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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
Observed: The avatar shadow is just a small rounded triangle from the System hair.
Attached "BOM-shadow 6.3.0.529185.png"
Expected: The BOM mesh avatar should cast a shadow based on opacity and not on Alpha mode alone.
Workaround: Edit the mesh avatar and in the Texture tab set Alpha mode: None. However, this is not an acceptable workaround if you need a semi-transparent tattoo on an opaque skin, and are required to use Alpha mode: Alpha blending.
Repro:
Observed: The avatar shadow is just a small rounded triangle from the System hair.
Attached "BOM-shadow 6.3.0.529185.png"
Expected: The BOM mesh avatar should cast a shadow based on opacity and not on Alpha mode alone.
Workaround: Edit the mesh avatar and in the Texture tab set Alpha mode: None. However, this is not an acceptable workaround if you need a semi-transparent tattoo on an opaque skin, and are required to use Alpha mode: Alpha blending.
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