
| Key: |
VWR-8328
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| Type: |
Bug
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| Status: |
Resolved
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| Resolution: |
Duplicate
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| Priority: |
Normal
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| Assignee: |
Unassigned
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| Reporter: |
Tamiza Paine
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| Votes: |
0
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| Watchers: |
0
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If you were logged in you would be able to see more operations.
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File Attachments:
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None
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Image Attachments:
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Environment:
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Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)
You are at 284331.5, 269359.5, 251.1 in Klaviscious located at sim2765.agni.lindenlab.com (216.82.19.8:13000)
Second Life Server 1.22.4.90499
CPU: AMD Athlon MP/Mobile Athlon (Palomino core) (1400 MHz)
Memory: 2016 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: VisionTek Radeon X1300 x86/MMX/3DNow!/SSE
OpenGL Version: 2.0.6845 WinXP Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.16857 (Mozilla GRE version 1.8.1.13_0000000000)
Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)
You are at 284331.5, 269359.5, 251.1 in Klaviscious located at sim2765.agni.lindenlab.com (216.82.19.8:13000)
Second Life Server 1.22.4.90499
CPU: AMD Athlon MP/Mobile Athlon (Palomino core) (1400 MHz)
Memory: 2016 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: VisionTek Radeon X1300 x86/MMX/3DNow!/SSE
OpenGL Version: 2.0.6845 WinXP Release
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.16857 (Mozilla GRE version 1.8.1.13_0000000000)
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Issue Links:
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Duplicate
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This issue duplicates:
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VWR-3258 Rendering glitches: triangle glitches, vertex tears, etc. on some ATI cards with VBO on
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in high graphic areas some objects distort as triangular images. it builds up until you can not see anything. If I go into preferences and toggle the shaders it goes away briefly.
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Description
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in high graphic areas some objects distort as triangular images. it builds up until you can not see anything. If I go into preferences and toggle the shaders it goes away briefly. |
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