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Issue Details (XML | Word | Printable)

Key: VWR-9216
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Critical Critical
Assignee: Unassigned
Reporter: kinga svarog
Votes: 0
Watchers: 2
Operations

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1. Second Life Viewer - VWR

weird twisted prims & flashing screen

Created: 16/Sep/08 06:22 AM   Updated: 16/Sep/08 10:24 AM
Component/s: None
Affects Version/s: 1.20
Fix Version/s: None

Time Tracking:
Not Specified

File Attachments: None
Image Attachments:

1. 9.10.08.jpg
(192 kB)

2. 9.15.08.jpg
(180 kB)

3. aug.sept.jpg
(156 kB)

4. my tavern.jpg
(64 kB)

5. no clue.jpg
(84 kB)

6. wth.jpg
(71 kB)
Environment:
Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)

CPU: Intel Pentium 4 (Unknown model) (3192 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: Radeon X1900 Series
OpenGL Version: 2.1.7873 Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.18135 (Mozilla GRE version 1.8.1.13_0000000000)
Issue Links:
Duplicate
 


 Description  « Hide
it's been a while now that these weird prims and visions flash allover my screen. this is not only a 1.20 issue it has gone back to 1.18 since jan of 08 the earliest i have started noticing this. i have uninstalled and reinstalled the viewer plenty of times, reformatted my pc and looked at all these solutions you have provided which have made it worse. i am barely able to stay on for 10 min now and my screen does the funky flash. if i click on them they either appear to be sculpty, transparent textures, huds, skin and land. unchecking vbo does not help the situation at all has made it unbearable so i switched back. my drivers are all updated. fresh install of windows as well....i have noticed this is an issue now for a few mths which i keep checking back here seeing nothing done so i am now listing this as critical. any temp fix would be greatly appreciated as doing the unchecking of shaders and back or fast alpha makes them worse as well.

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kinga svarog added a comment - 16/Sep/08 06:24 AM - edited
first image teh green is my zhao hud. the third image where you see the brick and a hole in it again it's a targa image if i apply jpeg this does not happen. supposedly number 6 is a pic of my castle which again is all targa images and sculpty prims on the rail.

kinga svarog added a comment - 16/Sep/08 06:30 AM - edited
so as we can see, sculpt, targa textures here & i stress this is an issue with targa images. you can go to empty sim and yes it will happen as terrain is targa you will either see chunks missing and if you are naked yes your skin will do same as they are targa. but if you notice any jpeg image will not distort or become corrupted. something really needs to be worked on here.

Alexa Linden added a comment - 16/Sep/08 08:40 AM - edited

kinga svarog added a comment - 16/Sep/08 10:24 AM
Change by Alexa Linden - 16/Sep/08 08:48 AM
Comment [ Hi King! Try this... Go into preferences, then the graphics tab. There, press the Hardware Options button. Make sure the box that says Enable openGL Vertex Buffer Objects is NOT check. Save and exit. This often will help reduce this problem. ]

if you look at what i put that does not help it makes it worse...thx for closing this issue but clearly it's a targa image issue

if i click on them they either appear to be sculpty, transparent textures, huds, skin and land. unchecking vbo does not help the situation at all has made it unbearable so i switched back. my drivers are all updated. fresh install of windows as well....i have noticed this is an issue now for a few mths which i keep checking back here seeing nothing done so i am now listing this as critical