This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
[BUG-18263] After editing an object with a large number of contents, contents in any object will not load until relog. #2655
Labels
Steps to Reproduce
Rez a box containing a large number of items - for example a box containing 10k textures.
Note that you do not need this huge amount of task inventory to reproduce the problem - the contents of the box must just fail to load while you have the box in edit.
Edit the box & go to the content tab.
Observe the contents of the box remain stuck on "Loading contents..." - pretty much expected behaviour.
Hold this box in edit for a minute or so then exit edit.
Now edit a box containing only a small number of contents - eg) a single default script in the box.
Observed Behaviour
Often (but not always) after editing an object with a large amount of task inventory, attempts to edit any other object & examine the contents will fail.
The object contants remain forever stuck on "Loading contents...".
See Fig 1 attached.
When this reproduces, creating a fresh prim and adding a single default script will show no contents in the prim.
See Fig 2 attached.
Editing & re-entering edit -> content tab will then show "Loading contents...", no matter how long you wait.
Problem persists after teleporting to another region.
The only way to fix this is to relog.
Expected Behaviour
Editing an object containing a large amount of task inventory should not break contents loading in different objects with a small amount of task inventory.
Attachments
Links
Duplicates
Original Jira Fields
The text was updated successfully, but these errors were encountered: