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[BUG-229639] [FEATURE REQUEST] PRIM_PROJECTION (write only) #7466

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sl-service-account opened this issue Nov 9, 2020 · 1 comment
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@sl-service-account
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sl-service-account commented Nov 9, 2020

How would you like the feature to work?

New constant request: PRIM_PROJECTION

Would it be possible to add this constant with all the others already existing ?

To use with:
llSetPrimitiveParams, llSetLinkPrimitiveParams, llSetLinkPrimitiveParamsFast
llGetPrimitiveParams, llGetLinkPrimitiveParams

Usage:
[PRIM_PROJECTION, integer projection, key texture, float fov, float focus, float amb]

Thank you in advance :)

Why is this feature important to you? How would it benefit the community?

Would allow to use the textures projected with a script and not just PRIM_POINT_LIGHT which is not sufficient to activate the textures projected with a script.

This constant just seems to have been forgotten along the way ...

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Original Jira Fields
Field Value
Issue BUG-229639
Summary [FEATURE REQUEST] PRIM_PROJECTION (write only)
Type New Feature Request
Priority Unset
Status Closed
Resolution Duplicate
Reporter djphil Alchemi (djphil.alchemi)
Created at 2020-11-09T00:47:57Z
Updated at 2021-10-26T21:54:26Z
{
  'Build Id': 'unset',
  'Business Unit': ['Platform'],
  'Date of First Response': '2020-11-10T17:55:41.064-0600',
  'How would you like the feature to work?': 'New constant request: PRIM_PROJECTION \r\n\r\nWould it be possible to add this constant with all the others already existing ?\r\n\r\nTo use with:\r\nllSetPrimitiveParams, llSetLinkPrimitiveParams, llSetLinkPrimitiveParamsFast\r\nllGetPrimitiveParams, llGetLinkPrimitiveParams\r\n\r\nUsage:\r\n[PRIM_PROJECTION, integer projection, key texture, float fov, float focus, float amb]\r\n\r\nThank you in advance :)',
  'ReOpened Count': 0.0,
  'Severity': 'Unset',
  'Target Viewer Version': 'viewer-development',
  'Why is this feature important to you? How would it benefit the community?': 'Would allow to use the textures projected with a scriptand not just PRIM_POINT_LIGHT which is not sufficient to activate the textures projected with a script.\r\n\r\nThis constant just seems to have been forgotten along the way ...',
}
@sl-service-account
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Whirly Fizzle commented at 2020-11-10T23:55:41Z

Note that BUG-6961 was already accepted so hopefully, this is on the to-do list :)

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