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Caroline Pakula added a comment - 28/Aug/08 12:09 PM
I vote for, cause it the same for me!
Of course i vote for it !
See addendum above...and of course: VOTED
Greetings, Johann Okay, I agree to Johann Ehrler's addendum: only chat and noise spam should be disabled.
Actually I agree that it would be nice to disable spam. The problem is, that lot of people use gestures to control HUD's, too.
E.g. you have a script that listens to then you make a gesture that - by pressing a function key - just says jump2cam on channel 1, without animation or sound. We want to keep this functionality. So I would to restrict the disable gestures settings to disabling sounds, animations and chat on channel 0. But let us keep chat on other channels. Gestures seem to be helpful for many residents to control scripts using gestures and hotkeys. So i changed the feature request to "mute spam on channel 0 and sound playback only".
I don't vote for it,
I use gestures for valid reasons, to turn abbreviations into actual sentences I use alot for my business and day to day life. The thought that I could be on a client's parcel and that they have turned off gestures and as a result see /k1 is sort of scary. I also know of disabled people who have turned common words and phrases into gestures to say time and effort, they too will be affected. Yes, there are good gestures even for channel 0, so such a ban where the land can be set as gesture free will cause confusion, and issues for those with valid reasons and uses. They are darned annoying though, I give you that. What I do is mute the person who is making the excessive noise, it's just a few mouse clicks. of course: VOTED !!!!
muting all groupies in a concert is really uncomfortable I should note here that gestures are nothing but a client-side way to tell the client to
1. do plain chat in combination. It's the same as if you were to manually type some chat, then doubleclick on a sound icon, then doubleclick on an animation icon. So, what you're literally asking is a parcel setting that: disables clients from sending sound actions. The first would be easy to do of course. The latter is impossible without changing the client internally to mark gesture chat in a specific way, which also means that option would have zero effect on anybody using an older client or a modified client. Just trying to explain the mechanics here. My tip: Moin Gurus,
The problem is, that a gesture is just a combination of chat, sound and animation. Each of them are then send normaly to the server, and distributed by the server as chat, sound and animation. In result, its not possible, even with SLProxy to mute gesture chat, as the chat is not flaged as a gesture. So this Jira is lot more complex to implement, than most think. It requires an SL protocol extension to flag chat, sound and animations as gestures in the client, it needs a server extension to handle those flags and to redistribute them to other clients, and it needs an other client patch to allow a 'mute gesture chat', 'mute gesture sound' and 'mute gesture animations'. I dont even know, if its possible to extend the SL protocol in a way, that once the server was updated, not half of SL players still using the old client crash. I voted for this Jira anyway, because gesture spam is an evil topic! ciao,Kephra I rarely attend dance clubs anymore due to the overuse and misuse of gesture spam. If the steps in this jira were implemented, I would give my business to more places.
same here!
I hate these gestures It isn't just that I dislike gestures but that I have no control over what is sent. Example, if I visit a PG sim, I still can't stop some muppet playing out an obscene song as a gesture with my children near to the PC. Mute is too late once the gesture has started.
I'd like to just not hear them or see the chat text in the first place. If you're in favor of disabling gestures to prevent gesture spam, how about disabling email to prevent email spam?
If you find an av obnoxious, mute them. They will find a way to annoy you. And even in a PG sim, you shouldn't have your children nearby; you really can't exercise prior restraint on everything anybody says. Nor will disabling gestures altogether prevent people from playing sounds. Nor will disabling scripting. Well...
this gestures can be a way to show some "live" at your venue. |
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