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Issue Details (XML | Word | Printable)

Key: VWR-8595
Type: Bug Bug
Status: Resolved Resolved
Resolution: Fixed
Priority: Normal Normal
Assignee: Unassigned
Reporter: Otter Xue
Votes: 6
Watchers: 3
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1. Second Life Viewer - VWR

Sculpted prims not displaying properly

Created: 11/Aug/08 12:43 PM   Updated: 02/Aug/09 08:27 AM
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Component/s: Graphics
Affects Version/s: 1.20 Release Candidate, 1.23
Fix Version/s: None

File Attachments: 1. File 01_003.bmp (4.81 MB)
2. File 01_005.bmp (4.81 MB)

Image Attachments:

1. sculptie hull Kirsten S18 viewer.jpg
(45 kB)

2. sculptie hull standard SL viewer.jpg
(38 kB)
Environment:
CPU: Intel Core 2 Series Processor (3311 MHz)
Memory: 4095 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 4800 Series
OpenGL Version: 2.1.7769 Release
Issue Links:
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 Description  « Hide
Apologies if this issue has already been covered.

I appear to have an issue with sculpted prims not rezzing correctly.

This issue occurs throughout Second Life.

I've tried selecting the sculpted prim and waiting for it to refresh but neither seems to work.

Please see attached pictures.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Harleen Gretzky added a comment - 11/Aug/08 01:57 PM - edited
What version of the viewer are you using?

This looks similar to what happens to sculpted prims in VWR-2404, but this was fixed in 1.20 RC7.


Otter Xue added a comment - 13/Aug/08 10:40 AM
Harleen, Thanks for replying.

I'm currently running Second Life 1.20.14 (92115) Jul 14 2008 15:20:29 (Second Life Release Candidate).

I hope that helps


Ecchin Melson added a comment - 17/Sep/08 10:06 AM
I also noticed this, especially in the Beta grid, where the quality of the sculpties were way off of the original quality of my prim.
http://i37.tinypic.com/2zr476w.png
This image is an example of a column I was making. I made it once, and it had a clean shape, with straight lines. Then I uploaded another one, with some changes. It looks bad...
Both sculpt maps has the same treatment: edited and created in Wings, then alpha protected with Photoshop. This first happened to me when I was testing this same column in the Beta Grid. But I didn't care much because I thought i was something about that grid. Only today (Sept. 17) I noticed the same crumpled look on this sculpty, when using the 1.21 RC, and later confirmed that it happens to me in the 1.20 aswell.
Considering the way i make my sculpties, and the fact that the rest of mine don't crumple like this, I don't think this is a problem with the sculpt map.

James Melson added a comment - 12/Oct/08 04:38 AM
Yes, it is currently a problem. I think this is a priority, since people waste a good ammount of money on doing several uploads.

Ellla McMahon added a comment - 12/Oct/08 06:08 PM
Please see this Meta Issue VWR-5647 Sculpted Prims Need More Linden Lab Development

There are a number of open and active issues which you could add your comments and votes to. Please add your full computer environment Help > About Second Life, this will include the Viewer you are using and the region and Grid you are having an issue with.

These seem the most active

VWR-3798 Sculpt textures not loading for many minutes, APPEAR to have too low a priority in the interest list.

VWR-5785 Large sculpts don't load correctly until selected.

VWR-7490 Sculpties look mangled and distorted

You may consider Closing - Duplicate this issue.

Thank you : )


Krt McDowwll added a comment - 18/Nov/08 12:51 AM
i have the same problem... i have had the problem for a while... i only seem to have the problem on my laptop... i can see sculpty prims fine on my families other computer... on my laptop all sculpt objects come out as a garbled mess... they USED to work on my laptop though...

i dont know what to do to fix this...


Zaphod Zepp added a comment - 12/Jan/09 04:24 PM
Sculpted prims don't render for me at all on an ATI Mobility Radeon HD 2600 card.
I've tried everything (different graphics card quality options etc.), and other computers on the same internet connetion can see the same prims fine.

Ramzi Linden added a comment - 15/Jun/09 03:36 PM
This issue was resolved as "Needs More Info" during a batch clean-up of PJIRA issues.

Reason: for an extended length of time, this bug seems to be missing enough details (reproducible steps) for Linden Lab to import the bug and investigate. Also the last affected version of the viewer on this report is viewer 1.21 or 1.20, 1.19, or even earlier, which are versions that are no longer actively supported.

It is possible that this bug is indeed valid and should remain open-- however, Linden Lab needs the following pieces of information before it is Reopened:

To reopen, please do all of the following:

(1) It is very important to confirm that this bug still occurs in the latest official version 1.23. Please upgrade to that version by browsing to http://get.secondlife.com , and test if you can still reproduce the bug using Viewer 1.23.

(2) If so, then please Reopen this issue and BE SURE to choose the "Affects Version/s" = 1.23

(3) Also, re-describe the steps that another person can follow to experience this bug. An example of a good "recipe" for a bug report can be found here: https://wiki.secondlife.com/wiki/Issue_tracker#Guidelines_for_a_bug_report

(4) Come and attend the inworld bug triages, where you can meet with Linden Lab employees to consider, verify, and expedite bugs for fixing. For more information, see http://wiki.secondlife.com/wiki/Bug_triage

Thank you for helping us improve Second Life!


Bunnie Mills added a comment - 01/Aug/09 06:13 AM - edited
Some sculptie render badly in SL viewer v. 1.23.4.
I remember they used to render well before this viewer update.
Also, if i use the Kirsten S18 viewer (latest version 1.18.0) the prims render correctly.
Other people seems to be unaffected by this.

This happens while viewing the prim at any distance. I tried to reset cache, but doesn't help.
It looks like the sculptie map hasn't loaded fully, or it is corrupted... but in the alternative viewer all is fine, no matter the LOD.
Also i checked the texture console (Ctrl-Shift-3) and all textures are loaded.

Please check the attached screenshots:
SCULPTIE HULL Standard SL VIEWER.jpg
SCULPTIE HULL Kirsten S18 VIEWER.jpg

I'm running Windows Vista 32bit, 3 GB RAM, Intel Core 2 Duo 2.66, ATI HD3870 with latest drivers (9.7).


Sephy McCaw added a comment - 01/Aug/09 02:24 PM
If your running 9.7 drivers on and ATI card it would be best to drop the AI back down to standard as this will fix it

Bunnie Mills added a comment - 02/Aug/09 08:27 AM
Thanks, that did fix the problem.
I guess it affects all ATI cards using that catalyst feature version.