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  1. Snowstorm
  2. STORM-1126 Windlight Region Settings
  3. STORM-1167

[DESIGN] Rename "Terrain" tab to "Environment" and rearrange UI, now that it includes WindLight

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    Details

    • Type: Story Defect
    • Status: Closed
    • Priority: Minor
    • Resolution: Won't Finish
    • Affects Version/s: None
    • Fix Version/s: project-windlight
    • Labels:
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      Description

      This needs to be discussed further, but I wanted to jot it down before I forgot. I noticed both Oz and myself had momentary confusion remembering that WindLight was in the Terrain tab. Really, some of the Terrain stuff directly affects Ground Textures. As a first rough pass, these fine steps which would resolve tension that's lasted for years:

      • From Terrain tab, move the following into Ground Textures tab:
        • Water Height
        • Terrain Raise Limit
        • Terrain Lower Limit
        • Download RAW terrain
        • Upload RAW terrain
        • Bake terrain
      • Rearrange the Ground Textures tab controls so it looks more pleasing, with perhaps a top "half" and a bottom "half" that distinguishes between (1) the textures that get applied to the terrain and (2) the terrain shape itself.
      • Now, rename Ground Textures tab to Terrain and rename Terrain to Environment to be consistent with our usage of "environment editor", both sky and water.
      • Rearrange the new Environment tab controls to make sense — details to be discussed later. Take into account changes from other issues I've reported in STORM-1126, I defer to Wolf for UI prototypes!

      The result is: there's a single tab only for environment (WindLight) controls and the previously separated terrain stuff has been unified. Longer-term, I think this makes a lot of sense.

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            Reporter:
            torley.linden Torley Linden
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