Skip to content
This repository has been archived by the owner on Feb 28, 2024. It is now read-only.

[BUG-11636] Particle textures loaded from the viewer repository of textures often fail to rez correctly. #1786

Open
1 task
sl-service-account opened this issue Mar 24, 2016 · 0 comments

Comments

@sl-service-account
Copy link

sl-service-account commented Mar 24, 2016

This seems to affect all particles that display inworld where the particle texture is shipped with the viewer.
For example:

  • Avatar selection beam.

  • Avatar particle cloud.

  • The particles that display around an avatar when they teleport.

  • The particles that display around an avatar when they logout.

  • The particles that display around a scripted object when a new script is added.

    Steps to Reproduce

  • Login on Second Life 4.0.2 (312269) Mar 9 2016 16:36:13 (Second Life Release)

  • Perform the steps below and watch how the particle textures render.

  • Force your avatar to be a particle cloud - ways to do this are given in BUG-11472.

  • Rez a box and edit it.
    Observe particle edit beam.

  • Rez a box and create a new script inside the box.
    Observe the particles around the box.

  • Observe the particle effects around avatars teleporting out of a region.

  • Logout.
    Observe the particle effects around your avatar.

    Observed Behaviour

  • Since the changes to fix the mini profile icons memory bloat, particle textures that are packaged with the viewer will often display as unrezzed squares for a few seconds before they fully rez in.

  • This generally happens the first time those particle textures are seen in a session but it also happens quite frequently even if those textures have been seen previously in the session if there has been a short amount of time passed.

  • Problem reproduces with both a clean & dirty cache.

    Expected Behaviour

    These particle textures should load instantly as they used to do.

Links

Related

Original Jira Fields
Field Value
Issue BUG-11636
Summary Particle textures loaded from the viewer repository of textures often fail to rez correctly.
Type Bug
Priority Unset
Status Accepted
Resolution Accepted
Reporter Whirly Fizzle (whirly.fizzle)
Created at 2016-03-24T14:10:20Z
Updated at 2016-03-24T18:24:17Z
{
  'Business Unit': ['Platform'],
  'ReOpened Count': 0.0,
  'Regression?': ['Issue is a Regression'],
  'Severity': 'Unset',
  'System': 'SL Viewer',
  'Target Viewer Version': 'viewer-development',
  'What just happened?': 'Filling in...',
  'What were you doing when it happened?': '....',
  'What were you expecting to happen instead?': '....',
}
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant