Details
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Defect
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Status: Closed
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Severe
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Resolution: Duplicate
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None
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None
Description
If the viewer is started when the maximum number of items allowed in the texture cache is greater than the number actually in the cache, the viewer crashes.
I'm not actually sure how I ended up in that condition - I happened on it while testing local builds of an unrelated change. Once you are in that condition, the problem is 100% reproducible - you crash on every startup and don't get far enough to clear the cache.
The code problem was obvious on inspection.