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This repository has been archived by the owner on Feb 28, 2024. It is now read-only.
After this most recent update, after logging in I found that the huds I had would either not render, would render wrong, or would act as they they weren't there completely. When one hud is attached, the others disappear. My Tree of Life hud won't render at all and acts like it's possibly off screen. I don't know how to fix the situation.
What were you doing when it happened?
I was offline.
What were you expecting to happen instead?
Everything should have been where they where when I logged off.
Other information
Original Jira Fields
Field
Value
Issue
BUG-226525
Summary
[EEP] Disabling Basic Shaders made all HUDs vanish
Type
Bug
Priority
Unset
Status
Closed
Resolution
Accepted
Labels
whirly-eep
Reporter
Feran (feran)
Created at
2019-03-14T01:19:37Z
Updated at
2020-06-15T15:23:29Z
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2019-03-14T10:42:52.190-0500',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': "After this most recent update, after logging in I found that the huds I had would either not render, would render wrong, or would act as they they weren't there completely. When one hud is attached, the others disappear. My Tree of Life hud won't render at all and acts like it's possibly off screen. I don't know how to fix the situation.",
'What were you doing when it happened?': 'I was offline.',
'What were you expecting to happen instead?': 'Everything should have been where they where when I logged off.',
'Where': 'http://maps.secondlife.com/secondlife/Soncino/226/235/8',
}
The text was updated successfully, but these errors were encountered:
Kyle Linden commented at 2019-03-14T15:42:52Z, updated at 2019-03-14T15:46:05Z
whirly repro'd with basic shaders disabled on two most recent EEP builds. https://gyazo.com/1065ee07ed016ef1b7ed7a710eb0a382
Second Life Release 6.1.1.525044 (64bit) - EEP
Second Life Release 6.1.1.525205 (64bit) - EEP
Does not repro on default Second Life Release 6.1.0.524670 (64bit) - Bugsplat release
(suspect any alpha on a HUD is trigger)
You are using a Second Life Release Candidate (RC) viewer that was selected for you. You are very likely encountering a bug in that viewer, related to having Basic Shaders unchecked.
Your system has an older Intel HD GPU (graphics card) with older drivers, so you may not be able to tick Basic Shaders back on, without a significant loss of performance.
It may be better for you to reinstall the default release viewer and then opt-out of any future RC viewers.
Here is how to install the Release viewer and see if that resolves your issue.
Run Second Life, but don't log in yet.
From the top of the Second Life login screen, click the Me menu > Preferences.
Click the Setup tab
Uncheck "Willing to update to release candidates" then click OK
Quit Second Life
Download and install the Release viewer from get.secondlife.com
You are now set up to run the Second Life Release viewer.
What just happened?
After this most recent update, after logging in I found that the huds I had would either not render, would render wrong, or would act as they they weren't there completely. When one hud is attached, the others disappear. My Tree of Life hud won't render at all and acts like it's possibly off screen. I don't know how to fix the situation.
What were you doing when it happened?
I was offline.
What were you expecting to happen instead?
Everything should have been where they where when I logged off.
Other information
Original Jira Fields
The text was updated successfully, but these errors were encountered: