on an additional face: the word Multiple reappears
      Click on the Move radio button
      Drag and drop the same texture as used before into the Texture box: the entire cube is textured and the word Multiple disappears
      Rezz another cube
      Select both cubes: the word Multiple reappears

      Show
      Rezz a cube Open your inventory Open your texture folder Edit the cube Drag a texture onto one face of the cube: the word Multiple appears in the texture window (see attached image TextureMultiple.png) Click the radio button Select Face Click on the face of the cube you put the texture on: the word Multiple disappears Shift click on an additional face: the word Multiple reappears Click on the Move radio button Drag and drop the same texture as used before into the Texture box: the entire cube is textured and the word Multiple disappears Rezz another cube Select both cubes: the word Multiple reappears

      Description

      When building, a creator has always been able to look at the texture window to see if a prim or linkset is mixed textures or one complete texture by seeing the word "multiple" over the texture. This no longer happens in Viewer 3. This is a severe problem for builders/creators because they no longer have a way to check their work. This needs to be fixed if Creators are going to migrate from other viewers to the Official LL V3. A side by side example of a linkset (skirt) with multiple textures is attached comparing the edit/texture window in V3 versus V1.

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            • Assignee:
              Unassigned
              Reporter:
              arwen.serpente Arwen Serpente
              Extended Group Visibility:
              jira-users
            • Watchers:
              3 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: