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[BUG-4268] Texture picker highlights the wrong texture when no texture is found since CHUI. #13181

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sl-service-account opened this issue Oct 26, 2013 · 2 comments

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@sl-service-account
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When editing on different mod objects (without leaving edit mode) with the texture picker open, the texture picker will scroll to and highlight the texture if you have it in your inventory.
Since CHUI, if you are in edit mode on one prim that you have the texture for in inventory and then click on another prim (or face) that you do not have the texture for in inventory, the texture picker highlights the texture from the last prim (or face) selected.

Steps To Reproduce

  1. Compare behaviour on a recent viewer build and a pre-CHUI viewer build.
    For a pre-CHUI build you can use: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Release/3.2.8

  2. Rez a cube A and add any texture A to it that you have in your inventory.

  3. Rez a cube B and leave it as the default plywood texture (or use any other texture B from inventory and then delete texture B and purge trash).

  4. Right click & Edit on cube A -> Go to texture tab -> Open texture picker - observe texture picker scrolls to and highlights texture A.

  5. Without leaving edit mode, now left click on cube B and observe what you see in the texture picker.

    Observed Behaviour

  • On CHUI builds, texture A will still show highlighted in texture picker indicating wrongly that the texture applied to cube B is texture A.

  • On Pre-CHUI builds, no texture will be highlighted in texture picker - this is the correct behaviour.

    Expected Behaviour

  • No texture should be highlighted in the texture picker because texture B is not in your inventory.

Original Jira Fields
Field Value
Issue BUG-4268
Summary Texture picker highlights the wrong texture when no texture is found since CHUI.
Type Bug
Priority Unset
Status Accepted
Resolution Accepted
Reporter Whirly Fizzle (whirly.fizzle)
Created at 2013-10-26T06:12:52Z
Updated at 2014-04-24T20:44:40Z
{
  'Business Unit': ['Platform'],
  'System': 'SL Viewer',
  'Target Viewer Version': 'viewer-development',
  'What just happened?': '.',
  'What were you doing when it happened?': 'Filling in...',
  'What were you expecting to happen instead?': '.',
}
@sl-service-account
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Whirly Fizzle commented at 2014-02-05T04:14:08Z

Is this supposed to be fixed on the Maintenance-RC Second Life 3.6.14 (285499) Jan 22 2014 01:09:48 (Second Life Release)?

The above build contains the commit MAINT-3364 (Texture picker highlights the wrong texture when no texture is found since CHUI.), https://bitbucket.org/lindenlab/viewer-bear/commits/9082e56ee93872d7433ef4ca39df3b03e4b5038c

However bug is not fixed on 3.6.14 (285499)

http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Release/3.6.14.285499 does not list MAINT-3364 in the "Resolved Issues" section though - did it fail QA?

Ta :)

@sl-service-account
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Whirly Fizzle commented at 2014-04-24T20:44:23Z, updated at 2014-04-24T20:44:40Z

This is fixed on the new MAINT-RC build though: Second Life 3.7.7 (289405) Apr 21 2014 20:25:08 (Second Life Release)
:)

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