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[BUG-10979] [Bento] Scripted attachments attached to the new enhanced skeleton attachment points show as worn on "Invalid Attachment Point" in the script limits floater #1244
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Steps to Reproduce
Login on http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Project_Bento/5.0.0.309171 to a region on Aditi which recognises the new attachment points, for example Mesh Sandbox 1.
Rez a box & add the default script & take multiple copies of the box into inventory.
Right click each box in inventory -> Attach to -> choose one of the new attachment points.
Go to World -> About Land -> Script Info -> My Avatar.
Examine the location of the attached test boxes.
Observed Behaviour
Attachments worn on the new enhanced skeleton attachment points will display location as "Invalid Attachment Point".
See Fig 1 attached.
Expected Behaviour
Enhanced skeleton attachment points should display the correct attachment point name.
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Original Jira Fields
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