Skip to content
This repository has been archived by the owner on Feb 28, 2024. It is now read-only.

[BUG-226649] Normal and Specular textures can be rotated with checked align planar faces checkbox #5139

Open
sl-service-account opened this issue Apr 2, 2019 · 0 comments

Comments

@sl-service-account
Copy link

sl-service-account commented Apr 2, 2019

What just happened?

Normal and Specular textures can be rotated with checked 'Align planar faces' checkbox.

What were you doing when it happened?

  1. Login to the Viewer
  2. Rez a box
  3. Go to texture tab and set the different diffuse. normal and specular textures
  4. Set the mapping to 'Planar'
  5. Check the 'Align planar faces' checkbox
  6. Go to Normal or Specular texture and rotate it

What were you expecting to happen instead?

If 'Align planar faces' is checked, rotating any of diffuse, normal and specular texture will have an impact on all of them.

Other information

Workaround: recheck the 'Align planar faces' checkbox.
The issue is not reproduced on the current production build: 6.1.0.524670
The issue is reproduced on OSX and Win10.

Attachments

Original Jira Fields
Field Value
Issue BUG-226649
Summary Normal and Specular textures can be rotated with checked align planar faces checkbox
Type Bug
Priority Unset
Status Accepted
Resolution Accepted
Reporter RomanK ProductEngine (romank.productengine)
Created at 2019-04-02T10:18:48Z
Updated at 2019-09-30T12:15:26Z
{
  'Build Id': 'unset',
  'Business Unit': ['Platform'],
  "Is there anything you'd like to add?": "Workaround: recheck the 'Align planar faces' checkbox.\r\nThe issue is not reproduced on the current production build: 6.1.0.524670\r\nThe issue is reproduced on OSX and Win10.",
  'ReOpened Count': 0.0,
  'Severity': 'Unset',
  'System': 'SL Viewer',
  'Target Viewer Version': 'viewer-development',
  'What just happened?': "Normal and Specular textures can be rotated with checked 'Align planar faces' checkbox. ",
  'What were you doing when it happened?': "1) Login to the Viewer\r\n2) Rez a box\r\n3) Go to texture tab and set the different diffuse. normal and specular textures\r\n4) Set the mapping to 'Planar'\r\n5) Check the 'Align planar faces' checkbox\r\n6) Go to Normal or Specular texture and rotate it",
  'What were you expecting to happen instead?': "If 'Align planar faces' is checked, rotating any of diffuse, normal and specular texture will have an impact on all of them.",
}
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant