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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
[EEP] Alpha Masked faces do not appear in water reflections in ALM
Type
Bug
Priority
Unset
Status
Closed
Resolution
Triaged
Labels
whirly-eep
Reporter
NiranV Dean (niranv.dean)
Created at
2020-08-09T10:22:45Z
Updated at
2020-09-28T17:12:09Z
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2020-08-10T14:25:37.207-0500',
"Is there anything you'd like to add?": 'Happens since EEP.',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': 'All reflections of items or faces being alpha and set to alpha mode "Alpha Masking" are not showing up in reflections with ALM enabled.',
'What were you doing when it happened?': 'Looking at water',
'What were you expecting to happen instead?': 'Show reflections',
}
The text was updated successfully, but these errors were encountered:
What just happened?
All reflections of items or faces being alpha and set to alpha mode "Alpha Masking" are not showing up in reflections with ALM enabled.
Steps to reproduce:
Enable ALM and make sure its working.
Go near any water surface while wearing any alpha masked item, with Mask cutoff > 0, be it rigged or not.
Observe the item/face missing in the water reflections. See images.
Other information
Happens since EEP.
It is fixed in Love Me Render it seems. Not sure exactly which commit fixed it.
Attachments
Original Jira Fields
The text was updated successfully, but these errors were encountered: