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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2019-11-18T22:03:44.584-0600',
"Is there anything you'd like to add?": 'Fix your LSL',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Simulator',
'Target Viewer Version': 'viewer-development',
'What just happened?': 'when an object rezzes another, the object rez event is not being triggered and it has been in a script that has been functioning fine for 3 years.',
'What were you doing when it happened?': 'using my scripted object as normal.',
'What were you expecting to happen instead?': 'I expected the even to trigger like it is supposed to',
'Where': 'http://maps.secondlife.com/secondlife/Obsidian%20Valley/177/72/3012',
}
The text was updated successfully, but these errors were encountered:
I have created many test objects and the object_rez() triggers seemingly every time. It only seems to be an issue on my previously made objects. So no, posting a bare bones script won't do any good. I have modified the old item to chat when the object_rez() event is triggered and it does most of the time, then just stops. Whenever I have a second one try next to it, the first one triggers, and often when left alone the event eventually triggers. So my only guess is some reason the object rez event is not being triggered and when a second attempt is made, it flushes through the first one which is just somehow hanging. It is destroying my products and costing me customers.
What just happened?
when an object rezzes another, the object rez event is not being triggered and it has been in a script that has been functioning fine for 3 years.
What were you doing when it happened?
using my scripted object as normal.
What were you expecting to happen instead?
I expected the event to trigger like it is supposed to
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The text was updated successfully, but these errors were encountered: