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Issue Details (XML | Word | Printable)

Key: VWR-7141
Type: New Feature New Feature
Status: Closed Closed
Resolution: Misfiled
Priority: Normal Normal
Assignee: Unassigned
Reporter: Mircea Lobo
Votes: 0
Watchers: 0
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1. Second Life Viewer - VWR

Allow manually specifying the maximum number of lights

Created: 09/May/08 06:01 AM   Updated: 09/May/08 02:58 PM
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Component/s: Graphics
Affects Version/s: None
Fix Version/s: None


 Description  « Hide
Put 4 or 5 prims on the ground somewhere near from one another and enable the Light flag for all of them. Only the 3 closest to the avatar prims will render lightning, while the other ones will not. If you move around you will see lights turning on and off the closer / further the avatar gets to certain prims, which creates a really unrealistic lightning effect.

I don't have anything against limiting the number of lights casted at the same time, it helps with performance and older hardware very much. But I believe every user must to be able to set this limit manually to the number of lights they want (just like the maximum number of particles which can be rendered to someone). The limit of 3 lights at the same time is very annoying and we would really appreciate it if you could make this an editable setting soon.



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Alissa Sabre added a comment - 09/May/08 07:05 AM
As far as I understand, the limit on the number of light is enforced by the graphics hardware. I don't think SL viewer can increase the number of simultaneous lights (unless it does most of 3D rendering by software without using hardware acceleration...)

Harleen Gretzky added a comment - 09/May/08 07:54 AM
This is an OpenGL limit, not a SL viewer limit. The limit is 8 actually, 2 of which are taken up by the sun and moon, leaving 6 lights for the viewer to display. Don't know why you are only seeing 3 lights, displays 6 for me as it should. Advanced->Rendering->Info Displays->Lights will show you all the light sources around you.

Mircea Lobo added a comment - 09/May/08 08:13 AM
I was sure it has to be a client side limit... didn't know OpenGL actually holds such limitations. Even 6 would be good... dunno why I see only 3 either. I have a modern graphics card (ATI Radeon Radeon X1300/X1550 Series) so it should work, though I heard there are issues with SL on ATI so that might be it. I remember in the long past a few years ago I used to see many lights at the same time.

Lex Neva added a comment - 09/May/08 10:09 AM
You might only see 3 if you're wearing a face light that has 3 light prims, for example.

Mircea Lobo added a comment - 09/May/08 02:58 PM
No... not wearing any attachments with lightning effects in my case.