with athmospheric shaders or near-by light sources on,
a lake is shown as tar pit...
when both (athmospheric shaders and near-by light sources) are off,
the same lake is shown nicely (transparent blue)...
nvidia driver 169... (obsoleted) does show that lake correctly no matter what i select...
linux kernel 2.6.25 needs nvidia driver 173.14.05...
how can i c the lake correctly with nvidia driver 173.14.05?
-arne
VWR-6674