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Issue Details (XML | Word | Printable)

Key: VWR-8717
Type: Bug Bug
Status: Resolved Resolved
Resolution: Contact Support
Priority: Critical Critical
Assignee: WorkingOnIt Linden
Reporter: Dandare Daniels
Votes: 69
Watchers: 27
Operations

If you were logged in you would be able to see more operations.
1. Second Life Viewer - VWR

Crashes on 2000, 3000, and 4000 series ATI cards when using ATI Catalyst 8.8

Created: 20/Aug/08 10:27 PM   Updated: 05/Jul/09 11:03 PM
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Component/s: Crashes
Affects Version/s: 1.20
Fix Version/s: 1.21 Release Candidate

File Attachments: 1. Text File SecondLife.log (12 kB)
2. File sl_immediatly_crashes_.avi (5.94 MB)
3. File SL_stuttering.avi (7.81 MB)

Image Attachments:

1. ATI_4850_artefacts3.png
(428 kB)

2. NVIDIA_8800gt_noartefacts.png
(463 kB)
Environment:
Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)

CPU: Intel Pentium III/Pentium III Xeon (0.25 micron process) with external L2 cache (3804 MHz)
=> INTEL E7200 Dualcore
Memory: 3071 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 4800 Series
=> 4850 Modell, newest ATI Driver Version 8.8 (released 20.08.08)
OpenGL Version: 2.1.7873 Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.17502 (Mozilla GRE version 1.8.1.13_0000000000)
Issue Links:
Duplicate
Relates

Linden Lab Issue ID: DEV-19746


 Description  « Hide
The SL Client crashes right after login. It's a fresh installation (SL has NOT been installed on this System before).
Also the Cache has been cleared inbetween.

I have to admit, that really the first time, i was able to turn around the camera, since it crashed (after a minute orso).
Then after some restarts it was possible to chat some lines. Then the Viewer crashes suddenly again, and again.

I made a Video, while I tried the newest normal Viewer and the latest RC Viewer. Same results.
(The white filckering border is something from Snagit and has nothing todo with SL)

Dunno if there's some workarounds for this issue available. I hardly believe this has something todo with the latest client?

Cheers,
Dan

Additional:
I experienced a very stuttering & slow SL, while playing this on another System with a 3870 ATI Card. When rooms fill with more then a couple Avatars, SL became so slowly, until it was unplayable. Comparisons made with a NVIDIA 8800 GT Card made clear, that it ran very well, under same circumstances (we did direct FPS test at the same time at the same sim, at same view angle etc, on 2 machines). So WTH is wrong with this client? Optimized for NVIDIA ONLY?

Ask, if I need to provide additional Information to investigate this (actually both) issues. thx!



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Eeccho Hersztein added a comment - 23/Aug/08 12:40 AM
Same issue, SL client crashes shortly after successfully logging in.

Viewer: Second Life 1.20.15 (92456) (Linux Beta)
CPU: Intel Pentium 4 Xeon 3.0GHz
Memory: 1Gb
OS: Debian Linux 4.0r3 (Etch)
Graphics card: ATI Radeon HD 2600 XT, ATI proprietary driver 8.8 (released 20.08.08)
GL version: 2.1.7873 Release


Sel Korvin added a comment - 23/Aug/08 09:19 AM
I'm also having the same problem, both regular viewer and RC, problems started as soon as I upgraded to the new Catalyst 8.8.

CPU: AMD Athlon64 x2 6400+
Memory: 4GB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 3850 (ATI Driver Version 8.8)


Ellla McMahon added a comment - 23/Aug/08 10:03 AM - edited
Dandare, the issue relating to the ATI Radeon HD 4800 Series card is been worked on LL developers see VWR-8014 .

For individual help with your computer setup, please post a Ticket with Support http://secondlife.com/support/

There are a few Knowledge Base articles which might help

Knowledge Base > Second Life Info > Menus and Controls > How can I make Second Life run faster? Topic #: 4051-4341
http://secondlife.com/support/?questionID=4341

Knowledge Base > Second Life Info > Menus and Controls > Graphics Preferences Layout Topic #: 4051-4765
http://secondlife.com/support/?questionID=4765

Eeccho. as your OS and graphics card are different from the OP, please contact Support for help.

Thank you

Edit folllowing Sel's comments

The issue seems to be related to the latest update to ATI Catalyst 8.8. Amending the title of the issue to reflect this.

There are a number of reports across the net about issues with this update and the recommendation seems to be to revert back to Catalyst 8.7.


Dandare Daniels added a comment - 23/Aug/08 08:13 PM
Dear Ellla,

thanks for your quick response to this issue. I've been following your links and found kinda "workaround" from Mader6000 Bade.

  • I Installed SL (Second_Life_1-20-15-92456_Setup) into another Folder (added a underscore in path)
  • Set the Vertex Buffer manually to 512MB (was set to 17xx MB per default)
  • deleted the SecondLife folder under C:\Users\Dan\AppData\Roaming\ (before)
  • Set the Graphic Features to (Recommended Settings) with the button under Graphic
  • Set a different SL Cache path to another partition. (Resulting in a brand new blank temp folder)

All this did not solve my problem. Right after login, the Viewer crashes.
The two Knowledge base Tipps, may help to slightly improve the overall performance - later, when SL is running at all.
But since the Ati 4850 card is a very fast card (even while it's dealing with some OpenGL performance loss, against NVIDIA cards) imho don't really need this optimization.

I would rather NOT downgrade to Catalyst 8.7, since there's been some OpenGL issue, which seem fixed now in 8.8
There's a free OpenGL Tool out there: http://www.ozone3d.net/gpu_caps_viewer/?from-gpu-caps-viewer
When starting the default OpenGL Demo (HDR + DoF + Radial Blur) in the GPU Caps Viewer it stutter's horrible, while it doesn't with the 8.8 Driver. This could reflect, that ATI is currently working on OpenGL issues at all (hopefully).

And yes, I will follow your suggestion to open a ticket for this issue, to help determining this, with any information I can provide.

Cheers,
Dan


Seann Sands added a comment - 24/Aug/08 08:16 AM
Hello. Well, I decided to place my 4850 card back in a couple weeks ago...since Lindens are taking their sweet time fixing this issue and I needed to try out Lively from Google Anyway...I found out that my Asus card can work with SL (though still bad FRs) by using the driver supplied directly from Asus' website (instead of ATI's drivers). I think asus fixes ATI's OpenGL issues on their side a bit...even though it's 8.7 drivers (older). I still can't seem to get the property lines to show up without crashing client (anyone else having this issue!?). But, I can get my work done on SL without the main crashes. So, bottom line: check out drivers directly from your card's maker...and see if this helps. Don't expect Lindens to quickly help in this manner...I've been dealing with this for over two months...and they still haven't fixed it. Cheers.

Sandie Rhode added a comment - 25/Aug/08 04:44 AM
add me to this the list were SL crashes on login, i have a HD3870...

what really seems funny is that ATI/AMD says they fixed an issue with SL and crossfire in the release notes!


Otter Xue added a comment - 25/Aug/08 07:23 AM
Same problem as others have noted with ATI Catalyst 8.8.

I have gone back to using ATI Catalyst 8.7, and Second Life RC 1.20.14 as this is the most stable for me atm.

Specs.

CPU: Intel Core 2 Series Processor (3311 MHz)
Memory: 4095 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 4800 Series
OpenGL Version: 2.1.7769 Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.17608 (Mozilla GRE version 1.8.1.13_0000000000)


Dandare Daniels added a comment - 25/Aug/08 08:00 AM - edited
@Sean
Thanks for the Tipp. I did exactly this and it's working good for now

@Sandie
True, ATI wrote this in theier release notes for the 8.8 Catalyst Drivers.
"Second Life: Playing the game on a CrossFire™ configured system (ATI Radeon™ HD 2400 and above) no longer results in corruption and slow performance being noticed"

That may work for Crossfire, which i don't use (yet!). Would be nice to get a response from someone who can comfirm, it's working at all with SL.

@Otter
Yes, yesterday I installed the ATI Drivers from my Hardware Vendor (MSI), and this Drivers work with SL. Seem rockstable, since 3 hours now without a crash, but there's "other SL issues now*" with this Drivers. (I keep doing tests right now)

I'm not sure, wich Version of the Catalyst Drivers MSI used. This is the Info they provide:
Treiber-Paketversion 8.501-080602a-066077E-MSI | <- 8.5 ?
Catalyst®-Version 08.8 | <- or 8.8 ?

(Drivers have been released from MSI at 2008-08-07. ATI released the 8.8 Drivers at 2008-08-20)
I guess MSI used pre-released ATI Driver between 8.7 and 8.8 OR some even older 8.5 Drivers

Direct3D-Version 7.14.10.0590
OpenGL-Version 6.14.10.7659
Catalyst® Control Center-Version 2008.0602.2243.38732

Second remarkable Version Number is the OpenGL Version used inside the MSI ATI Drivers.
The SL Viewer give me this Version now: OpenGL Version: 2.1.7659 Release
(OpenGL Version: 2.1.7769 Release inside the 8.8 Drivers)

*New Issues:
#1 It seem that SL stutter during loading of Objects/Textures. When it's done all the loading, SL runs very well at a desirable Frame-Rate even on ULTRA Settings in Graphic Settings, but still there's a slight stutter/hang sometimes. I'll try to render a Ingame Video next, to document this behaviour.
EDIT Have to add, that also the CHAT INPUT hang/stutter, when this "loading" happen. Mean: when i type into the chatbox, keyboard strokes delay. And this happen anytime, when something is loading. It's frustrating, cuz i remember this since I play SL with my older ATI 3870 Card.

#2 Textures seem not to render in full quality (very strange artefacts). I'll add screenshots from inworld soon and provide the same screenshots to compare, taken with a machine using a NVIDIA 8800GT Graphic Card.

Cheers,
Dan

EDIT #2
..and while I was typing this, SL now finally crashed the first time after aprox. 3 1/2 hours. Well, that's some "normal" state.


Dandare Daniels added a comment - 26/Aug/08 01:07 PM
I attached a video file, that documents the heavy stuttering while playing with a ATI Card. This mostly happen during loading textures/objects. But also happen sometimes, even when anything seem to be loaded.
The pictures show strange artefacts when playing with a ATI Card, and the comparison picture from the same place was taken with a NVIDIA 8800gt card, showing it how it's supposed to be.

Ellla McMahon added a comment - 27/Aug/08 04:52 AM
From VWR-8777 mouse clicks in the secondlife viewer window crashes the viewer.

oriana mfume reports :

When secondlife starts up, after loging in, any click with a mouse button will crash the client. This happens every time it is done.
Clicking on the clients buttons and file menu and the like will not usually cause a crash, likewise client generated popups are usually safe.

It is possible to move around using only the keyboard, but any mouse usage to attempt to look around will crash things. Sometimes even moving the mouse around will crash the client. This happens in both the current version and the release candidate version. I have uninstalled the client and manually deleted all the remaining files, and a fresh install on the release candidate with no change in it's behavior. It happens if in windowed or full screen mode, regardless of any graphics settings.

The logitech mouse drivers were uninstalled and the crash was unchanged. All non vital processes were closed, still crashed.

oriana mfume - 26/Aug/08 08:51 PM
It appears that a removal and flush of the catalyst 8.8 drivers solved this problem. The issue does not pop up when using the catalyst 8.7 drivers, at least so far.

Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)

CPU: AMD (Unknown model) (2210 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 3800 Series
OpenGL Version: 2.1.7873 Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.17627 (Mozilla GRE version 1.8.1.13_0000000000)

Logs attached to VWR-8777


Zen Linden added a comment - 28/Aug/08 05:15 PM - edited
I'm getting a crash before even login with the new drivers. The card i develop on is a 4850 presently, so I'm going to be talking to ATI about it. Looks like the driver crashes on one of our glReadPixels used for the new UV picking code.

katya mureaux added a comment - 31/Aug/08 08:29 AM
I've got 2-HD4870X2s in Crossfire and Catalyst 8.8 working just fine with over a dozen games (Crysis, WoW, and so on...). The issue is not the drivers, the issue is not with ATI, the issue is not with the fact that Linden Labs supported GPU page lists all out of date cards, the issue seems to stem from the fact that the nice folks at Linden Labs have never really cared to much for ATI and/or they hold a lot of Nvidia stock...
When they start their comments about Video cards by saying
"Which graphics card for my system?
ATi - ATi in general will cost more in comparison to a similar Nvidia card."
Can one really expect an unbiased technical support experience?
See https://support.secondlife.com/ics/support/default.asp?deptID=4417 and judge for yourself.

Seann Sands added a comment - 31/Aug/08 10:28 AM
Hi...me again, the first SL-er to report issues with SL and ATI 4800 series over two months ago... See the original JIRA report attached to this one above. Why do I mention this? Like katya above...I wanted SL-ers to really understand that the programmers behind Linden Labs obviously aren't moving quickly on this basic BUT critical issue. The fact that this critical bug still hasn't been fixed over two months...is proof. Yes, I noticed the new RL Client yesterday (and their use of paid users to 'test out' their software, begging on the SL login screen: nice deal for them, free workers! and all the fun little issues fixed like touchable prims, etc. But, WHEN YOU CAN'T EVEN LOG INTO SL...how important really are touchable prims? So, good point katya. ATI is cheaper, faster and is supported on most games/software. Lindens just are working one year behind the curve...time to hire a few more programmers and get to work, eh? Use all that money you're making from corporate and non-profit island owners! Btw, I stupidly tried to use the 8.8 driver set from ATI instead of the 8.7 custom one from my card's site. No go. Crashes immediately. Use card's older drivers until Lindens and ATI work out the bugs...which I think will be quite a while....

Dandare Daniels added a comment - 31/Aug/08 01:03 PM - edited
@Zen

I'm glad to hear that you gonna talk to ATI directly and I hope this will bring us closer to a Solution soon
I'm not a programmer, but worked in the Hardware Industry (thinclients) for years. While moving customers issues
from the Support department, to our software development, I've made a lot experiance, HOW QUICK issues CAN be resolved,
if necessary (in other words: order/money pressure from key accounts). Second i've learned: "THERE IS NEVER, NO SOLUTION"
I've been in a position, to make final decisions which customers issue or feature requests, will be implented in the next software release or even in agreement with the product management, how the next Hardware layout support severyl things and - and this is the point: how to give this the appropriate priority!
I hope, LL will not blame itself and let more and more users, that bought a ATI48xx Card recently, be trapped in this issues (total crash/ slow rendering due load and texture mismatch), BUT will give this just the appropriate priority and fix/improve this, for a growing crowd of affected people.

@Katya
sorry, but following your link, i just did not found this (explanatory & suspicious) statement.
If there's really kind of Conspiracy going on between LL & NVIDIA to force Users to get NVIDIA Cards so that they can use the SL Viewer in a proper way - it's just a HUGE - AGAIN HUGE LOL!!! Ok, to be honest. That doesn't make a sense in any way, cuz the World market for graphic cards, just spit on such a small community, using SL at all. It's totally unimportand for NVIDIA if there's a hundret or thousand card's sold more, cuz they want a smoother SL )
I guess it's more like the LL development team flavour of desinging the SL Viewer, because the NVIDIA Cards offers a more wide range of OpenGL Extension or so (please don't blame me, if I talk nonsense - I'm all, but a programmer

But you are absolutely right, that ANY, really ANY other application is running very well, with the newest ATI 48xx card series. WHEN any Textures have been load, it also render between 40-80 FPS for me, if it's not a crowdy place, with 1280*1024 @ ULTRA Settings. So this Card is blowing fast, indeed & there's absolutely NO REASON, it shouldn't with the SL Viewer in the future - anytime. No question this ATI Card series will become the absolutely price killer in competition with NVIDIAS hell expensive GTX260/280 Cards.

@Seann
yep, you where the first who reported this issue - and now I'm trying to force a solution in a common sense

Just FYI:
(Look what I found today, just when searching the Forum for "ATI 48")

http://forums.secondlife.com/showthread.php?p=2130401#post2130401
http://forums.secondlife.com/showthread.php?p=2130403#post2130403
http://forums.secondlife.com/showthread.php?p=2130408&posted=1#post2130408
http://forums.secondlife.com/showthread.php?p=2130410#post2130410
http://forums.secondlife.com/showthread.php?p=2130420#post2130420
http://forums.secondlife.com/showthread.php?p=2130425#post2130425
http://forums.secondlife.com/showthread.php?t=279407
http://forums.secondlife.com/showthread.php?t=271238&highlight=ati
(Some might interesting debugging here!)
http://forums.secondlife.com/showthread.php?p=2130434#post2130434

Thanks for all your contribution on this Issue

Cheers,
Dan

EDIT:
@Ella:
I turned apart from open a Support ticket for this issue, cuz it's nothing that need to be exermined for a single person (my computers configuration), but moreover affect a lot of people out there, using a ATI Card. So this need to be fixed generally inside the SL Viewer for anyone, not just for me. Also this have been forwarded internally allready.
So you WorkingOnIt Linden & I bet on that


k7719 Enzo added a comment - 31/Aug/08 10:48 PM
This is happening to me also. It is becoming a big problem.

1. I do not know if this is the viewer or the ATI 8.8 drivers, but here is my 2 cents:

I triple boot Windows 2003 server 32bit, Vista 64 bit, and Windows Server 2008 64bit. and problem only happens after installing ATI's 8.8 drivers.

The only way for me to resolve it is to un-install the OS, and reinstall the 8.7 drivers. If Second Life or ATI is not taking this seriously that is not good.

Processor(s)
Number of processors 1
Number of cores 4 per processor
Number of threads 4 per processor
Name Intel Core 2 Quad Q6600
Code Name Kentsfield
Specification Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
Package Socket 775 LGA
Family/Model/Stepping 6.F.7
Extended Family/Model 6.F
Core Stepping B3
Technology 65 nm
Core Speed 2400.1 MHz
Multiplier x Bus speed 9.0 x 266.7 MHz
Rated Bus speed 1066.7 MHz
Stock frequency 2400 MHz
Instruction sets MMX, SSE, SSE2, SSE3, SSSE3, EM64T
L1 Data cache (per processor) 4 x 32 KBytes, 8-way set associative, 64-byte line size
L1 Instruction cache (per processor) 4 x 32 KBytes, 8-way set associative, 64-byte line size
L2 cache (per processor) 2 x 4096 KBytes, 16-way set associative, 64-byte line size
Chipset & Memory
Northbridge NVIDIA nForce 680i SLI SPP rev. A2
Southbridge NVIDIA nForce 680i SLI MCP rev. A2
Graphic Interface PCI-Express
PCI-E Link Width x16
PCI-E Max Link Width x16
Memory Type DDR2
Memory Size 8192 MBytes
Memory Frequency 333.3 MHz (4:5)
CAS# Latency (tCL) 5.0 clocks
RAS# to CAS# (tRCD) 5 clocks
RAS# Precharge (tRP) 5 clocks
Cycle Time (tRAS) 15 clocks
Bank Cycle Time (tRC) 20 clocks
Command Rate (CR) 2T
System
System Manufacturer System manufacturer
System Name System Product Name
System S/N System Serial Number
Mainboard Vendor ASUSTeK Computer INC.
Mainboard Model StrikerExtreme
BIOS Vendor Phoenix Technologies, LTD
BIOS Version ASUS StrikerExtreme ACPI BIOS Revision 1504
BIOS Date 02/25/2008
Memory SPD
Module 1 DDR2, PC2-6400 (667 MHz), 2048 MBytes, OCZ
Module 2 DDR2, PC2-6400 (667 MHz), 2048 MBytes, OCZ
Module 3 DDR2, PC2-6400 (667 MHz), 2048 MBytes, OCZ
Module 4 DDR2, PC2-6400 (667 MHz), 2048 MBytes, OCZ
Software
Windows Version Microsoft Windows Vista (6.0) Enterprise Edition (Full) Service Pack 1 (Build 6001)
DirectX Version 10.0

ATI Radeon HD 3850 512 (1)
ATI Radeon HD 3850 512 (2)


to alter added a comment - 01/Sep/08 02:13 AM
I have a Sapphire 4870, reverting to 8.6 (from Sapphire) or 8.7 from Guru3d.com fixes the issue for me, but obviously its not a solution if I can't use the latest drivers. Hope this gets fixed soon, either by ATI or Linden.

katya mureaux added a comment - 01/Sep/08 02:14 AM
@ Dandare
My comments about our good friends at Linden Labs not being willing to support the poor products made at ATI were all made in fun. I mean, what game maker in their right mind would continue to purposefully ignore a problem with the maker of the most robust graphics card on the planet for over two months? I'm sure at the end of the day it is not a conspiracy to promote Nvidia at all, just gross incompetence.

Zen Linden added a comment - 03/Sep/08 02:24 PM
Just a quick update. Our lead graphics developer is working on a workaround, and ATI has reproed and is working on fixing the change in 8.8 that caused it. We'll see who gets it first.

Thanks for your patience.


Fricker Fraker added a comment - 04/Sep/08 11:52 AM
Same Issue on the 3600 Series as well. 8.8 version kills SL everytime

ATI Radeon HD 3650 Series 1.00 GB
Processor = Intel(R) Core(TM)2 Quad CPU
Q6600 @ 2.40GHz, 2400 Mhz
4 Core(s), 4 Logical Processor(s)


dingdong batz added a comment - 04/Sep/08 02:04 PM
Hi Guys

The same ..exact..situation is true on an ATI Radeon 9600 3d pro card when upgrading to 8.8! Just for information I downgraded back to 8.7..all is MOSTLY ok now. I am still crashing lots though

Windows XP service pack 3
AMD Athlon 3000
2gb Ram
ATI Radeon 9600 3d pro 256MB


Yuo Rang added a comment - 04/Sep/08 02:28 PM
Just adding another +1 on this one. New 4850. Upgraded to 8.8 and crashed within 5 seconds of arriving inworld. Downgraded back to 8.7 and stable(ish) for now.

However there is an issue with 8.7s in that sometimes if i go to resize the SL window it either locks the screen completely, or crashes the driver needing a reinstall (done this twice in the past month now).

Lets hope it all gets fixed in the 8.9s


flea yatsenko added a comment - 04/Sep/08 02:30 PM
The problem comes from anti-aliasing settings in the second life viewer and in the Catalyst Control Center not playing well together.

I fixed it by setting the AA in second life to disabled, then forcing AA in the Catalyst Control Center.

<3 Flea


Zen Linden added a comment - 04/Sep/08 02:48 PM
8.9 will contain the fix according to ATI.

Damona Rau added a comment - 04/Sep/08 04:33 PM - edited
I've got the same with my system:

Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)

AMD Athlon 64 X2 Dual Core 3800+
2GB RAM
Windows Vista x64
ATI Radeon HD 3650 with latest drivers (8.8)

After 45 seconds successfully logged in the viewer crashes, the release-candidate crashed during startup.

Now it's a good time to take a break from SL (and test crysis) till ATI deploys the 8.9 driver.


Chaddington Boomhauer added a comment - 04/Sep/08 04:49 PM
Same problem

1.20.15 92456
core2duo T7200
4GB RAM
Fedora 8 64bit
ATI Mobility Radeon HD 2600

Driver version 8.52.3

As soon as I login and do anything it's an instant crash. I have AA disabled in SL settings.


benzoate aeon added a comment - 04/Sep/08 09:50 PM
I got the 8.8 also and the crash....
running 2x 3870's in crossfire.

tried both the latest viewer and the release candidate. Both fail to login.


Norseman Eriksen added a comment - 04/Sep/08 10:42 PM
I experience the same problems as described here.
VERY annoying.
Crashes right after login.

My board is ATI HD3850 AGP 512 MB GDDR3

I am using Catalyst 8.8 as most people here.
I have AA turned off in SL and have tried different settings in the CCC but still it crash.
If I put AA down to minimum in my board then I manage to stay in world in maybe a few minutes.
Otherwise it crash right after login.

I have looked for an older Catalyst driver as I understand that is the problem but since my board is AGP I have trouble finding an older driver.

Hope someone will solve this problem soon.


Thomas Shikami added a comment - 04/Sep/08 10:43 PM
Second Life 1.21.0 (95157) Aug 26 2008 16:03:19 (Second Life Release Candidate)

CPU: Intel Core 2 Series Processor (2405 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: Radeon X1300/X1550 Series
OpenGL Version: 2.1.7873 Release

Catalyst 8.8

The GFX card is X1300

Running fine, but still crashes sooner than 1.20 did with my 8500GT before. And there seems to be a memory leak, I haven't seen 1.20 using more than 1GB RAM on 8500GT before. On this current configuration though, I was surprised it used more than 1.2 GB RAM some times.
I have X1300 as replacement in the same system


Ozymandias Zehetbauer added a comment - 04/Sep/08 11:01 PM
Same problem. After installing 8.8, frequent crashes, often at log-in. Slow loading of textures. Stuttering. Disabling anti-aliasing in Preferences and forcing it via the Catalyst control panel seems to help, but texture loading is still agonizingly slow.

Pentium D 840 3.2, overclocked to 3.4 GHz
Vista 32 bit, SP1
3gig RAM installed
Diamond HD4870, Catalyst 8.8 drivers


Sahkolihaa Contepomi added a comment - 04/Sep/08 11:42 PM
@Zen Linden - Unfortunately, that will probably not be released for another 10-20 days.

And yes, 8.8 also causes a crash before the login screen appears. I'm currently back on 8.7 which doesn't cause this.

CPU: AMD (Unknown model) (2412 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP x64 Edition Service Pack 2 (Build 3790)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 3850
OpenGL Version: 2.1.7769 Release


breen whitman added a comment - 05/Sep/08 12:52 AM - edited

Roll back to 8.7 for the meantime. Previous versions of catalyst drivers at GURU3D...

http://downloads.guru3d.com/


Martog Constantine added a comment - 05/Sep/08 03:37 PM
This is kind of redicilou considering I am running CrossfireX on HD4850's and the 8.7's have the very annoying texture corruption bug that 8.8 fixed, so I am supposed to just disable CrossfireX just to get SL running again correctly? I think this is really unacceptable on ATI's part for those with CrossFire as with 8.7 they have to disable CrossFire to prevent corruption, and 8.8 just doesn't work with SL at all. It is just annoying trying to build and the textures weird out because of a bug that I either have to disable a hardware feature because an update borked it completely, did ATI not test SL to make sure it was working with 8.8?

Asrael Hax added a comment - 06/Sep/08 05:59 AM - edited
if you dont feel uncomfortable about using a Beta Driver try the catalyst 8.53 (8.9 beta)

works fine for me and seems to fix all my probs (just testing)

edit

first crash after setting 8x AA and enabling anisotropic filtering

edit2

looks like it has been just a normal crash, i still have mini freezes but the FPS seem to be pretty solid

http://www.rage3d.com/board/showthread.php?referrerid=64675&t=33931358


to alter added a comment - 06/Sep/08 03:20 PM
8.9 beta works good for me, thanks Asrael

Sahkolihaa Contepomi added a comment - 07/Sep/08 04:34 AM
I've found 8.9 beta to be absolutely terrible. After a couple of hours of the viewer being open, my frame rate keeps dropping to 1-2 then back up to around 15. It's far worse in busier places where it can stay at 1 FPS for ages.

I recommend sticking to 8.7 and waiting for 8.9 to become official (I sure hope the final isn't like this).


to alter added a comment - 07/Sep/08 09:45 AM
I found with the 8.9 beta i can't alt-tab out of crysis without it crashing, sl seems to run well though

Jazzy Mission added a comment - 09/Sep/08 03:07 AM
P4 3600, Radeon 3850 AGP, 3 GB RAM

--> problem also with the "stable manufacturer's version" (which is 8.3 GeCube Edition)

8.3 "Stable" Version: viewer (20) crashes if many avatars are in a sim, first becoming slowlier and slowlier
8.8 AGP Hotfix Version: viewer (20) and RC (21) crash immediately at startup
8.7 AGP Hotfix Version: viewer (20) crashes if many avatars are in a sim, first becoming slowlier and slowlier

My intermediate solution: rollback to viewer (19) under 8.7, which seems to be stable

Regards
Jazzy Mission


Nyuu Fox added a comment - 11/Sep/08 12:15 PM
Recently upgraded to a 4870X2, For me 8.9 BETA fixed the crashing issue which is wonderful!

To solve the poor FPS & Stuttering (especially when moving the camera) I had to disable Vertex Buffer objects in the Hardware options in Second Life. Frame rates are much better now with smoooooth camera movement. However they're quite a bit lower in places then on my old 8800GTX (as in, 50-65 where I used to get 180-250) but I guess that's down to not being able to use the Vertex buffers? It seems to be a driver issue, I guess we'll just have to play with vertex buffers disabled for the time being.


RobinG2 Proto added a comment - 12/Sep/08 10:06 AM
I too am having exactly the same issues with both ATI 8.7 and 8.8 drivers - I have a Radeon HD 3650 installed. 8.6 ATI drivers not stable to run WIndows - constant Blue Screens so want to update to newer drivers but can't run SL viewer. UGH

Padisha Demina added a comment - 13/Sep/08 06:17 AM - edited
With this conf:
Intel Core 2 Duo E8400 @ 3.00GHz
Mainboard STRIKER II EXTREME
2 x KVR1333D3N9/1G
Sapphire HD4870
Microsoft Windows Vista (6.0) Home Basic Edition (Build 6000)
DirectX Version 10.0
Catalyst 8-8_vista32_dd_ccc_wdm_enu_67980
nforce_winvista32_9.64_international_whql

I'm able to stay inworld if I force in Catalyst CC the AA and AF to 2x (haven't tried with higher settings).


Dougal Jacobs added a comment - 14/Sep/08 03:31 PM
Same Problem, Crashes Very shortly after login.

Configuration:

Intel Core 2 Duo Q6600 @ 2400Mhz
EVGA 680i SLi
8 GB(4x2GB) DDR2-800
Diamond HD 4870x2
Windows Vista Ultimate x64 SP1
Catalyst 8.8

Going to try Catalyst 8.7 and see if It's workable.


Carl Omlet added a comment - 14/Sep/08 07:00 PM
Ditto.

Biostar P4-M80
P4 Prescott 3.0ghz, 800Mhz FSB (Socket 478)
Sapphire Radeon HD2600XT 512MB (AGP)
1GB DDR-400
Windows XP SP3, with all updates available at time of posting.

Catalst 8.8 – Crash shortly after login.
Catalst 8.1 – Works fine


Theteck Maculate added a comment - 15/Sep/08 12:59 AM
i have hd2600 and same problem i cant play

carole lorefield added a comment - 15/Sep/08 04:25 AM - edited
Got the same problem on a HD3870 8.8 crashes at login and 8.7 is ok but I do get a ATI driver crash in Vista after a hour or so on line which is still not sorted (atikmdag.sys)

trilochankaur rehula added a comment - 15/Sep/08 06:11 AM
I am having the exactly same problem after i changed my new video card to ATI 3800, i can only stay logged on like in a minute than crash..... my settings are

Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)

CPU: AMD (Unknown model) (2211 MHz)
Memory: 1024 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 3800 Series
OpenGL Version: 2.1.7873 Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.18111 (Mozilla GRE version 1.8.1.13_0000000000)

please anything to solve this would be good.


Seann Sands added a comment - 15/Sep/08 07:54 AM
Hi.

Just a quick note that I've been able to use the new 8.9 Beta drivers with SL for the last week...and it's by far the best solution for Vista64 (still not perfect...unknown how it performs on other Win Platforms). They seemed to added the correct OpenGL extensions SL needed. Still not the best framerates...but, maybe the final 8.9 will fixt that. Also make sure you turn off DWM...google that (basically turns off the pretty Vista GUI) I saw a speed up after that....Check the JIRA tickets for the download link...


Zen Linden added a comment - 15/Sep/08 12:31 PM
Just confirmed with ATI that 8.9 drivers should fix issue for 2000, 3000, and 4000 series cards.

Dandare Daniels added a comment - 15/Sep/08 02:34 PM - edited
Hello,

interesting feedback. I went back to the manfacturers driver that kept the viewer running, until I get a "out of memory" error after a couple (random) hours. Then the viewer will crash right after - oesn't matter if you choose to ignore this at the popup window. I saw this has also been reported elsewhere.

@Zen This sound good to me, and hopefully they've done a good job Let's wait another 5 days, to probably see this is fixed and furthermore I hope they changed something to the OpenGL Extenstions (handle textures(the pixelbug), and improve overall performance, like Seann wrote above.


Martog Constantine added a comment - 17/Sep/08 04:07 PM
The final 8.9 Drivers have been released, go grab them! http://ati.amd.com/support/driver.html

k7719 Enzo added a comment - 17/Sep/08 05:41 PM - edited
Ok, I am sorry if I sound a little upset with ATI, But this seems to be Microsofts problem too.

I have tried the 8.9 drivers from ATI's site and I am still having problems.

After doing a little research and playing with WIndows 2003 Server and Window XP on my other machines I found out that the Hardware Acceleration in the display properties on 64bit Vista and 64bit WIndows Server 2008 is disabled for most of the 3000 series or newer cards.

When Hardware Acceleration is set to low on the slider in 32bit windows versions, Catalyst Control Center does not load, it tells you that the driver version is not supported. So to fix that all you do is move the slider to high, close any open games, etc that would use Hardware Acceleration and go back into them and they work fine.

I checked my display properties on 64bit windows versions and is is not even accessable.

I think the 8.9 drivers are fine, and is a problem with the horrible crap microsoft is promoting on the market. Infact, the 8.8 drivers and 8.7 drivers may be fine also.... they never had a problem with the Hardware Acceleration turned up all the way.

Oh... not to take away from the subject, the Catalyst Control Center..... This is another story.... Luckily on Server I can kill it with out rebooting.

Major, Major Memory leakage.... you could fill all the planets oceans with the amount of memory leaks in the CCC. I came home from work and tried to wake up the computer from sleep mode... well 15 minutes later the screens light up and I run task manager and Catalyst Control is eating up around 6144000k to run and the other 2gb of ram is being used by the rest of windows and the computer is almost locked up.

If anyone else is having problems with 8.9 I hope this helps...... I don't like nvidia cards, but after this I may change everything over to nvidia.


k7719 Enzo added a comment - 17/Sep/08 06:22 PM
Adding to my above comment...

After more research ability to set Hardware Acceleration is determined by the video card driver? if so, when you have this problem how do you manually over ride it so it works the way it is suppose to?


r0dz runo added a comment - 17/Sep/08 09:48 PM
Download the new catalyst 8.9. Its running FINE now!

Ozymandias Zehetbauer added a comment - 19/Sep/08 11:21 AM
Downloaded and installed the final release version of Catalyst 8.9 last night (Interesting: the release notes say nothing about any fixes for SL). Tried it with the latest Release Candidate 1.21.2 (96080). Keeps crashing with no warning after 10 to 40 minutes from log on. Tried changing graphics settings, disabling anti-aliasing, nothing works. I did notice that the more avatars in a scene, the faster I crashed. Tried Release 1.20; still crashes, but I at least got an "out of memory" warning first. This issue is nowhere near fixed in 8.9.

k7719 Enzo added a comment - 19/Sep/08 04:22 PM
I second the above comment^^

I installed 8.9, then because I am running a 64bit OS I had to go into the windows registry and manually edit it to turn my hardware acceleration on to get the Catalyst Control Center to load.

Every time I click on a link in a note card or type in a location and click the teleport link second life dies (Viewer) this is the the public release and the last 2 release candidate versions of the viewer.

It does me no good to log into SL if I can not teleport to other locations. This all started with Catalyst Version 8.8 the biggest mistake I made was installing that driver.

Right now SL or ATI need to fix this problem.

To Ozymandias Zehetbauer - ,

open task manager and look for CCC listed, that is what Catalyst Control Center is listed as. Mine figured out a way to use over 6gb of ram and almost crashed my machine, I have 8gb total, CCC would have used the remaining 2gb but all the other windows stuff was loaded in that memory.


Sandie Rhode added a comment - 20/Sep/08 12:38 PM
ive just updated from cat8.7 to cat8.9 and now i crash every time i goto tp with the "stable" and "release candidate" viewers and with AA/AF on or off..guess its back to slow 8.7s and no new openGL extentions...all this really make me think about leaving SL altogether :/

Carl Omlet added a comment - 20/Sep/08 01:07 PM
If you have an AGP card, try using the catalyst 8.7 or 8.1 ( with hotfix for AGP support ) until 8.9 has a hotfix version available.
Its really annoying that the main catalyst release is stripped of AGP support...

Tip: If you can't find a copy of the old driver:
Unless you delete it, the ATI driver installer leaves a copy of itself on your windows drive (usually C:\ATI\SUPPORT(build name)\issetup.exe).
Make sure you use add/remove programs to uninstall the driver and catalyst control center (CCC), and reboot before trying to install an older driver.


Dandare Daniels added a comment - 20/Sep/08 01:22 PM
So now i've been testing the Catalyst 8.9 with the latest Release and the latest RC Viewer:

Results:

  • Latest Release Viewer: Does crash as in the "commonly known rate". Mean suddenly, or after some hours of playing. Nothing i can directly adress to the ATI Driver. (Just "normal" Viewer crashes)
    The Performance did not get to much better. It's still slow in comparison with a NVIDIA GT 8800 card, but it's playable.
    The Pixel Errors (The Screenshots of my posting here on top) still persists, wich makes SL slightly ugly, if you get closer to images.

Hints:
Disabling Water Reflection did some Frames performance boost. (If there's Water around of course)
Disabling OpenGL VBO give it another performance gain, when tilting/moving around the camera in open spaces with lots of prims.

BUT, it seems this Driver seem to be capped, because i have around 20 - 25 Frames per seconds anywhere now. Just at empty spaces (high up in the sky, where is NOTHING to calculate a get around 35-40fps. I wonder, who hit the brakes all the time? This card would be capable of rendering "nothing" with 200 fps..(wich is indeed not needed)
The Crowdy Place test is showing definately there's some changes done inside this Driver. I went to a place, where's 65 Avatars around, dancing. (Who would like to make an instant test, jsut do a search for "Dance Island".)
Frames went down to 13..when moving zooming into the crowd and cam around maybe down to 9, but still this is ok, in comparison of what happened before (Slide show with 2 fps). It's playable.
Unfortunately the "Out of memory Error" occour definately after a while (NOT a ATI Driver issues at all !).
I did already limit the cache to 500MB. Maybe i should disable the cache at all..? Any suggestion?

  • Latest RC Viewer: Does crash after aprox. 10 minutes. Performance is even MUCH worse, then with the latest released Viewer.
    Did not do any further testing with that Viewer, cause of it's short period of time, when it'll crash. it's unusable yet.

So that's my status report in this issue.
Greetins, Dandare


John Fratica added a comment - 20/Sep/08 03:20 PM - edited
I have installed the Catalyst 8.9. (Windows Vista 64. Ati Radeon HD3870)

But is isn´t playable.... If i turn off the water reflections, the FPS is OK, but the Viewer (1.20 and 1.21) always crashing after a short time...

Sometime i can play for a longer time, but when i change some Graphic Options, the Viewer crashes mostly.

I play in full screen mode, and when I change to desktop (with alt + tab) the game crashes.

It is a little better than the Catalyst 8.8 but it is not playable yet.

(I installed the RC 1.21, but with this Viewer i have the same problems...)


Sahkolihaa Contepomi added a comment - 20/Sep/08 04:10 PM
Using 8.9 on XP x64, ATI HD3850 - not had any crashes but performance is still poor. I've had to turn off VBO to prevent my frame rate from dropping to 1 in busy areas (it's also stopped the 'pauses' I've been getting when moving my camera or avatar around).

Ozymandias Zehetbauer added a comment - 21/Sep/08 11:28 AM - edited
I've been experimenting with RC 1.21 / Catalyst 8.9. Reducing Max bandwidth to 1000 MB, reducing Disk Cache Size to 750 MB, and deselecting VBO vastly increased frame rate - even with AA maxed out to 16X under hardware options. SL is actually playable with these settings, they seem to fix the stuttering and one-frame-per-two-second syndrome, and textures seem to load faster. I can't tell if this has had any impact on the crashes yet, as the crashing is so unpredictable. I think I'll try Dandare's suggestion of a stress test at Dance Island tonight. Strangely, even if I command the 1.21 client to quit, the crash logger appears .

Pentium D 840/3.2 GHz OC'd to 3.4 GHz
Vista 32 SP1
3G RAM installed, 2.556 G recognized
Diamond HD4870

Update: The above had no impact on the random crashes.

Update 10/5/08:
Now running RC 1.21.4 (98167) and Catalyst 8.10 beta. Cannot stay connected for more than 10 -15 minutes without crashing if there are other AV's present.

Update 10/8/08
Upgraded to RC 1.21.5 (98701). Crashed within 20 min. of logon.


k7719 Enzo added a comment - 26/Sep/08 05:50 PM
Hi,

I have been reading over the parts of this thread that refer to changing settings in the preferences and I have started playing around with them and SL does not crash for me anymore (At least the last few hours).

Here are my settings:

Second Life 1.21.3 (97611) Sep 24 2008 17:11:26 (Second Life Release Candidate)
Release Notes

CPU: Intel Core 2 Series Processor (2637 MHz)
Memory: 8190 MB
OS Version: Microsoft Windows Vista Server Service Pack 1 (Build 6001)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 3850
OpenGL Version: 2.1.7976 Release

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.18386 (Mozilla GRE version 1.8.1.13_0000000000)
=====
Catalyst 8.9
=====
Max Bandwidth: 1500 kbps
Disk Cache Size (MB) 750
AF = Off
AA = 16x
VBO = Off
Text Mem = 2048
Window Size 1920x1150
Quality and Performance = Ultra

I set the Max Bandwidth at 1500 becauseI am on a Road Runner Connection rated at 1024 kb and I regularly get 1.5mb download speads.

Question:

1. What are the real life (Not stated) requirements to run the SL Viewer? Because now I can telelport with out being bumped out of the client?


Ghost Menjou added a comment - 07/Oct/08 01:10 PM
Any progress on this?I'm getting a 4870 x2 soon but it would be bad if i can't play SL wih it.

Ozymandias Zehetbauer added a comment - 11/Oct/08 08:16 PM
Zen, did ATI ever explain why the promised fixes for SL did not show up in the 8.9 release? Are they doing anything at all about this?
Ghost, if you want to participate in SL, stay away from the ATI 4000 GPUs.

Dandare Daniels added a comment - 12/Oct/08 12:53 AM
My small update, after weeks of testing SL with the 2 latest Clients & ATIs 8.9 Drivers:

1) It does not crash immediately anymore, but most after a while playing (Out of memory most)
2) It still stutters horrible when theres a lot Prims (textures) or Avatars nearby, even with a system ANY OTHER GAME (need to point this out!) runs VERY SMOOTH compared to SL
3) The Textures still got artefacts (look at the pictures on top of this)
4) Sometimes a bunch of prims just dissapear from screen and i allready took screenshots but not yet investigating this issue, because i can easy fix this bug, just by teleporting once.

I go along with Ozymandias and ask myself, is there any improvements done in the new ATI Drivers or the latest Clients at all, except it does not crash immediatly anymore? I also could not find anything in the release notes, and just wait for the 9.0 release of the ATI Drivers, and hope hope hope, this will getting better sometime.

Cheers,
Dandare (who work in SL, but cannot really enjoy playing it, or explore, cuz it's just annoying to crash all the time or run into slideshow...)


fazer gynoid added a comment - 14/Oct/08 11:21 AM - edited
Hi everybody!

Want to add my experiences, too:
(I´m running XP32 and Vista64 on the same PC with an AMD X2 5200, 4GB DDR2-800, ATI 4850)

Tested like mad for days: here are the results:

  • the same problems with Catalyst 8.8, 8.9 and 8.10 Beta: POOR POOR POOR PERFORMANCE, but no crashes, (same in XP and Vista)
  • frame rates below 20 at crowded places (about 30 avs), about 30-45 at empty places
  • only small differences between offical viewer and RCV
  • disabling AA, AF and VBO improves performance almost not noticeable (nice try ... but forget this!)

FACTS:

  • FRAME RATE BOOSTS EVERYTIME WHEN ALL TEXTURES ARE LOADED!!!! Open frame console SHIFT-CTRL-3 and wait untill the queue is empty! Try at an empty place!
  • But even then i only get a max. frame rate at empty places of 50-55 @ 1280x1024?!?!? The 4850 just MUST be faster!
  • had an ATI X1950PRO before installed in the same PC. The frames rates have NOT been much lower!!!

Watching the Fast Timers Console (SHIFT-CTRL-9) i can see that these stuff takes most of the render time:

20%: Sleep (???)
10% Idle (???)
25-30%: RenderPool (Simple and Alpha mostly!)
10-15%: UI !!!

As i can see by all these comments here it seems to me as if this defenitely is a LL bug! ALL other games run at frame rates of 100+!

@LINDEN LAB: The frame rate boost completely comes from disappearing SLEEP timer when all textures are loaded - RENDER timer stays the same !!!

Greets,
Chris


Bo Fiddlesticks added a comment - 15/Oct/08 06:53 AM
I'm sorry to say I have the same issue.
I decided to buy a new graphics card to rev up my SL experience. This card was specificly listed as a supported card, so I didn't expect any problems.
I got the card yesterday and it came shipped with Catalyst 8.1 - SL crashed after about 5 minutes and continued to do so after every relog, regardless of any settings I applied.
I upgraded to Catalyst 8.9 just now and unfortunately, it doesn't make any difference. My SL experience just went down the drain...

Environment:
Second Life 1.20.17 (98669) Oct 5 2008 10:25:42 (Second Life Release)

CPU: AMD Athlon64 3500+
Memory: 2047 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 3800 Series
OpenGL Version: 2.1.7976 Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.18831 (Mozilla GRE version 1.8.1.13_0000000000)


Dandare Daniels added a comment - 22/Oct/08 03:27 PM - edited
MAJOR UPDATE:

I'm using Version Second Life 1.21.6 (99587) Oct 14 2008 (latest official release) and the official ATI Catalyst 8.10 Drivers

  • ANY problem seem to be solved!!
  • no more texture artefacts
  • no more stuttering during loading of textures
  • average FPS ~30 (in crowdy or high textured places) ~50-70 (low prim places)
    (with ultra settings. Exceptions: no water reflection / draw distance 128m / no Anti Alaising / no A- filtering / no VBO)

I just could not believe this, but it's like that now for me
I hope this will be standard for any further versions as well, and would like to know, HOW this is been solved finally?

If nothing else appear within a couple days i will mark this issue as solved.
(because may i did change something else and that caused to solve aynthing here on my machine, so comments welcome)

EDIT:

  • The memory leak seem to be solved also, because i noticed the client just eat up to 740~mb of memory, even when moving to different places and running for hours now)

24th oct. - UPDATE
Ok, i need to slight< redeem my euphoric enthusiasm, that anything seem to be solved.

  • The performance still seem vary from day to day. While i experiance pretty well performance at one spot, it can slow down a lot again at another spot. Is this maybe overall server sided performance? I don't know yet.
  • the viewer still crashes from time to time - but indeed the memory leak seem to be fixed!

@Zen
We would like to know, what have been changed, because the client release notes (haven't found the release notes for the latest client (1.21.6.99587) at all yet, don't say something about it, nor the ATI drivers does)
At least you're on the right track, because it's getting much better now

24th oct. - UPDATE #2:

Ok, i think i get mad by the time. It's ALL THE SAME SHIT AGAIN NOW. I DID NOT CHANGE ANYTHING.

  • again texture artefacts - stuttering while texture load... what the heck is wrong with this?!?

GIVE US INFOS - SO WE CONTRIBUTE THE SAME, WHEN DOING ERROR REPORTING HERE..sight
When i hate something in my life - it's temporarely errors from out of nowhere, whilst i can deal better with persistant bugs...


John Fratica added a comment - 24/Oct/08 01:01 AM - edited
YES, it is much better.

Now I can make changes in the Graphic options, without a crash.

I had an crash, but I think that was a "normal" crash. After that, I logged in for an hour and I had no crash.

I can play at highest Details, but I have turn of "Water Reflections". With "Water Reflections" turned on, it is stuttering.

So, it much much better. But not complete solved, yet.

But why don´t we get any infos, here?


Ozymandias Zehetbauer added a comment - 31/Oct/08 07:26 PM
I am now running version 1.21.6 and Catalyst release 8.10. Occasional heavy 'stuttering', I am still crashing without warning after 10 - 20 minutes in-world, EVERY time I log in. Nothing I do to settings makes any difference. I cannot see how things are getting any better. It is impossible to participate in any event, or even hold a conversation without being interrupted by a crash. If you have installed an ATI 4000 series GPU, you are effectively locked out of SL.

Dandare Daniels added a comment - 31/Oct/08 07:54 PM
@Ozymandias

Yesterday I needed to update my ATI Drivers to run "Farcry II". ATI released a HOTFIX Driver just for this game, and that seem to fix something to SL too. SL run smoother so far, but will crash like usuall sometimes.
Here is the Link: http://www.gamershell.com/download_34560.shtml

It seem, it's a modified 8.10 driver, with some minor OpenGL fixes inside. May this help to anyone here.


Ozymandias Zehetbauer added a comment - 01/Nov/08 05:02 PM - edited
Dandare, thanks for the tip. I have installed the hotfix, and will do some testing this weekend.

Update: I attempted to simply sit on the rail at Help Island. Three crashes in the space of 30 minutes before I gave up.

Update II: Sorry DanDare, the Hotfix does nothing for me. I am crashing like clockwork every ten minutes. Bog slow frame rates, texture artifacts, etc, etc.

Update III: The Hotfix appears to have disabled my Catalyst control center, so now I've lost control of my fan speed and 3D settings. Release 8.11 will fix everything, right?


fazer gynoid added a comment - 02/Nov/08 04:21 AM
Hi!

Want to add my experiences, too:

Just as Dandare Daniels mentioned above the behavior of SL strongly changes depending on where you are. However performance of my 4850 with SL ist JUST A JOKE for my opinion. Never more than 30 fps except at totaly empty sims. Details not even set to Ultimate! Draw distance less than 128m! Stuttering sometimes happens, sometimes not. Different settings only improve performance slightly, e.g. disabling AA, AF and OpenGL Vertax shader, disabling shaders and so on. Tried all available ATI catalyst versions from 8.7 to 8.10 - well MAYBE there was an improvment but if so it is almost not noticeable. Different driver settings dont help much either.

Funny thing is that EVERY other game runs with far more than 100 fps on the same system:
AMD Athlon 64 X2 5200, ATI 4850, 4GB DDR2 @800MHz, both WinXP 32Bit and Vista 64Bit installed (no difference in frame rate) - running SL with only 1280 x 1024 resolution.

Well, after reading countless forum comments I´m absolutely sure that this is a SL bug. Linden Labs seems not to be able to locate the REAL bug in the viewer because all suggestions they made till now are just for improving performance with different settings. THAT IS NOT THE PROBLEM!

Only good thing to report is that SL runs very stable. I can play hours without any crash. Meantime I play SL with disabling everything i dont need ... sometimes even the basic shaders to get 25+ fps. My old ATI X1950Pro performed better .....

Greets,
Fazer


Momoi Diesel added a comment - 02/Nov/08 12:13 PM - edited
I find it a bit frustrating to have a high-end PC for gaming with the fastest graphic card currently available (ATI RADEON HD 4870x2) and not being able to run SL. At the best, I get 20 fps before it crashes. My PC run games with 100+ fps that are 10 times more demanding than SL.

This issue is obviously affecting many people. There has been 63 votes on this issue so far, I guess this is only the top of the iceberg as many owners of ATI cards might not bother coming here and vote.

What do we need to do to get Linden working on this issue? How do they actually prioritize their fixes? Why do they decide to let so many people in trouble?

Cheers,
Momoi

EDIT after some researches:

There are many many more people having problems with ATI cards. I suggest you go to this page https://jira.secondlife.com/secure/QuickSearch.jspa and do a quick search with the word ATI. Now look at the number of UNRESOLVED status... Scary isn't it?

Linden, what should we do to get you on this?


fazer gynoid added a comment - 04/Nov/08 12:35 PM
Another thing i found out these days: Frame rates do NOT change much when changing graphic settings from totally LOW to ULTIMATE HIGH.

Everything at lowest setting (all sliders left, even basic shaders disabled): 30 fps
Everything at highest setting (all sliders right, all shaders and water reflections on): 25fps

Isn´t that strange?

... i really hope there is a solution soon!

Fazer


Tipsy Miles added a comment - 04/Nov/08 07:47 PM
Crash non stop . Cant rez on log in. Open inventory crash. Edit, crash .
Basically everything I do crashes me.

Crossfire
Intel(R) Core(TM)2 Extreme CPU X9650 @ 3.00GHz
Operating System: Microsoft Windows Vista Home Premium
Caption: ATI Radeon HD 3870 X2
Adapter RAM: 512MB


Lum Kuhr added a comment - 08/Nov/08 03:10 PM
Just switched from an nVidia 7900GTX to an ATI 4870, running Catalyst 8.10 with the FarCry2 hotfix and now I'm getting similar issues with SL (1.25.5)

I can log in and play ok for a bit but eventually framerates will slow to a crawl, less than 1fps with the menus and GUI being delayed as well, only responding on the next frame. If I leave it like this for too long it will crash, however if I teleport somewhere else and come back then I can play fine again.

I am also finding an occasional flickering horizontal blue line about 2/5ths up from the bottom of the screen, but only when playing SL, not when playing any other games


Rockridge Constantine added a comment - 14/Nov/08 09:03 AM
I may have some good new to add regarding ATI Radeon 4850. After reading this trail, I was about to revert to the lower ATI driver version of 8.7. On November 12, ATI released version 8.11. After running a clean uninstall, I did a fresh install of version 8.11. SL is now running fine. I am soooo happy.

Viewer: Second Life 1.21.6. (99587)
CPU: Intel® Core™2 E8400 (6MB,3.0 GHz, 1333FSB)
Memory: 2GB Dual Channel DDR2 SDRAM at 800MHz - 2 DIMMs
OS Version: Microsoft Windows XP
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 4850 (ATI Driver Version 8.11)


fazer gynoid added a comment - 15/Nov/08 01:08 AM
Hi there!

For all who got SL running fine with a 4850: Would you please tell on which frame rate SL is running at your PC´s? Thanks!

Fazer


Dandare Daniels added a comment - 17/Nov/08 09:10 AM - edited
May latest results with the latest official Ati Drivers (EDIT: 8.11) seem to finally resolved almost nay of my issue, except the overall performance.
@fazer: SL running with overall 30fps on my cmoputer with following settings in detail:

windowmode: 1280 x 974
Ultra settings: exceptions: flexi / trees at MID. Water reflections OFF. Draw Distance: 192m
NO anitrosopic Filtering. NO Anti Alaising. NO VBO
Network Bandwith: 1500
Disk Cache: 500mb

  • The Viewer is most stable as ever experianced yet (after close to 2 years). Not even one crash after hours at all, during last 2 weeks.
  • No stuttering while loading textures anymore
  • No texture artefacts anymore
  • No more megalaag in crowdy areas

I assume there's was remarkable changes in the recent Ati Driver, that solved a lot OpenGL issues in summery (also for other games) leading in the right direction. There maybe changes in the latest SL Viewer involved as well, but no Linden comment here anymore, so this is just presumtions.

While i opened this Issue, i will close it as resolved within next days, if nobody else still stuck into this problems.


Fricker Fraker added a comment - 17/Nov/08 09:22 AM - edited
I agree Dan, this seems to have fixed my issues as well. And I feel that the lindens completely left us hanging on our own.

Sorry for the non technical comment.

for the tech side ..I am running the 3650 card with the lates release and latest ATI drivers and I get about 28 fps.


Ozymandias Zehetbauer added a comment - 17/Nov/08 05:12 PM - edited
Grrr. Installed Catalyst 8.11. First crash: 10 minutes. Second crash: 18 min. Just now crashed in the middle of a conversation with a new friend, 11 min. in-world. Fourth attempt in a row: crashed after 5 minutes.

At least my frame rates are up.


fazer gynoid added a comment - 18/Nov/08 11:56 AM
Hey Fricker ... you wrote about getting 28 frames with your 3850. I barely get 20 frames using a 4850 with 2 x 2,6Ghz Dual Core and 4G DDR2-800 RAM (AO, AA, VBO off) at medium crowded sims (30-40 avs). It doesn´t matter how i set the graphic settings (LOW / ULTRA .....) fps stay almost the same with every setting?!?!? It´s true that SL runs very stable now ... but the performance is still just a joke!

Fazer


Ozymandias Zehetbauer added a comment - 21/Nov/08 06:34 PM
Installed Release Candidate 1.22.0 (103519). Running Catalyst 8.11 on a Diamond HD4870 GPU, Vista 32 build 6000. Spent another frustrating evening trying to stay logged on. There seems to be a hard limit of ten minutes before I crash back to the desktop.

Sharron Schuman added a comment - 22/Nov/08 12:37 AM
I took my 4870 back to Best Buy after reading all this and got a 260. It has other problems but at least i can move and stay online

John Fratica added a comment - 02/Dec/08 03:14 AM
Any news?

What is the status of this bug? Is a fix planned?
It is generally a ATI Problem. And to be fixes inside the drivers from ATI. Or is it a Viewer problem?


Artemis Nubalo added a comment - 08/Dec/08 09:30 AM
My issue is a bit different, but I am sure it's related.

If I am logged on for 20 min+, I will crash every time I tty to tp. I cannot relog until I reboot the computer.

I have a Radeon HD 2400, running on an HP Pavilion with Windows XP. I installed the Radeon about 2 months ago and it worked fine for about a month. Then I started having this problem. I do get the occasional crash with out tp-ing, but not often.

I have contacted ATI, Microsoft, even my DSL provider, and no one can offer any help. I have downloaded all the latest releases, drivers, etc. without any improvment. SL implied that the problem was my choice of graphics card. They also suggested there is a compatibility problem between that card and Windows. ATI appears ignorant of any compatiblity problems with Windows.

If anyone has any suggestions, I would really appreciate it. I am ready to take a sledge hammer to the cpu, or reformat the hard drive, which may be the same thing!


Liyan Quan added a comment - 13/Dec/08 01:59 PM
ATI Radeon (Catalyst) HD 4800 has upgraded its driver to Version 8.12.

I installed the new driver, uninstalled and reinstalled Second Life. It now works perfectly


Ozymandias Zehetbauer added a comment - 15/Dec/08 07:03 PM - edited
I installed Catalyst 8.12, and uninstalled and reinstalled the latest client. My first attempt Saturday crashed after 10 minutes, but tonight things seem to be working better... it may be premature to declare victory, but I'll do some more testing this week.

OK, made 40 minutes tonight before crashing. Better, but not solved.


Tal Chernov added a comment - 13/Jan/09 05:52 AM
Still having problems with viewer crashing after login or after about 20mins of just being online. I dont have to do anything but sit and wait for the crash. I HAD filed an issue here about my card but retarded lindens keep deleting it.

Ellla McMahon added a comment - 13/Jan/09 06:45 AM
Tal, this issue relates to the Catalyst 8.8 Please continue to comment on the main issue for Viewer crashes with ATI Radeon HD 3650 GPU VWR-5559.

Thank you : )


Ozymandias Zehetbauer added a comment - 26/Feb/09 06:12 PM
Installed latest Cayalyst 9.2 drivers last night. All versions of SL now crash before I can even get to the login screen. Unbelievable. Will attempt to revert to last set of drivers that only crashed occasionally.

Ellla McMahon added a comment - 27/Feb/09 06:07 AM
Ozymandias, thank you for reporting this. I have added your comment to the main issue VWR-12139 " Crash on login with ATI Catayst 9.2" Please add any further comments and your vote to that issue.

Thank you : )


Jakoby Javelin added a comment - 02/May/09 02:21 PM
I have dual ATI 4870 video cards on a new $5000 Dell computer...i was with dell tech support for 4 hours trying to get SL to work with no success..i now see this problem has been going on (as far as i can determine) since august of 08..well here it is may of 09 and it's still not resolved..you cant tell me that not one linden tech can solve this issue? i crash at the handshake so am unable to even get in..after 4 years of playing maybe it's time to just give it up since they cant address a simple issue like this

Tanner Mills added a comment - 02/May/09 05:39 PM
Oh no Jakoby, it's been going on far longer than August last year. I've seen the issue date to the first of last year if not into the previous year. LL won' t admit the problem is THEM and as such expect this never to be fixed or a Linden to care.

Note the status of this is "Resolved" when none has EVER been provided in this tread.

Support has washed hands of me about three different times on this issue. No solutions suggested or provided.

Buy Nvidia or leave the game. Those are our options.


Dandare Daniels added a comment - 02/May/09 09:42 PM
Since the latest posting I re-opened this issue, wich seem not been resolved yet regarding SLI/DUAL Ati Cards.
"Jakoby Javelin added a comment - 02/May/09 02:21 PM"

I have to note that the performance with a ATI (48xx) Card in comparison with a NVIDIA (88xx) Card is remarkable worse.


Vincent Nacon added a comment - 03/May/09 03:33 PM
I recently put together myself a new PC along with ATI's 4870x2 (not in crossfire mode, it's a single card with two GPUs).
I've noticed performance between this 4870x2 and my old ATI's x1600XT didn't make any difference except with a few "polygon vomit" graphic glitches.

Having about 15-20FPS on a ATI's 4870x2 is unacceptable. Normally everyone would say "fix it!" but I would suggest investing on CryEngine2's Rendering system already. Using and patching an old rendering system is long over due for a complete replacement in order to keep up with the rest of the world.


Ellla McMahon added a comment - 05/May/09 12:41 PM
Please add your comments and votes on the these imported issues

For ATI FPS issues VWR-11874 "Second Life Viewer 1.18 - 1.22 still slow and glitchy with ati catalyst drivers 7.12 - now 9.4 10-15 max fps"#

For ATI Catalyst 9.4 issues VWR-12139

Zen Linden added a comment - 14/Apr/09 09:55 AM
Comment from ATI: "Current update is that we will be aiming for having this fix to Catalyst 9.5."

Sorry for the wait.

For SLI/Crossfire issues VWR-7964 "Add SLI and Crossfire support"

For a further response tailored to your individual situation please Submit a Ticket with Support see JIRA Home page

Thank you : )


Anwen Ryan added a comment - 05/Jul/09 11:03 PM
I have an ATI Radeon HD 3870 that would crash as soon as I logged into SL.

I'm using the regular SL build 1.23.4.

I have the 9-6 Catalyst and 3800 series ATI driver updates. These latest versions still did not fix the problem and SL remained unusable on my laptop

I found tonight, through trial and error, that by unchecking the "Enable Open GL Vertex Buffer Objects" box under hardware options in preferences fixes the problem and I can now login and play normally ^ . ^.

I hope this helps.

Cheers