[BUG-5156] Dresses purporting to be Fitted Mesh stretch to 0,0,0 #13283
Comments
Whirly Fizzle commented at 2014-02-17T04:29:23Z So this appears to be a regression of FITMESH-6/FITMESH-20 ? Willow said FITMESH-6/FITMESH-20 were fixed on 3.7.0 (285669) Jan 24 2014 22:53:30 (Second Life Release) |
Whirly Fizzle commented at 2014-02-17T04:32:26Z Linking as related to BUG-5139 |
Whirly Fizzle commented at 2014-02-17T04:46:42Z Also note that Willow is on the latest Catalyst 13.12 driver. |
Willow Wilder commented at 2014-02-17T05:24:01Z Further investigation. The (Milk Motion) check loose dress DEMO stretches to 0,0,0 with ALM disabled. Disabling either AS or HS removes the stretch. When I commented on FITMESH-20 that I thought it was fixed, I was testing with the demo from the Fitted Mesh video LL released. But it doesn't come with an alpha layer. Same dress demo but with an alpha layer can be found So this appears to have something to do with the product itself and rigging and bones, which I know next to nothing about. |
Whirly Fizzle commented at 2014-02-17T05:48:27Z Just to add another data point, this bug does not reproduce on my Nvidia system. The (Milk Motion) check loose dress DEMO displays correctly at all graphics settings. Second Life 3.7.1 (286557) Feb 11 2014 21:01:25 (Second Life Release)
Release Notes
CPU: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (2493.75 MHz)
Memory: 3326 MB
OS Version: Microsoft Windows Vista 32-bit Service Pack 2 (Build 6002)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GT 230/PCIe/SSE2
Windows Graphics Driver Version: 9.18.0013.3221
OpenGL Version: 3.3.0
libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU v7.0
Audio Driver Version: FMOD Ex 4.44.12
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Not Connected
Built with MSVC version 1600 |
Whirly Fizzle commented at 2014-02-17T05:53:25Z, updated at 2014-02-17T05:55:02Z Here is another system that does reproduce this bug with the "(Milk Motion) check loose dress DEMO " when ALM is disabled, unless hardware skinning is also disabled: CPU: AMD A8-5550M APU with Radeon(tm) HD Graphics (2096.08 MHz)
Memory: 7367 MB
OS Version: Microsoft Windows 8.1 64-bit (Build 9600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: AMD Radeon HD 8550G
Windows Graphics Driver Version: 8.17.0010.1247
OpenGL Version: 4.2.12618 Compatibility Profile Context 13.251.0.0 |
Whirly Fizzle commented at 2014-02-17T07:54:44Z Another system that reproduces this bug: CPU: Intel(R) Core(TM) i5 CPU M 460 @ 2.53GHz (2527.48 MHz)
Memory: 7861 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Mobility Radeon HD 5650
Windows Graphics Driver Version: 8.713.3.4-100420a-101299C-Acer
OpenGL Version: 3.2.9712 Compatibility Profile Context |
Willow Wilder commented at 2014-05-21T21:01:25Z, updated at 2014-05-21T21:01:47Z Updated to add - this issue no longer affects me. Using Second Life 3.7.7 (289461) Apr 22 2014 13:01:33 (Second Life Release) |
Alexa Linden commented at 2014-05-21T21:11:34Z Great news Willow! Do you mind if I close this issue as can't reproduce? |
Willow Wilder commented at 2014-05-21T21:35:31Z Hey Alexa - I gather this was fixed internally rather than as a result of the updated drivers? I admit I lost track of this one a bit as it had been fixed in Firestorm by Nicky. Whirly poked me about this one again. ;-) I've been more preoccupied recently with https://jira.secondlife.com/browse/BUG-5139 which relates to non-rigged mesh on a fitted mesh enabled viewer. If this was fixed in the viewer, then yay! Thanks! |
Nicky Dasmijn commented at 2014-05-21T21:37:34Z I finally fixed something? I have to undo that! |
Willow Wilder commented at 2014-05-24T00:33:25Z Okay Alexa - Not good news. While certain items I tested are now fine, many of the new Library mesh avs are not. Screenshots added. Using Catalyst 14.4 drivers. Fine with ALM enabled. Second Life 3.7.8 (289922) May 9 2014 17:10:49 (Second Life Release) CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (3411.2 MHz) Windows Graphics Driver Version: 8.17.0010.1280 |
Whirly Fizzle commented at 2014-05-24T00:56:53Z BUG-6135 also reports the new fitted mesh starter avies reproduce this bug on the 14.4 catalyst driver :( |
Whirly Fizzle commented at 2014-06-19T10:52:01Z Mac 10.6.8 with Intel graphics also has this bug - 10.6.8 is unsupported now though. Second Life 3.7.9 (290582) Jun 2 2014 16:36:34 (Second Life Release)
CPU: Intel(R) Core(TM) i5-2415M CPU @ 2.30GHz (2300 MHz)
Memory: 4096 MB
OS Version: Mac OS X 10.6.8 Darwin 10.8.0 Darwin Kernel Version 10.8.0: Tue Jun 7 16:32:41 PDT 2011; root:xnu-1504.15.3~1/RELEASE_X86_64 x86_64
Graphics Card Vendor: Intel Inc.
Graphics Card: Intel HD Graphics 3000 OpenGL Engine
OpenGL Version: 2.1 APPLE-1.6.36 |
Gibson Firehawk commented at 2014-12-03T20:16:28Z, updated at 2014-12-03T20:19:57Z I just saw this again with 3.7.21.296724 even though the release notes say it is fixed. Also ref https://jira.secondlife.com/browse/STORM-2080 I attached a snapshot to this ticket called "Gibson - 3.7.21.296724" showing the stretch to 0,0,0. ALM was not on at the time. Unfortunately the avatar went offline a second after i took the pic before i could inspect or ask him what he is wearing. I will attempt to get a hold of him in the future try to find out what exactly he was wearing when this bug reproduced again. Second Life 3.7.21 (296724) Nov 10 2014 14:02:53 (Second Life Release) CPU: Intel(R) Core(TM) i5-2400S CPU @ 2.50GHz (2500 MHz) OpenGL Version: 2.1 ATI-1.24.38 libcurl Version: libcurl/7.38.0 OpenSSL/1.0.1h zlib/1.2.8 |
Whirly Fizzle commented at 2014-12-03T21:15:03Z All fitted mesh should be fixed with Nicky's fix in Second Life 3.7.21 (296724) but some rigged mesh (not fitted) needs at least the 14.4 catalyst driver version on Windows to fix the problem (BUG-5139). I'm guessing BUG-5139 will still repro for Mac. Possibly fixed with the Yosemite AMD drivers though. |
Gibson Firehawk commented at 2014-12-04T00:47:22Z Turns out that the jacket in the pic i took is https://marketplace.secondlife.com/p/Mesh-Jacket-Leather-Wheat/2737953 . Only turning off hardware skinning got rid of the stretch when i did some testing with it. Does appear to be a case of BUG-5139 after all. |
Steps to Reproduce
Testing fitted mesh products. Trying on demos.
Actual Behavior
2 dress demos purporting to be fitted mesh, 1 stretches to 0,0,0 (see snapshots)
Blue dress doesn't stretch to 0,0,0 whether ALM is on or off.
Red checkered dress stretches to 0,0,0 when ALM is off. Only disabling either Atmosphere Shaders or Hardware Skin removes the stretch when ALM is disabled.
Expected Behavior
Expecting rigged mesh and/or fitted mesh to not stretch to 0,0,0 whether ALM is enabled or not.
I mentioned on FITMESH-20 that it was fixed using Second Life 3.7.0 (285669) Jan 24 2014 22:53:30 (Second Life Release)
Other information
(Milk Motion) check loose dress DEMO
available at Kustom9 event for a short time here http://maps.secondlife.com/secondlife/CreditCards/172/87/22
VF MESH Dress No33 Demo
https://marketplace.secondlife.com/p/VF-MESH-Dress-No33-Demo/5732940
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Duplicates
Original Jira Fields
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