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[BUG-227556] [EEP] Haze Density makes horizon line darker. #5811

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sl-service-account opened this issue Aug 28, 2019 · 0 comments
Closed
2 tasks

[BUG-227556] [EEP] Haze Density makes horizon line darker. #5811

sl-service-account opened this issue Aug 28, 2019 · 0 comments

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@sl-service-account
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sl-service-account commented Aug 28, 2019

What just happened?

The horizon line is still a stark and obvious thing, when it should not be. Regardless of trying to reproduce the aesthetics of the previous environment when you look at the horizon in a photo, unless it's a crystal clear day, it's not a starkly visible thing.

What were you doing when it happened?

Using EEP viewer, looking at the sky.

What were you expecting to happen instead?

The Haze Density slider should not make the horizon line suddenly gain a dark gradient. Haze doesn't do that. Why is it doing that in SL? It makes no sense, and it's visually jarring, not to mention, it'll mess up every single pretty sunset photo.

See the accompanying GIF for a reference. This isn't supposed to work like this. Haze does not make the water in the distance suddenly mysteriously darker.

Other information

 

https://gyazo.com/5b5a900c61708aac4c589f5fd107d7c5

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Original Jira Fields
Field Value
Issue BUG-227556
Summary [EEP] Haze Density makes horizon line darker.
Type Bug
Priority Unset
Status Closed
Resolution Accepted
Labels whirly-eep
Created at 2019-08-28T15:23:29Z
Updated at 2020-06-15T15:23:04Z
{
  'Build Id': 'unset',
  'Business Unit': ['Platform'],
  'ReOpened Count': 0.0,
  'Severity': 'Unset',
  'System': 'SL Viewer',
  'Target Viewer Version': 'viewer-development',
  'What just happened?': "The horizon line is still a stark and obvious thing, when it should not be.  Regardless of trying to reproduce the aesthetics of the previous environment when you look at the horizon in a photo, unless it's a crystal clear day, it's not a starkly visible thing.",
  'What were you doing when it happened?': 'Using EEP viewer, looking at the sky.',
  'What were you expecting to happen instead?': "The Haze Density slider should not make the horizon line suddenly gain a dark gradient.  Haze doesn't do that.  Why is it doing that in SL?  It makes no sense, and it's visually jarring, not to mention, it'll mess up every single pretty sunset photo.\r\n\r\nSee the accompanying GIF for a reference.  This isn't supposed to work like this. Haze does not make the water in the distance suddenly mysteriously darker.",
}
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