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This repository has been archived by the owner on Feb 28, 2024. It is now read-only.
[EEP] The water is too transparent when the 'Atmospheric shaders' is disabled
Type
Bug
Priority
Unset
Status
Accepted
Resolution
Accepted
Labels
whirly-eep
Reporter
RomanK ProductEngine (romank.productengine)
Created at
2019-06-05T10:39:23Z
Updated at
2020-06-15T15:23:14Z
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
"Is there anything you'd like to add?": 'The issue is reproduced on Win10 and OSX.\r\nAccording to the test plan: https://lindenlab.atlassian.net/wiki/spaces/SLPP/pages/748323232/Environment+Rendering+conformity+test\r\nTest №3.\r\n',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': "The water on the EEP viewer is more transparent than on the production viewer when the 'Atmospheric shaders' is disabled.",
'What were you doing when it happened?': '1) Login to the EEP and production build using different accounts.\r\n2) Set the quality of both viewers between Low and Mid.\r\n3) Teleport to the http://maps.secondlife.com/secondlife/Bug%20Island%202/226/67/23\r\n4) Look at the water. ',
'What were you expecting to happen instead?': 'The water looks the same on both viewers.',
}
The text was updated successfully, but these errors were encountered:
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What just happened?
The water on the EEP viewer is more transparent than on the production viewer when the 'Atmospheric shaders' is disabled.
What were you doing when it happened?
What were you expecting to happen instead?
The water looks the same on both viewers.
Other information
The issue is reproduced on Win10 and OSX.
According to the test plan: https://lindenlab.atlassian.net/wiki/spaces/SLPP/pages/748323232/Environment+Rendering+conformity+test
Sky and water tests, Test №3.
Attachments
Original Jira Fields
The text was updated successfully, but these errors were encountered: