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[BUG-10991] [Bento] Mesh rigged to the new joints either partly disappears, collapses or melts when viewing that avatar as an imposter #1253
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Steps to Reproduce
Login on http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Project_Bento/5.0.0.309171 to a region on Aditi which recognises the new attachment points, for example Mesh Sandbox 1.
Observe impostered avatars wearing mesh rigged to the new Bento joints.
Avatar Imposter settings can be found under Preferences -> Graphics -> Advanced.
Compare how Bento avatars look when viewed as an imposter & as a non-imposter.
Observed Behaviour
It seems that anything rigged to the new Bento joints either partly disappears,collapses or melts when viewing that avatar as an imposter.
There was a guy on aditi with a mesh head using the new bones & his head melted when viewed as an imposter. This was at ground level.
See Fig 1 attached.
This gif shows the effect with the bento_angel.dae test content.
Observe how the wings & tail get clipped when the avatar becomes an imposter. The wings actually flicker quite badly when the avatar is an imposter but the flicker is too fast to show on the gif.
Expected Behaviour
Mesh rigged to the new Bento joints should not be so glitchy when viewing that avatar as an imposter.
Attachments
Original Jira Fields
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