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Maggie Darwin added a comment - 02/Sep/08 05:33 AM
I've seen this behavior too.
On 1.21 RC2 it fails 100% of the time.
Hi Norritt! Can you or anyone please attach a crash report?
Hi Alexxa,
we can not provide more information on this bug. As I wrote in the description the crash is caused by a memory access violation. This means either SL or the latest nVidia driver try to access a memory adress they aren't allowed to access. Therefore the process is killed by the operating system - Windows XP in my case - before SL or the watchdog can kick in and collect any data. So no one will ever be able to send a report /log on this crash. I suggest you forward this issue to QA, and they install the nVidia GeForce 177.79 on a "Wintel" system and just repro the issue themselves. Maybe it is a good idea to ask Zen to contact nVidia. Since the problem didn't occur with the 175.16 drivers this seems to be at least somehow driver related. Prolly it has to do with the PhysX support, that was added by nVidia in the latest release. However it is not completely nVidias task to track that issue since I only observed this behaviour with SL but not with other 3D-Apps / Games. Still failing on RC 4 and RC 5 ....in fact if you're not careful it can interfere with installing RC 5; if you let the old client do the download of the new and tell it to terminate the running viewer, tt raises a crash dialog that keeps the files open, preventing the new viewer from installing until you dismiss it.
Thanks for reporting this. We'll investigate.
We believe we have this fixed in version 1.22, which is currently in its Release Candidate phase. (However 1.22 RC0 may be more crashy in general at its early iteration. However, this specific crash at logout should no longer occur.)
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