[BUG-100683] At login and more seriously after teleporting, the scene is loading much more slowly than usual #213
Comments
Aishagain commented at 2017-05-14T15:01:19Z Oops I forgot to attach the logs sorry! |
Kyle Linden commented at 2017-05-16T17:08:12Z Hi Aishagain, Will you please try using the Second Life project viewer Alex Ivy which is our 64bit version of Second Life. While it is in 'project' status there may be some unexpected issues, but I'd like to see if your performance is better in this viewer. Please use your same test sequence to compare and provide the same set of logs for this viewer test too. http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Project_Alex_Ivy/5.1.0.505089 Please press the Info Provided button when you update this issue. Thanks! |
Aishagain commented at 2017-05-16T21:11:36Z OK Kyle. 64 bit viewer downloaded and installed. Did the test session much as before. My IMMEDIATE impression was that this is MUCH better, both in presentation and in operation. Scenes resolved much more quickly and the cache was created almost instantly. Upon arrival at the teleport hub at Wirtz the scene resolved almost immediately, certainly within 60 seconds. one issue may be that the log folder for the 64 bit appears to be the same as the 32 bit so I hope the logs ARE there! (If they are not , Goodness knows where they are!) I cannot run a test using the 32 bit RLV here, it simply would not be relevant and besides there is a cache conflict issue that RLV's developers will need to address. The second FS 64 bit session is attached. The situation is much as it was before, slow scene rezzing upon TP to Wirtz , and I had to toggle shaders to get the scene textures to load. I hope this is the info you need. |
Whirly Fizzle commented at 2017-05-17T05:31:48Z Heya Aisha, Just to clarify the behaviour on Firestorm - is Firestorm slower to rez textures for you only when fetching uncached textures or when loading textures from cache? If you have enough time, it would be helpful to repeat the same test with the LL 64bit viewer & give the texture load times on both a clean & a dirty cache. Can you also attach your settings.xml file from C:\Users\USERNAME\AppData\Roaming\Firestorm_x64\user_settings so I can see if there are any settings you have in Firestorm that may be affecting texture load times. You did mention you had progressive draw distance stepping (PDD) enabled in Firestorm. Thanks :) |
Aishagain commented at 2017-05-17T15:27:57Z Lor you don't ask for much, Whirly! I'll try. No promises. |
Aishagain commented at 2017-05-17T16:18:26Z OK Job done, though not without a couple of glitches. Twice I could not TP to Texturetest 2, once with FS initially and then on relogging with SLV64 after the cache clearance, so whether that spoils the data I don't know.
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Kyle Linden commented at 2017-05-17T21:15:22Z Hi Aishagain, Thank you for the updated report. I'm happy to hear the Second Life project viewer Alex Ivy has improved performance, that's exactly what we hope for in a 64bit viewer. Feel free to keep using it and we'll hopefully see it as the main viewer in the not-too-distant future. Regarding your FireStorm performance issues I'd advise you to contact their support team directly as they have many configuration settings that could be impacting your performance, which I am not familiar with. Thanks! |
Steps to Reproduce
As noted above, simply logging in and teleporting between two sims
Actual Behavior
I logged in waited about 1 minute then teleported to Wirtz sim (Street Whores Town Square) spent roughly one minute there and teleported back to my home sim, Woods of Heaven.
I did this sequentially with Firestorm 64 bit, The SL viewer as noted below and the current RLV.
In all three viewers the scene loading was very slow, but more noticeably in FS 64 bit and RLV
Expected Behavior
The scene loading should be much faster than it was in all viewers and since the FS 64 bit emplys staged draw distance stepping it really ought to be faster than either SLV or RLV
Other information
This issue has been noticeable over the past month, and I have checked and rebooted all elements of my internet connection and my PC.
My ISP is BT Infinity and I have had no speed issues with this connection.
The attached logs were requested by Oz Linden in a discussion thread on the Server Forum:
https://community.secondlife.com/forums/topic/406218-cdn-broken-again/
Attachments
Original Jira Fields
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