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[BUG-6299] SCENES WILL NEVER LOAD COMPLETELY IF CHANGING ACTIVE GROUP TAG TO A DIFFERENT GROUP WHILE A SCENE IS LOADING #14171
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Steps to Reproduce
This is very easy to reproduce and 100% of the time. I was able to reproduce this every single time on both my iMac and with my laptop which has Windows 8.1 on it.
1.) Teleport to any place in Second Life where you are very familiar with what the scene is supposed to look like when fully loaded.
2.) After arriving to the location and while the scene is actively loading in, change your active group tag to a different group.
3.) Wait a few minutes to give the scene a good chance to finish loading completely.
4.) Begin walking around or zooming the camera all around the scene to observe that there are dozens or hundreds of objects that never loaded visually.
Actual Behavior
Dozens or hundreds of objects will never load visually for the user even if waiting for an indefinite period of time. Right clicking on where the missing objects should be has no effect. Changing group tag again has no effect. Entering wireframe mode has no effect. The only way to see all the objects is to teleport out of the region and back in again or to relog.
Expected Behavior
That all objects in a scene would load completely even if changing active group tag to a different group while the scene was loading.
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