[BUG-226545] [FIXED] [EEP] Installation of EEP Viewer caused significant rendering problems. #5062
Comments
Whirly Fizzle commented at 2019-03-18T14:33:27Z To Lindens: Please see discussion on the linked forum thread. |
Whirly Fizzle commented at 2019-03-18T14:36:13Z I can't reproduce this on my Windows system. |
Rider Linden commented at 2019-03-18T17:14:36Z From the forum. System settings are: Second Life Release 6.1.1.525044 (64bit) You are at 139.6, 109.2, 45.6 in Social Island 5 located at sim10111.agni.lindenlab.com (216.82.48.177:13011) CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (4000 MHz) OpenGL Version: 2.1 ATI-1.68.21 Window size: 2543x1313 J2C Decoder Version: KDU v7.10.4 |
Whirly Fizzle commented at 2019-03-22T21:47:57Z, updated at 2019-03-25T12:32:02Z I can reproduce this on current EEP-RC: Second Life Release 6.2.0.525395 (64bit)
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Whirly Fizzle commented at 2019-03-22T21:52:13Z This bug is fixed in the EEP nightly build : Second Life Release 6.2.0.525481 (64bit) |
Jaauuwn commented at 2019-03-26T09:40:23Z The latest version automatically installed and I am still seeing the same problem. If I disable "Local Lights" the harsh glare does go away but anything like a light object that is supposed to glow goes very dim as well. It's much less painful to look at and easier to work with when building things but everything also looks flat. The prior viewer before EEP installed itself had better appearance (at least in non-EEP region). Enabling or disabling ALM does not make any difference whether "Local Lights" is enabled or disabled. Enabling ALM does not register in the release notes and even if check box clicked to enable it's automatically changes to disabled after quitting and restarting Second Life. Second Life Release 6.2.0.525395 (64bit) You are at 139.4, 109.2, 45.6 in Social Island 5 located at sim10294.agni.lindenlab.com (216.82.50.16:13014) CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (4000 MHz) OpenGL Version: 2.1 ATI-1.68.21 Window size: 1722x1207 J2C Decoder Version: KDU v7.10.4
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Whirly Fizzle commented at 2019-03-26T10:05:14Z @ @jaauuwn , This bug is not fixed on the current EEP-RC viewer 6.2.0.525395 The next viewer update should have the fix. |
What just happened?
Last week the Second Life viewer I am using automatically installed as the EEP Viewer and now everywhere I go in Second Life the colors and textures display incorrectly. Every surface is either excessively bright or too dark. Any object that had a lighter shade color or texture is now blindingly bright. It is as if every object's texture changed to 'full-bright'.
What were you doing when it happened?
I was just launching Second Life and this happened as part of an automatic update process. I have been using one of the Official Second Life Alternate Viewers for about a year now because previously when using the Default Second Life Viewer I was having extremely frequent crashing problems that went away once I switched to an SL Alternate Viewer.
What were you expecting to happen instead?
I read the message dialog explaining that the EEP viewer was just installed so although I was expecting things might look a little different I wasn't expecting anything as drastic as this. I was expecting to see enhanced environmental effects as improvement of what I used to see before, not something significantly worse.
Other information
If the EEP Viewer is only intended to be used in EEP enabled regions I would like to know where those regions are and what timeline is for extending to entire grid. The example shown in the attached photo is from Social Island but I've noticed the exact same problems wherever I have visited in Second Life since the update. I am just referencing Social Island here since it provides common point of reference for what the environment should look like. The attached photo was taken with the 'Shared Environment' setting. In any other environment setting it looks just as bad.
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