Patch attached:Patch attached
Visual Studio can runs builds in two different ways in parallel:
1. Build multiple projects at once. This is a global option and still works.
2. Spawn multiple cl.exe at once, this is a project setting and does not work anymore in the tools-update viewer. Reason being indra/cmake/00-Common.cmake trying to configure this via /MP. That worked with VS2010, but not with VS2013, reasons is cmake not generation ProcessorNumber setting and thus VS ignoring the MultiProcessorCompilation setting as a whole.
This makes the compilation of the secondlife-bin project pretty long, as it runs through each cpp in sequential manner.
Thus in indra/cmake/00-Common.cmake the number of jobs to use must be explicitly set, with eg /MP4
Adding patch that uses 8 as default. The default can be overridden via -DVS_NUM_JOBS=<number>