[BUG-9327] Outfits (Changing Item in Outfit Cannot Be Saved) #16837
Comments
Whirly Fizzle commented at 2015-05-22T16:50:44Z When this happened, did the appearance panel fail to show that there were unsaved changes to the outfit? "Save" will be greyed out in this case. If you can reproduce this 100% of the time, how are you adding the makeup? |
Roxie Torok commented at 2015-05-22T18:03:59Z Whirly: Here's the scenario I just verified.
I hope that helps. This happens 100% of the time since whatever update was don to 'fix' the Favorites and the Outfit folders. Used to be able to just Save and it replaced same named outfit with the change. I am going to create a new outfit, and save it without a sub folder and make the change as above and see what happens... brb :) Okay, was able to save it now, so it's a sub-folder problem. I guess my workaround will be to create that New Outfit folder after I make the change, delete everything in the old outfit folder that's still in the Sub-folder, Copy everything from the New Outfit folder I just made and Paste to the old empty folder I already had. Wow, that sounds convenient, doesn't it? Roxie Torok |
Whirly Fizzle commented at 2015-05-22T19:01:44Z Ahhh yep. There is a request to change the behaviour and allow outfit subfolders to be created again at BUG-9209 |
Vir Linden commented at 2015-08-06T18:46:58Z, updated at 2015-08-06T19:03:54Z So far I'm not seeing the issue reported. Here's what I've tried:
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Vir Linden commented at 2015-08-06T19:02:46Z If you need a build that will allow you to drag an outfit into a subfolder of My Outfits, you can use: |
Whirly Fizzle commented at 2015-08-07T02:06:47Z, updated at 2015-08-07T02:09:27Z
Very possible. I created a new folder within normal inventory called "Test additions" and placed 2 objects inside it. I don't know if this is supposed to be expected behaviour or not. Also to note - the Test additions folder shows up as a saved outfit in appearance panel: http://prntscr.com/81rb7p |
Whirly Fizzle commented at 2015-08-07T02:27:36Z, updated at 2015-08-07T02:28:29Z @vir, can you write a doc to explain how the new behaviour is supposed to work in Lion? There's definitely some bugs though, like the appearance panel getting stuck on "Changing Outfits..." when replacing outfit with an outfit folder containing a subfolder. To reproduce the above example:
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Whirly Fizzle commented at 2015-08-07T06:32:09Z, updated at 2015-08-07T06:39:31Z Okay I can reproduce Roxie's original bug on both Viewer Lion and default release (Second Life 3.8.2 (303891) Jul 28 2015 12:10:43 (Second Life Release)) - to reproduce it on default release, you must already have subfolders within the outfits folder. It's basically the same steps I gave above - when the appearance panel gets in that funky state of being stuck on "Changing Outfits..." or showing "No outfit" worn (one of the 2 behaviours will always happen when replaceing outfit with a folder containing subfolders, if you then make a change to that outfit, you cannot ever save those changes, the save button is greyed out. So, Vir, if you do my repro steps above, then make a change to the outfit (add or remove one attachment say...) you should be able to reproduce Roxie's bug. This reproduced on default release: http://prntscr.com/81t38k
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Vir Linden commented at 2015-08-07T13:42:07Z viewer-lion just has a change to the folder dragging behavior, as far as I know. We are looking into what it would take to support some nesting uses more fully. Looks like there are a couple of different uses for nesting:
The intent with outfits was always that they would be internally flat - just a collection of links with no subfolders - although apparently that was not enforced consistently. |
Whirly Fizzle commented at 2015-08-08T15:05:57Z
This issue is imported so comments are locked for most people. I asked for use cases for subfolders inside an outfit on http://jira.phoenixviewer.com/browse/FIRE-15603 and I'll paste any feedback we get here. One comment already:
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Vir Linden commented at 2015-08-10T14:35:56Z Hey Whirly, thanks for talking to folks about that! Basically the way the system works today is that it expects the outfit folders to be interchangeable with the COF, just a flat list of links. Since outfits do store links rather than items, it should be that referencing the same item in multiple outfits will still work correctly - ie, if the item is updated, you will see the effects of the update in all outfits that use the item. However, this does not give you a grouping mechanism, so if you want to include the same half dozen items in a bunch of outfits you would have to add the item to each outfit individually, and ditto if you wanted to get rid of them. So the desire to keep items in groups makes sense, but it isn't the way things work currently; I'll make sure we track the request for possible future work. I'm hoping we can get the other type of nesting - outfits inside folders - working sooner, as it should be a simpler code change. |
Whirly Fizzle commented at 2015-11-23T22:47:56Z This is fixed on http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Release/3.8.7.308081, at least for my repro steps above. |
Steps to Reproduce
See above
Actual Behavior
Create an outfit and save it. Realize, ooops, I forgot to add makeup. Add the makeup and try to re-save outfit with the makeup added. SAVE is grayed out and will not save. You have to manually Cut and Paste in Inventory. But, if you are replacing something, not only do you need to Cut & Paste the new item in, you need to DELETE the old item out of the Outfit.
Expected Behavior
I thought the Outfit Folders were supposed to be times savers and a positive feature. Seems to be going backwards with these so called "fixes".
Other information
Links
Related
Original Jira Fields
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