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[BUG-225799] [FIXED] [EEP] Terrain textures are full bright with ALM disabled #4510

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sl-service-account opened this issue Nov 12, 2018 · 1 comment
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@sl-service-account
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sl-service-account commented Nov 12, 2018

Steps To Reproduce

  • Set environment to Midnight - not essential to reproduce but it makes it easy to see the bug.
    World -> Environment -> Midnight.

  • Observe how the terrain texture renders with ALM enabled & disabled.

    Observed Behaviour

  • When ALM is enabled, the terrain texture renders as expected.

  • When ALM is disabled, the terrain texture renders as if it's full bright.

  • Appears to reproduce with any environment setting.

  • Does not eproduce on legacy viewers.

  • Fig 1 attached shows expected behaviour on default release.

  • Fig 2 attached shows buggy behaviour on EEP.

    Expected Behaviour

    Terrain textures should not appear full bright when ALM is disabled.

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Original Jira Fields
Field Value
Issue BUG-225799
Summary [FIXED] [EEP] Terrain textures are full bright with ALM disabled
Type Bug
Priority Unset
Status Closed
Resolution Accepted
Labels whirly-eep
Reporter Whirly Fizzle (whirly.fizzle)
Created at 2018-11-12T12:12:17Z
Updated at 2020-06-15T15:23:32Z
{
  'Build Id': 'unset',
  'Business Unit': ['Platform'],
  'ReOpened Count': 0.0,
  'Severity': 'Unset',
  'System': 'SL Viewer',
  'Target Viewer Version': 'viewer-development',
  'What just happened?': 'Filling in',
  'What were you doing when it happened?': '...',
  'What were you expecting to happen instead?': '...',
  'Where': 'http://maps.secondlife.com/secondlife/Teskylation/236/125/23',
}
@sl-service-account
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Whirly Fizzle commented at 2018-11-12T22:28:31Z

This is fixed on Second Life Project EEP 5.1.10.521639 (64bit)

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