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Issue Details (XML | Word | Printable)

Key: VWR-9862
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Toby Zhao
Votes: 0
Watchers: 0
Operations

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1. Second Life Viewer - VWR

upper body of Avatar is purplish up to neck.Rebake did not help

Created: 17/Oct/08 04:25 PM   Updated: 17/Oct/08 05:13 PM
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Component/s: Avatar/Character
Affects Version/s: None
Fix Version/s: None

Environment:
CPU: AMD (Unknown model) (2410 MHz)
Memory: 2046 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8600 GT/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2
Issue Links:
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 Description  « Hide
when I log in the upper half of body is purplish.Taking clothes off and on does not help.Tried rebake no help.

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Gellan Glenelg added a comment - 17/Oct/08 05:13 PM
It looks likely that you have an NVIDIA graphics card with version 177 or 178 drivers.

There are known avatar rendering issues for these driver versions:

  • VWR-7957 (Clothing skinning error on nVidia)
  • VWR-9358 (Texture rendering problem Nvidia 178.13 release drivers)

The following workaround has been reported:

  • Enable the Advanced Menu (Ctrl-Alt-D)
  • Disable rendering of Palletized Textures (Ctrl-Alt-F7, or Advanced/Rendering/Features/Palletized Textures)
  • Rebake (Ctrl-Alt-R)

You can also revert to NVIDIA 175.19 drivers to see if this resolves your issue.

I'm marking this issue as a duplicate.

Please look at VWR-7957 and VWR-9358 and add your comments/vote to whichever you feel more closely matches your issue.
If, you feel this is NOT the same as either of these issues, please re-open it using the link on the left, and add a comment explaining why.