Skip to content
This repository has been archived by the owner on Mar 28, 2024. It is now read-only.

[BUG-227171] Bring Avatar Cloth to Mesh #5546

Open
sl-service-account opened this issue Jun 13, 2019 · 2 comments
Open

[BUG-227171] Bring Avatar Cloth to Mesh #5546

sl-service-account opened this issue Jun 13, 2019 · 2 comments

Comments

@sl-service-account
Copy link

sl-service-account commented Jun 13, 2019

How would you like the feature to work?

The older feature, Avatar Cloth, that was made to work with system clothing, such as pants, skirts, and shirts, should be brought to work with Mesh clothing on SL.

Why is this feature important to you? How would it benefit the community?

This feature would allow for any avatar to have realistic movement on clothing that's been missing since most creators moved to mesh.

Attachments

Original Jira Fields
Field Value
Issue BUG-227171
Summary Bring Avatar Cloth to Mesh
Type New Feature Request
Priority Unset
Status Accepted
Resolution Accepted
Reporter Kaleaon (kaleaon)
Created at 2019-06-13T22:03:45Z
Updated at 2019-06-20T03:10:57Z
{
  'Build Id': 'unset',
  'Business Unit': ['Platform'],
  'Date of First Response': '2019-06-19T13:26:56.022-0500',
  'How would you like the feature to work?': 'The older feature, Avatar Cloth, that was made to work with system clothing, such as pants, skirts, and shirts, should be brought to work with Mesh clothing on SL.',
  'Original Reporter': 'Kaleaon (kaleaon)',
  'ReOpened Count': 0.0,
  'Severity': 'Unset',
  'Target Viewer Version': 'viewer-development',
  'Why is this feature important to you? How would it benefit the community?': "This feature would allow for any avatar to have realistic movement on clothing that's been missing since most creators moved to mesh.",
}
@sl-service-account
Copy link
Author

Vir Linden commented at 2019-06-19T18:26:56Z

Possible future improvement - might be similar to avatar cloth, or might be based on some other infrastructure.

@sl-service-account
Copy link
Author

Kaleaon commented at 2019-06-20T03:10:58Z

That would be fantastic. If it could work with weighting, or a clothes "skeleton" that would really drive SL forward. Also, with that, I could definitely see other use cases, such as mesh curtains with the ability to move, or having ghosts/monsters with non-prim effects floating around as Animesh instead of linksets.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant