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This repository has been archived by the owner on Feb 28, 2024. It is now read-only.
Add a switch that lets us change the light projector from sun to moon.
Since I wager you can't have two sky-bound shadow-projectors in play at once I'd say for purposes of changing skies in a day cycle, wait for it to wholly change over to the new key-frame with the new projector source and then fade out the previous projector out wholly over a couple seconds and fade in the new projector.
Why is this feature important to you? How would it benefit the community?
It would make night cycles a lot easier to do. In Non-EEP land the moon casts light and shadows (and it does so too in real life!). Losing the ability for the moon to glow is the only real big blow to EEP and I'd like some subtle night nights back in play.
By making it switch over when it hits the key-frame that calls for the light projector change it likely won't be too noticeable the switch since most sane people would do the switch over when the sun's completely hidden. So the sun sets fully, all light is now shadow, moon fades in.
Original Jira Fields
Field
Value
Issue
BUG-225785
Summary
EEP: Ability to change the light light projector source.
Type
New Feature Request
Priority
Unset
Status
Accepted
Resolution
Accepted
Created at
2018-11-08T20:50:46Z
Updated at
2018-11-13T18:03:27Z
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'How would you like the feature to work?': "Add a switch that lets us change the light projector from sun to moon.\r\n\r\nSince I wager you can't have two sky-bound shadow-projectors in play at once I'd say for purposes of changing skies in a day cycle, wait for it to wholly change over to the new key-frame with the new projector source and then fade out the previous projector out wholly over a couple seconds and fade in the new projector.",
'Original Reporter': 'Bellimora Bunny (Bellimora.Bunny)',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'Target Viewer Version': 'viewer-development',
'Why is this feature important to you? How would it benefit the community?': "It would make night cycles a lot easier to do. In Non-EEP land the moon casts light and shadows (and it does so too in real life!). Losing the ability for the moon to glow is the only real big blow to EEP and I'd like some subtle night nights back in play.\r\n\r\nBy making it switch over when it hits the key-frame that calls for the light projector change it likely won't be too noticeable the switch since most sane people would do the switch over when the sun's completely hidden. So the sun sets fully, all light is now shadow, moon fades in.",
}
The text was updated successfully, but these errors were encountered:
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How would you like the feature to work?
Add a switch that lets us change the light projector from sun to moon.
Since I wager you can't have two sky-bound shadow-projectors in play at once I'd say for purposes of changing skies in a day cycle, wait for it to wholly change over to the new key-frame with the new projector source and then fade out the previous projector out wholly over a couple seconds and fade in the new projector.
Why is this feature important to you? How would it benefit the community?
It would make night cycles a lot easier to do. In Non-EEP land the moon casts light and shadows (and it does so too in real life!). Losing the ability for the moon to glow is the only real big blow to EEP and I'd like some subtle night nights back in play.
By making it switch over when it hits the key-frame that calls for the light projector change it likely won't be too noticeable the switch since most sane people would do the switch over when the sun's completely hidden. So the sun sets fully, all light is now shadow, moon fades in.
Original Jira Fields
The text was updated successfully, but these errors were encountered: