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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
[BoM] Update Avatar Texture Debugger to reflect new bake channels
Type
Bug
Priority
Unset
Status
Accepted
Resolution
Accepted
Labels
bakesonmesh
Reporter
Kyle Linden (kyle.linden)
Created at
2019-05-17T17:50:03Z
Updated at
2019-05-20T13:17:06Z
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': 'foo',
'What were you doing when it happened?': 'Bar',
'What were you expecting to happen instead?': 'Bas',
}
The text was updated successfully, but these errors were encountered:
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Repro
With Admin mode active in any Second Life viewer
Right click on Avatar and select Debug Textures
Observed
Avatar Textures Debugger does not represent all the new bake channels
Expected
Avatar Textures Debugger should represent all the new bake channels
Notes
Many TPVs have access to the Texture Debugger without Admin requirements
Attachments
Original Jira Fields
The text was updated successfully, but these errors were encountered: