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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
The older feature, Avatar Cloth, that was made to work with system clothing, such as pants, skirts, and shirts, should be brought to work with Mesh clothing on SL.
Why is this feature important to you? How would it benefit the community?
This feature would allow for any avatar to have realistic movement on clothing that's been missing since most creators moved to mesh.
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2019-06-19T13:26:56.022-0500',
'How would you like the feature to work?': 'The older feature, Avatar Cloth, that was made to work with system clothing, such as pants, skirts, and shirts, should be brought to work with Mesh clothing on SL.',
'Original Reporter': 'Kaleaon (kaleaon)',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'Target Viewer Version': 'viewer-development',
'Why is this feature important to you? How would it benefit the community?': "This feature would allow for any avatar to have realistic movement on clothing that's been missing since most creators moved to mesh.",
}
The text was updated successfully, but these errors were encountered:
That would be fantastic. If it could work with weighting, or a clothes "skeleton" that would really drive SL forward. Also, with that, I could definitely see other use cases, such as mesh curtains with the ability to move, or having ghosts/monsters with non-prim effects floating around as Animesh instead of linksets.
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How would you like the feature to work?
The older feature, Avatar Cloth, that was made to work with system clothing, such as pants, skirts, and shirts, should be brought to work with Mesh clothing on SL.
Why is this feature important to you? How would it benefit the community?
This feature would allow for any avatar to have realistic movement on clothing that's been missing since most creators moved to mesh.
Attachments
Original Jira Fields
The text was updated successfully, but these errors were encountered: