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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
The viewer is launched normally on Win10 x64 with Intel HD2000.
Other information
2019-05-06T11:07:35Z INFO #RenderInit# newview/llfeaturemanager.cpp(310) LLFeatureManager::parseFeatureTable : Found feature table version 33
2019-05-06T11:12:17Z INFO # newview/llglsandbox.cpp(1120) gpu_benchmark : Memory bandwidth is 0.062GB/sec according to CPU timers
This issue was found during ad-hoc testing.
This issue is reproduced on the current release 6.2.0.526190 viewer.
This issue is reproduced when trying to launch a 32-bit viewer.
Actual OS Version: Microsoft Windows 10 Pro (10.0.17763).
The viewer identifies OS Version: Microsoft Windows 8 64-bit (Build 9200)
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2019-05-06T07:21:23.074-0500',
"Is there anything you'd like to add?": 'This issue is reproduced on the current release 6.2.0.526190 viewer.\r\nThis issue is reproduced when trying to launch a 32-bit viewer.\r\nActual OS Version: Microsoft Windows 10 Pro (10.0.17763).\r\nThe viewer identifies OS Version: Microsoft Windows 8 64-bit (Build 9200)',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': 'Initializing VFS is delayed by 5-10 minutes on Win10 x64 with Intel HD2000.',
'What were you doing when it happened?': "On the latest Win10 x64 with Intel HD2000 video card install and launch\r\n'http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/36695/308061/Second_Life_6_2_1_526831_i686_Setup.exe' (32-bit)",
'What were you expecting to happen instead?': 'The viewer is launched normally on Win10 x64 with Intel HD2000.',
}
The text was updated successfully, but these errors were encountered:
The viewer identifies OS Version: Microsoft Windows 8 64-bit (Build 9200)
This is because the 32bit viewer versions are built without the Win 10 manifest as far as I'm aware.
This hang on benchmarking affects at least the Intel HD 2000, 2500 & 3000 cards.
We had the same problem on Firestorm with the benchmarking hang on those cards so the FS solution was to disable benhmarking when using --noprobe & get affected users to use --noprobe.
See: https://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/8551133b1d7b - Skip gpu_benchmark if the startup paramert -noprobe is present. This can be used as a last resort option if gpu_bench hangs or crashes (eg on some Intel chipset/driver/windows combination).
Fix is from Nicky Dasmijn who has a CA.
What just happened?
Initializing VFS is delayed by 5-10 minutes on Win10 x64 with Intel HD2000.
What were you doing when it happened?
On the latest Win10 x64 with Intel HD2000 video card install and launch
'http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/36695/308061/Second_Life_6_2_1_526831_i686_Setup.exe' (32-bit)
What were you expecting to happen instead?
The viewer is launched normally on Win10 x64 with Intel HD2000.
Other information
2019-05-06T11:07:35Z INFO #RenderInit# newview/llfeaturemanager.cpp(310) LLFeatureManager::parseFeatureTable : Found feature table version 33
2019-05-06T11:12:17Z INFO # newview/llglsandbox.cpp(1120) gpu_benchmark : Memory bandwidth is 0.062GB/sec according to CPU timers
This issue was found during ad-hoc testing.
This issue is reproduced on the current release 6.2.0.526190 viewer.
This issue is reproduced when trying to launch a 32-bit viewer.
Actual OS Version: Microsoft Windows 10 Pro (10.0.17763).
The viewer identifies OS Version: Microsoft Windows 8 64-bit (Build 9200)
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The text was updated successfully, but these errors were encountered: