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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
[EEP] Interest Lists Culling - Draw Distance has little effect on scene rendering
Type
Bug
Priority
Unset
Status
Closed
Resolution
Accepted
Labels
whirly-eep
Reporter
Willow Wilder (willow.wilder)
Created at
2019-04-12T17:24:37Z
Updated at
2020-06-15T15:23:05Z
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2019-04-12T19:04:58.797-0500',
"Is there anything you'd like to add?": '.',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': '.',
'What were you doing when it happened?': '.',
'What were you expecting to happen instead?': '.',
'Where': 'http://maps.secondlife.com/secondlife/tempura%20island/80/122/23',
}
The text was updated successfully, but these errors were encountered:
Bug does not reproduce on LL default release: Second Life Release 6.1.1.525446 (64bit)
Gif shows switching draw distance between 300m & 32m.
As soon as draw distance is lowered to 32m, all distant objects poof instantly. https://gyazo.com/b6f1ae9c58f6b0dcc573794f25a5dc07
On EEP nightly: Second Life Test 6.2.0.526156 (64bit)
Changing draw distance from 300m to 32m does... nothing...
A couple of small objects go poof & some objects start to flash when DD is 32m but that's all. https://gyazo.com/16ca92c5c6aa9f171579a7744d7beca5
What just happened?
Logged in with Draw Distance at 64m and visited Tempura Island.
Wandered around, found a spot to sit.
Camera restraints disabled.
What were you doing when it happened?
Zooming camera in and out and around noticed surroundings did not derender
What were you expecting to happen instead?
Not to render so much content outside my Draw Distance.
Other information
Snapshots attached and short gif https://gyazo.com/9bdf3898b19a1213d76c1be97baddb0f
Attachments
Original Jira Fields
The text was updated successfully, but these errors were encountered: