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Issue Details (XML | Word | Printable)

Key: VWR-665
Type: New Feature New Feature
Status: Open Open
Priority: Normal Normal
Assignee: WorkingOnIt Linden
Reporter: Simil Miles
Votes: 16
Watchers: 0
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1. Second Life Viewer - VWR

Button to create a sculpted prim

Created: 05/May/07 07:00 AM   Updated: 27/Jun/08 09:24 AM
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Component/s: Building (in-world)
Affects Version/s: None
Fix Version/s: None

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Linden Lab Issue ID: SL-43694


 Description  « Hide
In the Create tab of the Build panel, there is a button for each type of prim, except the sculpted one.
Currently the only way to make a sculpted prim is to change the type (Object tab) of an existing prim of another type - not handy.

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Lex Neva added a comment - 05/May/07 08:52 AM
Good call. votes

Elbereth Witte added a comment - 07/May/07 08:16 PM
Sculpties are a very young feature, I'm not going to ask them to rush it, UI accommodations like this are likely inevitable anyway.

(that and, what would the sculptie icon look like? ... a mushroom is my first guess


WorkingOnIt Linden added a comment - 08/May/07 12:47 PM
Is someone keeping track of all the Issue Tracker scultiprim requests? If so, where? and if not, consider putting them on this page:

» http://wiki.secondlife.com/wiki/Talk:Sculpted_Prims

Linking some of them appropriately would be useful too.


Simon Nolan added a comment - 08/May/07 08:52 PM
/me votes for the 'shroom icon.

Qarl Linden added a comment - 16/May/07 11:43 AM
yup yup - on the list. want to get serious bugs out of the way first.

(i've already rendered the "apple" for the button - it just needs a bit of code to give it life.)


Periapse Linden added a comment - 29/May/07 04:10 PM
In progress for next release.

McCabe Maxsted added a comment - 14/Feb/08 08:57 AM
What ever happened to this? I don't see a button in 1.18.5.3 or the latest Windlight/RC.

WarKirby Magojiro added a comment - 16/Mar/08 05:32 AM
Yikes, this issue is old. Where's our apple button?

Qarl Linden added a comment - 27/Jun/08 09:24 AM
hey guys -

this work is actually kinda non-trivial - requiring a change to one of our messages and server-side support. i imagine it'll be done eventually - but seeing as it's sorta just "gloss" - probably not soon.