<llsd>
    <map>
    <key>AllowIdleAFK</key>
        <map>
        <key>Comment</key>
            <string>Automatically set AFK (away from keyboard) mode when idle</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>AudioLevelMaster</key>
        <map>
        <key>Comment</key>
            <string>Master audio level, or overall volume</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0.55000001192092896</real>
        </map>
    <key>AudioLevelMedia</key>
        <map>
        <key>Comment</key>
            <string>Audio level of Quicktime movies</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>0.5</real>
        </map>
    <key>AudioStreamingMusic</key>
        <map>
        <key>Comment</key>
            <string>Enable streaming audio</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>1</boolean>
        </map>
    <key>AudioStreamingVideo</key>
        <map>
        <key>Comment</key>
            <string>Enable streaming video</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>CacheValidateCounter</key>
        <map>
        <key>Comment</key>
            <string>Used to distribute cache validation</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>11</integer>
        </map>
    <key>CameraPosOnLogout</key>
        <map>
        <key>Comment</key>
            <string>Camera position when last logged out (global coordinates)</string>
        <key>Type</key>
            <string>Vector3D</string>
        <key>Value</key>
            <array>
                <real>285004.12183523178</real>
                <real>278485.86702513695</real>
                <real>503.29034435749054</real>
            </array>
        </map>
    <key>ChatHistoryTornOff</key>
        <map>
        <key>Comment</key>
            <string>Show chat history window separately from Communicate window.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ChatVisible</key>
        <map>
        <key>Comment</key>
            <string>Chat bar is visible</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>ChatterboxRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for chatterbox window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>890</integer>
                <integer>427</integer>
                <integer>615</integer>
            </array>
        </map>
    <key>EnableVoiceChat</key>
        <map>
        <key>Comment</key>
            <string>Enable talking to other residents with a microphone</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>0</boolean>
        </map>
    <key>FirstLoginThisInstall</key>
        <map>
        <key>Comment</key>
            <string>Specifies that you have not successfully logged in since you installed the latest update</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>FirstName</key>
        <map>
        <key>Comment</key>
            <string>Login first name</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>Samantha</string>
        </map>
    <key>FirstRunThisInstall</key>
        <map>
        <key>Comment</key>
            <string>Specifies that you have not run the viewer since you installed the latest update</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>FloaterAboutRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for About window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>565</integer>
                <integer>801</integer>
                <integer>1035</integer>
                <integer>361</integer>
            </array>
        </map>
    <key>FloaterBuildOptionsRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for build options window.</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>718</integer>
                <integer>0</integer>
                <integer>718</integer>
            </array>
        </map>
    <key>FloaterCameraRect3</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for camera control window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>460</integer>
                <integer>1162</integer>
                <integer>636</integer>
                <integer>1098</integer>
            </array>
        </map>
    <key>FloaterChatRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for chat history</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>315</integer>
                <integer>425</integer>
                <integer>114</integer>
            </array>
        </map>
    <key>FloaterContactsRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for chat history</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>1</integer>
                <integer>254</integer>
                <integer>429</integer>
                <integer>15</integer>
            </array>
        </map>
    <key>FloaterCustomizeAppearanceRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for avatar customization window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>718</integer>
                <integer>494</integer>
                <integer>178</integer>
            </array>
        </map>
    <key>FloaterFindRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for Find window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>718</integer>
                <integer>780</integer>
                <integer>148</integer>
            </array>
        </map>
    <key>FloaterGestureRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for gestures window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>718</integer>
                <integer>350</integer>
                <integer>253</integer>
            </array>
        </map>
    <key>FloaterHUDRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for HUD Floater window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>718</integer>
                <integer>342</integer>
                <integer>436</integer>
            </array>
        </map>
    <key>FloaterInventoryRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for inventory window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>1287</integer>
                <integer>647</integer>
                <integer>1587</integer>
                <integer>247</integer>
            </array>
        </map>
    <key>FloaterLagMeter</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for lag meter</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>674</integer>
                <integer>718</integer>
                <integer>1024</integer>
                <integer>576</integer>
            </array>
        </map>
    <key>FloaterLandRect5</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for About Land window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>207</integer>
                <integer>569</integer>
                <integer>667</integer>
                <integer>149</integer>
            </array>
        </map>
    <key>FloaterMiniMapRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for world map</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>1400</integer>
                <integer>1162</integer>
                <integer>1600</integer>
                <integer>937</integer>
            </array>
        </map>
    <key>FloaterMoveRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for avatar control window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>636</integer>
                <integer>1162</integer>
                <integer>771</integer>
                <integer>1104</integer>
            </array>
        </map>
    <key>FloaterMuteRect3</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for mute window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>356</integer>
                <integer>300</integer>
                <integer>56</integer>
            </array>
        </map>
    <key>FloaterPayRectB</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for pay window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>650</integer>
                <integer>651</integer>
                <integer>950</integer>
                <integer>511</integer>
            </array>
        </map>
    <key>FloaterViewBottom</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls layout of floating windows within SL window</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>FloaterWorldMapRect2</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for world map window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>874</integer>
                <integer>1478</integer>
                <integer>1662</integer>
                <integer>958</integer>
            </array>
        </map>
    <key>FocusPosOnLogout</key>
        <map>
        <key>Comment</key>
            <string>Camera focus point when last logged out (global coordinates)</string>
        <key>Type</key>
            <string>Vector3D</string>
        <key>Value</key>
            <array>
                <real>285004.78859157331</real>
                <real>278481.92298700713</real>
                <real>502.28814704283906</real>
            </array>
        </map>
    <key>FontSansSerifFallback</key>
        <map>
        <key>Comment</key>
            <string>Name of san-serif font (Truetype file name)</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>MSGOTHIC.TTC;gulim.ttc;simhei.ttf;ArialUni.ttf</string>
        </map>
    <key>GridChoice</key>
        <map>
        <key>Comment</key>
            <string>The user&apos;s grid choice or ip address.</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>Agni</string>
        </map>
    <key>JoystickEnabled</key>
        <map>
        <key>Comment</key>
            <string>Enables Joystick Input.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>LastFeatureVersion</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Version number for tracking hardware changes</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>16</integer>
        </map>
    <key>LastFindPanel</key>
        <map>
        <key>Comment</key>
            <string>Controls which find operation appears by default when clicking &quot;Find&quot; button </string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>people_panel</string>
        </map>
    <key>LastName</key>
        <map>
        <key>Comment</key>
            <string>Login last name</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>Goldflake</string>
        </map>
    <key>LastPrefTab</key>
        <map>
        <key>Comment</key>
            <string>Last selected tab in preferences window</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>4</integer>
        </map>
    <key>LastRunVersion</key>
        <map>
        <key>Comment</key>
            <string>Version number of last instance of the viewer that you ran</string>
        <key>Type</key>
            <string>String</string>
        <key>Value</key>
            <string>Second Life Release Candidate 1.20.1.84760</string>
        </map>
    <key>LocalCacheVersion</key>
        <map>
        <key>Comment</key>
            <string>Version number of cache</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>5</integer>
        </map>
    <key>LoginLastLocation</key>
        <map>
        <key>Comment</key>
            <string>Login at same location you last logged out</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>NumSessions</key>
        <map>
        <key>Comment</key>
            <string>Number of successful logins to Second Life</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>13</integer>
        </map>
    <key>ProbeHardwareOnStartup</key>
        <map>
        <key>Comment</key>
            <string>Query current hardware configuration on application startup</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>RenderAnisotropic</key>
        <map>
        <key>Comment</key>
            <string>Render textures using anisotropic filtering</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>1</boolean>
        </map>
    <key>RenderAvatarCloth</key>
        <map>
        <key>Comment</key>
            <string>Controls if avatars use wavy cloth</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>RenderAvatarLODFactor</key>
        <map>
        <key>Comment</key>
            <string>Controls level of detail of avatars (multiplier for current screen area when calculated level of detail)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>1</real>
        </map>
    <key>RenderAvatarVP</key>
        <map>
        <key>Comment</key>
            <string>Use vertex programs to perform hardware skinning of avatar</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>RenderCustomSettings</key>
        <map>
        <key>Comment</key>
            <string>Do you want to set the graphics settings yourself</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>1</boolean>
        </map>
    <key>RenderFSAASamples</key>
        <map>
        <key>Comment</key>
            <string>Number of samples to use for FSAA (0 = no AA).</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>16</integer>
        </map>
    <key>RenderMaxPartCount</key>
        <map>
        <key>Comment</key>
            <string>Maximum number of particles to display on screen</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>8192</integer>
        </map>
    <key>RenderNameHideSelf</key>
        <map>
        <key>Comment</key>
            <string>Don&apos;t display own name above avatar</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>1</boolean>
        </map>
    <key>RenderQualityPerformance</key>
        <map>
        <key>Comment</key>
            <string>Which graphics settings you&apos;ve chosen</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <real>3</real>
        </map>
    <key>RenderReflectionDetail</key>
        <map>
        <key>Comment</key>
            <string>Detail of reflection render pass.</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>3</integer>
        </map>
    <key>RenderTerrainDetail</key>
        <map>
        <key>Comment</key>
            <string>Detail applied to terrain texturing (0 = none, 1 or 2 = full)</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>RenderTerrainLODFactor</key>
        <map>
        <key>Comment</key>
            <string>Controls level of detail of terrain (multiplier for current screen area when calculated level of detail)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>2</real>
        </map>
    <key>RenderTreeLODFactor</key>
        <map>
        <key>Comment</key>
            <string>Controls level of detail of vegetation (multiplier for current screen area when calculated level of detail)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>1</real>
        </map>
    <key>RenderVolumeLODFactor</key>
        <map>
        <key>Comment</key>
            <string>Controls level of detail of primitives (multiplier for current screen area when calculated level of detail)</string>
        <key>Type</key>
            <string>F32</string>
        <key>Value</key>
            <real>2</real>
        </map>
    <key>RenderWaterReflections</key>
        <map>
        <key>Comment</key>
            <string>Reflect the environment in the water.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ServerChoice</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls which grid you connect to</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>2</integer>
        </map>
    <key>ShowInventory</key>
        <map>
        <key>Comment</key>
            <string>Open inventory window on login</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>ShowMiniMap</key>
        <map>
        <key>Comment</key>
            <string>Display mini map on login</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>ShowStartLocation</key>
        <map>
        <key>Comment</key>
            <string>Display starting location menu on login screen</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <boolean>1</boolean>
        </map>
    <key>SnapEnabled</key>
        <map>
        <key>Comment</key>
            <string>Enable snapping to grid</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>TextureMemory</key>
        <map>
        <key>Comment</key>
            <string>Amount of memory to use for textures in MB (0 = autodetect)</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <real>256</real>
        </map>
    <key>ToolboxRect</key>
        <map>
        <key>Comment</key>
            <string>Rectangle for tools window</string>
        <key>Type</key>
            <string>Rect</string>
        <key>Value</key>
            <array>
                <integer>0</integer>
                <integer>1462</integer>
                <integer>272</integer>
                <integer>912</integer>
            </array>
        </map>
    <key>UseDebugMenus</key>
        <map>
        <key>Comment</key>
            <string>Turns on &quot;Debug&quot; menu</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>UseExternalBrowser</key>
        <map>
        <key>Comment</key>
            <string>Use default browser when opening web pages instead of in-world browser.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>VFSOldSize</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls resizing of local file cache</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>100</integer>
        </map>
    <key>VFSSalt</key>
        <map>
        <key>Comment</key>
            <string>[DO NOT MODIFY] Controls local file caching behavior</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>14112</integer>
        </map>
    <key>VectorizePerfTest</key>
        <map>
        <key>Comment</key>
            <string>Test SSE/vectorization performance and choose fastest version.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>VectorizeSkin</key>
        <map>
        <key>Comment</key>
            <string>Enable vector operations for avatar skinning.</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>VertexShaderEnable</key>
        <map>
        <key>Comment</key>
            <string>Enable/disable all GLSL shaders (debug)</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>1</integer>
        </map>
    <key>WLSkyDetail</key>
        <map>
        <key>Comment</key>
            <string>Controls vertex detail on the WindLight sky.  Lower numbers will give better performance and uglier skies.</string>
        <key>Type</key>
            <string>U32</string>
        <key>Value</key>
            <integer>128</integer>
        </map>
    <key>WarnBusyModeSet</key>
        <map>
        <key>Comment</key>
            <string>Enables BusyModeSet warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnConfirmQuit</key>
        <map>
        <key>Comment</key>
            <string>Enables ConfirmQuit warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstAppearance</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstAppearance warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstBalanceDecrease</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstBalanceDecrease warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstBalanceIncrease</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstBalanceIncrease warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstBuild</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstBuild warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstDebugMenus</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstDebugMenus warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstInventory</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstInventory warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstLeftClickNoHit</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstLeftClickNoHit warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstMedia</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstMedia warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstOverrideKeys</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstOverrideKeys warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstSit</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstSit warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstStreamingVideo</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstStreamingVideo warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnFirstTeleport</key>
        <map>
        <key>Comment</key>
            <string>Enables FirstTeleport warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WarnTeleportFromLandmark</key>
        <map>
        <key>Comment</key>
            <string>Enables TeleportFromLandmark warning dialog</string>
        <key>Type</key>
            <string>Boolean</string>
        <key>Value</key>
            <integer>0</integer>
        </map>
    <key>WindowHeight</key>
        <map>
        <key>Comment</key>
            <string>SL viewer window height</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>1212</integer>
        </map>
    <key>WindowWidth</key>
        <map>
        <key>Comment</key>
            <string>SL viewer window width</string>
        <key>Type</key>
            <string>S32</string>
        <key>Value</key>
            <integer>1612</integer>
        </map>
    </map>
</llsd>
