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Key: VWR-7142
Type: Bug Bug
Status: Open Open
Priority: Critical Critical
Assignee: Unassigned
Reporter: tx Oh
Votes: 0
Watchers: 0
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1. Second Life Viewer - VWR

llTargetOmega on non-physical child prims dont work

Created: Friday 07:49 AM   Updated: Yesterday 08:55 PM
Component/s: Performance
Affects Version/s: First Look: Dazzle, 1.19.1.4, 1.20 Release Candidate
Fix Version/s: None

File Attachments: 1. File norm.ogg (249 kb)
2. File wl.ogg (314 kb)

Environment:
Second Life 1.20.6 (86925) May 6 2008 19:36:48 (Second Life Release Candidate)

You are at 239633.2, 243160.6, 23.2 in Metaversum B located at sim5079.agni.lindenlab.com (8.2.32.80:13000)
Second Life Server 1.21.1.86182

CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+
Memory: 1900 MB
OS Version: Linux 2.6.21.5 #10 SMP PREEMPT Wed Mar 26 19:16:15 CET 2008 i686
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 6150/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2 NVIDIA 169.12
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.15016 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 778/18659 (4.2%)
Issue Links:
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Linden Lab Issue ID: DEV-15109


 Description  « Hide
hi,

this is an bug in the windlight client. i'm sure.

repro:

a) build two cubes.
b) link them.
c) put the following script into the child prim
d) move back and force and see how the rotation of the child prim stops or stutters

default {
    state_entry() {
        llTargetOmega(<0.0, 0.0, 1.0>, 0.1, 1.0);
    }
}


the attached videos are encoded as ogg/theora.
wl.ogg shows the wrong performance on windlight based clients.
norm.ogg shows the very same performance with the 1.19.0.5 client.


tx Oh


 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Harleen Gretzky - 09/May/08 08:05 AM
Does it work with a spinrate greater than 1.0?

If so this is probablhy a duplicate of SVC-2107

tx Oh - 09/May/08 08:13 AM
yes, it works for faster spins. but it is not a server error. it's an error in the client. why? because it works well with non-windlight clients. so, please do not close this as duplicated or solved.

this is a non-physical object. which should spin smooth as it does in non-windlight clients.

Harleen Gretzky - 09/May/08 08:30 AM
Most likely then SVC-2107 is simply just misfiled, and should have been a viewer issue.

tx Oh - 09/May/08 08:50 AM
Oh, and i checked also on aditi in H1 and H4 environments with same results: windlight does not update the rotation of the child prim in a non-physical llTargetOmega rotated object correctly (also tested with 1.19.1.4).