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[BUG-225443] Unsits from linksets that an user is not sitting on should alert the unsat user #4240

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sl-service-account opened this issue Sep 11, 2018 · 2 comments

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@sl-service-account
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How would you like the feature to work?

When an avatar is unsat via LSL, if the script that causes the unsit is not part of the linkset the avatar was sitting on I would like for the user to be informed that a named object at the object's location owned by a named user caused them to stand.

Why is this feature important to you? How would it benefit the community?

This would enable users to troubleshoot what is causing their visitors to stand up more efficiently if a parcel owner is uncertain of the cause.

Original Jira Fields
Field Value
Issue BUG-225443
Summary Unsits from linksets that an user is not sitting on should alert the unsat user
Type New Feature Request
Priority Unset
Status Accepted
Resolution Accepted
Reporter Mazidox Linden (mazidox.linden)
Created at 2018-09-11T20:17:06Z
Updated at 2018-09-12T18:07:09Z
{
  'Build Id': 'unset',
  'Business Unit': ['Platform'],
  'Date of First Response': '2018-09-11T19:33:30.459-0500',
  'How would you like the feature to work?': "When an avatar is unsat via LSL, if the script that causes the unsit is not part of the linkset the avatar was sitting on I would like for the user to be informed that a named object at the object's location owned by a named user caused them to stand.",
  'Original Reporter': 'Mazidox Linden (mazidox.linden)',
  'ReOpened Count': 0.0,
  'Severity': 'Unset',
  'Target Viewer Version': 'viewer-development',
  'Why is this feature important to you? How would it benefit the community?': 'This would enable users to troubleshoot what is causing their visitors to stand up more efficiently if a parcel owner is uncertain of the cause.',
}
@sl-service-account
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Lucia Nightfire commented at 2018-09-12T00:33:30Z

How about also have the user informed with the information if they don't own the object? This would let people know who farmed their perms with typical click-to-sit then unsit and/or off-world vectors.

@sl-service-account
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Soft Linden commented at 2018-09-12T17:07:58Z

I suggest it should be:

  • only if a user is unsat with an llUnSit script call, and

  • only if the script is not in the object the user was sitting on

    eg., the 99% case of things like vehicles with eject scripts or furniture that unsits users when they click "Stop" on a pose menu would not cause a message to be sent. Likewise, standing up because poseballs had self-destructed would not cause a message. This should make the message very rare.

    The message should function the same way text chat from scripted objects works. This means if the displayed message were "EvilObject has unsat you," then clicking on the "EvilObject" text would tell you the owner and location of this object.

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