[BUG-9899] higher dpi let world drift in mouselook. #17336
Comments
Whirly Fizzle commented at 2015-08-15T00:12:45Z, updated at 2015-08-15T00:13:16Z This is an old old bug and it isn't Windows 10 specific, its been about since the Snowglobe days at least. Setting a non default DPI will cause it. |
Whirly Fizzle commented at 2015-08-15T00:17:23Z There is one other thing you can try on Windows 10 Richardus. I don't think it will work, but worth a shot. Any luck? |
Richardus Raymaker commented at 2015-08-15T12:14:37Z The DisableMouseWarp seems to work. but it did sound betetr then it is, becausde then you cannot turn anymore in mouselook :O a bit hard if your inside a building. The other trick by forcing the application back to 100% Seems to work. Side effect of changing the UI Scale is that mabye bug-219 comes back in firestorm. Other solution is still to go back too windows 7. |
Richardus Raymaker commented at 2015-08-15T21:44:27Z It seems problems with dialogs too (bottom right notification icon (best place) seems the sometimes go out of me screen right side. mabye that's just hicup and gone after restart. It's time LL is fixing the problems. screen resolutions only go up. means font's only get smaller. |
Steps to Reproduce
Looking around in mouselook.
Actual Behavior
Windows 10, with 125% dpi setting in windows to make the screen readable.
Mouse start to drift away when you look around in mouselook and the stop moving the mouse.
The seems to happen especially for up down and right movement of the mouse in mouselook
Expected Behavior
The world keep drifting in the direction you moved the mouse after you stop moving the mouse the world keeps slowy drifting in that direction.
You need to keep steer constant in the opposite directon to keep walking normal. it feels sometimes like you get drunk. this bug is also good to make you car sick.
Other information
Done testing on other new system with clean upgraded windows 7 to windows 10. with only 125% dpi settings and no changes in the viewer. it still happens. after talking with the firestorm group. the problem seems to dissapear here when the windows font dpi is set back to 100% but then nothing is readable.
This problem appears in the SECONDLIFE viewer, firestorm and singularity. not tested others. My main viewer is secondlife because that have at least implemented a workaround for bug-219 LL never did fixt in there orginal viewer.
There also still old outstanding bugs Linden Lab seems to refuse about 125% dpi
https://jira.secondlife.com/browse/BUG-219
Links
Duplicates
Original Jira Fields
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