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[BUG-228917] [EEP] Horizon Fog/Haze is STILL Behaving incorrectly. Does not occlude the Moon #6891

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sl-service-account opened this issue Jun 12, 2020 · 4 comments

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@sl-service-account
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sl-service-account commented Jun 12, 2020

What just happened?

I was fiddling with the EEP viewer, trying to get things to not look worse than they did before EEP and was having very limited success, when I got distracted by the fact that the moon simply is unaffected entirely by horizon haze / fog. It just hangs in the sky like a sticker for #reasons.

https://gyazo.com/fb205304902e3a7a1538fb4b9654ed3c

What were you doing when it happened?

Looking at any skyline at any setting. ( Seriously how did EEP make it to release with this? ) This isn't a "under certain conditions some edge case misbehaves." ~ The 'edge case' is the moon rises. It does this all the time.

https://gyazo.com/775c578c423b081e2dff85b7d9f5dc1d

You can see in this screenshot the clouds start obscuring it, sort of, but the horizon haze? Nothing.
https://gyazo.com/21519afe7607ecaf72f89cee3d254e5b

What were you expecting to happen instead?

https://gyazo.com/a484d6dadd89c168eb43bf392084ff11

^ This is what a hazy moonrise / moon set should look like~ ( from a pre-EEP viewer ) The bulk of the haze obscures the moondisk and diffuses the light. The sun works like this on EEP but the moon does not...

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EEP upsets me still.

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Original Jira Fields
Field Value
Issue BUG-228917
Summary [EEP] Horizon Fog/Haze is STILL Behaving incorrectly. Does not occlude the Moon
Type Bug
Priority Unset
Status Closed
Resolution Unactionable
Labels whirly-eep
Created at 2020-06-12T20:28:41Z
Updated at 2020-11-17T18:24:31Z
{
  'Build Id': 'unset',
  'Business Unit': ['Platform'],
  'Date of First Response': '2020-11-13T10:03:49.003-0600',
  "Is there anything you'd like to add?": 'EEP upsets me still.',
  'ReOpened Count': 0.0,
  'Severity': 'Unset',
  'System': 'SL Viewer',
  'Target Viewer Version': 'viewer-development',
  'What just happened?': 'I was fiddling with the EEP viewer, trying to get things to not look worse than they did before EEP and was having very limited success.  When I got distracted by the fact that the moon simply is unaffected entirely by horizon haze / fog.  It just hangs in the sky like a sticker for #reasons.\r\n\r\nhttps://gyazo.com/fb205304902e3a7a1538fb4b9654ed3c',
  'What were you doing when it happened?': 'Looking at any skyline at any setting.  ( Seriously how did EEP make it to release with this? )  This isn\'t a "under certain conditions some edge case misbehaves."  ~ The \'edge case\' is the moon rises.   It does this all the time.\r\n\r\nhttps://gyazo.com/775c578c423b081e2dff85b7d9f5dc1d\r\n\r\nYou can see in this screenshot the clouds start obscuring it, sort of, but the horizon haze?  Nothing.\r\nhttps://gyazo.com/21519afe7607ecaf72f89cee3d254e5b\r\n',
  'What were you expecting to happen instead?': 'https://gyazo.com/a484d6dadd89c168eb43bf392084ff11\r\n\r\n^ This is what a hazy moonrise / moon set should look like.  The bulk of the haze obscures the moondisk and diffuses the light.  The sun works like this on EEP but the moon does not...',
  'Where': 'Anywhere in SL on an EEP Viewer.',
}
@sl-service-account
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polysail commented at 2020-11-13T12:30:47Z, updated at 2020-11-13T12:38:26Z

Second Life Release 6.4.11.551711 (64bit)

Maybe I'm misunderstanding how I'm supposed to use these settings.  But the moon now seems to unconditionally fade out as it approaches the horizon line, regardless of whether there's any weather.  Given a cloudless, haze-less sky the moon still fades away into nonthingness upon approach of the horizon line.  Most skies have at least some haze and clouds, so this is not the most urgent of issues.  However, in situations where the horizon line is crystal clear there is something starkly incorrect, as they seem to be entirely deprived of their moonrises.  The dimming effect of the atmospheric water should be more pronounced the more haze and clouds there are in the way, while still having the moondisc be visible when there is no atmospherics or very thin atmospherics to disrupt the clear view.   This should not be a binary thing.

 

https://gyazo.com/7409485df2daba4d005b0cabe2f11ee2
Note how cloud-density and haze density sliders are all zeroed and the moon continues to fade out. 

 

Also, in a related, but somewhat separate issue, the water reflection of moon and sun-brightness still seems to be a functionally binary value.

https://gyazo.com/7fa271d226e57b5b11f50603d602cb50

You can see there's no water reflection difference between 0.01 and 1.0 values, but 0.00 flicks it off like a light-switch.

@sl-service-account
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Whirly Fizzle commented at 2020-11-13T16:03:49Z

@polysail, BUG-229489 hasn't been fixed yet.

@sl-service-account
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polysail commented at 2020-11-14T02:38:55Z

Ahh I didn't realize there was a dedicated Jira to this already. I just noticed we went from zero haze/ cloud occlusion to "always occluded regardless of haze / clouds".  It was suggested I bump this Jira instead of filing a new one.

@sl-service-account
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Dan Linden commented at 2020-11-17T18:17:08Z, updated at 2020-11-17T18:18:30Z

Polysail's comment is covered by BUG-229489 / SL-14113

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