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Issue Details (XML | Word | Printable)

Key: VWR-6301
Type: Bug Bug
Status: Resolved Resolved
Resolution: Fixed
Priority: Critical Critical
Assignee: Unassigned
Reporter: Michi Lumin
Votes: 67
Watchers: 8
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1. Second Life Viewer - VWR

Pulsating/glowing/fading outlines when building. Is this absolutely neccessary?? HELL when building for hours

Created: 10/Apr/08 09:05 AM   Updated: 01/Sep/08 02:30 AM
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Component/s: Building (in-world)
Affects Version/s: 1.21 Public Nightly, 1.20 Release Candidate
Fix Version/s: 1.20 Release Candidate

File Attachments: 1. Text File slviewer-v11902-LaggyEditOutlines.patch (0.8 kB)

Environment:
Second Life 1.20.0 (84432) Apr 9 2008 03:59:09 (Second Life Release Candidate)

You are at 255716.3, 256674.1, 59.7 in Lusk located at sim4540.agni.lindenlab.com (63.210.158.190:13006)
Second Life Server 1.20.0.83892

CPU: Intel Core 2 Series Processor (3000 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 7900 GTX/PCI/SSE2
OpenGL Version: 2.1.1
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.14321 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 4/11979 (0.0%)
Issue Links:
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Linden Lab Issue ID: DEV-13608


 Description  « Hide
Okay... (Aside from the "EVERYTHING MUST BE SQUARE" look in 1.20);

People who have been creating content for YEARS on SecondLife, and spend spend HOURS and DAYS creating and building...

When a prim is highlighted in build mode now in the Dazzle/1.20 viewer:

1) the outlines "pulsate" and "cycle" ...
2) when the prim is resized, the camera zoomed in and out, or the camera rotated, the outlines "fade" to "catch up" to the resize.

I realize this is PURELY 100% EYE CANDY, but this is going to be EXTREMELY fatiguing and unneccessary when working for hours on extremely complex prim objects.

When rotating, the outlines 'sweep' into position quite a bit behind the actual prims. It's LITERALLY SICKENINGLY DIZZYING. And completely, completely, completely unneccessary.

People who build spend hours doing it; they really dont need a "whiz-bang", "oh-wow!" visual effect while doing it.

I'd be VERY surprised to see anyone screaming to keep this "feature" in.

When zooming or rotating and working on a high prim object this literally gives me vertigo. It reminds me of the nauseous feeling I got when playing Descent back in 1998.

This has GOT to go. It absolutely MUST. Skinning and color schemes aside in 1.20, those can be modified. If this "functionality" can't be turned off, you're going to have content creators throwing up on their keyboards and walking into walls.

Building DOES NOT need visualization greeleys and doohickeys! Nobody's going to be assisted by pulsating/cycling/undulating lines and a sweeping outline "catch up" when looking at prims.

I IMPLORE you guys to reconsider this before release. It is an EXTREME detriment to building,



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
eltee Statosky added a comment - 10/Apr/08 09:14 AM
This i file under 'means well but absolutely MUST be reversible'

Like say, the windows themes... Sure the default 'shiny candy' xp theme might look better in screen shots, but almost every serious user takes all of 2 minutes to realize it gets in the way of getting their work done by making oversized screen elements etc, and will flip it back to classic, which makes it look just like windows always has for those whos workflows depend on that.

A simple preference for 'classic' which basically undoes all of these changes, the gui, the eyecandy, etc would absolutely solve the entire issue. I don't begrudge the new look for those who just want to use sl casually or like enhanced or fancy effects, thats fine, but don't let it get in the way of the workflows of established people who have been doing what they do in SL for potentially years now. They don't need eye candy, they need accessability, streamlining, and minimilist interfaces laying ontop of what they are really concerned with, the objects they are working on.


eltee Statosky made changes - 10/Apr/08 09:18 AM
Field Original Value New Value
Link This issue is related to by VWR-5059 [ VWR-5059 ]
Jacob Cagney made changes - 10/Apr/08 03:29 PM
Link This issue duplicates VWR-6266 [ VWR-6266 ]
Jacob Cagney added a comment - 10/Apr/08 03:29 PM
Linked to other issues that mentions the same problems

Michi Lumin added a comment - 11/Apr/08 10:45 AM
I just want to comment that yes while "related" to the UI issues in VWR-5059, this is actually quite different and not addressable by skins, XML files, or even overall GUI changes;

this is more of an in world functionality issue.

Even if this could be optioned... (I know LL isn't fond of optioning things....) — really, it would be a lifesaver.

I am seriously talking about actual nausea when panning/zooming around prims highlighted this way.

It's similar to a photoshop 'radial blur', which has been documented to have that effect on most people :\


Azadine Umarov added a comment - 11/Apr/08 11:07 AM
I knew there was a reason I'd slowed down on building stuff. Maybe my constant nausea ISN'T a cancer warning after all.

Anita Messerchmitt added a comment - 11/Apr/08 11:19 AM
Yes, I've noticed this myself when working yesterday.. it was pretty annoying. Eye candy is nice! But not when it disrupts functionality.

Samara Nerd added a comment - 11/Apr/08 11:21 AM
Oh... so I dont need to go to the optomitrist... I thought something finally went snap in my cortex and my eyes were bugging out, I know it wasn't the pizza that I ate

Harleen Gretzky made changes - 11/Apr/08 01:59 PM
Link This issue duplicates VWR-6244 [ VWR-6244 ]
Harleen Gretzky made changes - 11/Apr/08 02:03 PM
Link This issue duplicates VWR-6266 [ VWR-6266 ]
Michi Lumin added a comment - 11/Apr/08 11:34 PM
Just to note, VWR-6244 while a duplicate, describes this problem better and has a very good AVI file showing the problem... so some attention should be drawn to that one as well...

Arrekusu Muromachi added a comment - 12/Apr/08 12:18 AM
Even while script editing within my aircraft. I find changes in prim outlining highly annoying..

Chado Korobase added a comment - 12/Apr/08 05:12 AM
the new eye candy graphic's is totally unesseary.

Aimee Trescothick added a comment - 12/Apr/08 06:42 AM
"2) when the prim is resized, the camera zoomed in and out, or the camera rotated, the outlines "fade" to "catch up" to the resize."

That's not deliberate eye candy, it's an old bug that's been seen before, caused by trying to fix other things. I'm not 100% certain but I have a vague recollection it may be to do with changing the render order to prevent the build arrows etc. getting washed out by glow (VWR-5211), but don't quote me on that.

I'd expect it to be fixed soon(ish), last time it happened it was fixed in the next release.


Aimee Trescothick added a comment - 12/Apr/08 01:24 PM
Confirmed, undoing the fix for VWR-5211 stops this happening.

Harleen Gretzky added a comment - 12/Apr/08 03:53 PM
How do you undo the fix for VWR-5211?

Aimee Trescothick added a comment - 12/Apr/08 07:05 PM
Attached patch fixes this but breaks VWR-5211 again, still had it lying around from last time this happened.

Aimee Trescothick made changes - 12/Apr/08 07:05 PM
Aimee Trescothick added a comment - 12/Apr/08 07:11 PM
VWR-6244 has a video to illustrate the problem.

lindenrobot made changes - 14/Apr/08 01:31 PM
Linden Lab Issue ID DEV-13608
Lim Catteneo added a comment - 15/Apr/08 07:21 PM
Yes, especially rotating camera rapidly during the build (which one often does) is very uncomfortable now. Please consider it a priority for the builder's sake.

Aimee Trescothick made changes - 19/Apr/08 08:37 AM
Link This issue is related to by VWR-5059 [ VWR-5059 ]
Crusher Soderstrom added a comment - 19/Apr/08 04:41 PM - edited
@ Aimee Trescothick

How do we execute the patch so we can undo fix VWR-5211

because this is driving me crazy!!


Lex Neva made changes - 20/Apr/08 11:47 AM
Link This issue is related to by MISC-1137 [ MISC-1137 ]
Pastrami Linden added a comment - 21/Apr/08 02:30 PM
Should be fixed in latest RC.

Pastrami Linden made changes - 21/Apr/08 02:30 PM
Status Open [ 1 ] Resolved [ 5 ]
Resolution Fixed [ 1 ]
Fix Version/s 1.20 Release Candidate [ 10300 ]
Aimee Trescothick added a comment - 22/Apr/08 01:43 PM
Hmm, 1.20 RC 2? If this really is the same issue as VWR-6244 then it's still happening though maybe not as bad, or was some other aspect of it fixed? Name tag backgrounds seem to have stopped doing it though.

Harleen Gretzky made changes - 22/Apr/08 09:59 PM
Link This issue is duplicated by VWR-6785 [ VWR-6785 ]
Harleen Gretzky made changes - 23/Apr/08 05:07 AM
Link This issue is duplicated by VWR-6785 [ VWR-6785 ]
Harleen Gretzky made changes - 23/Apr/08 05:07 AM
Link This issue is related to by VWR-6785 [ VWR-6785 ]
Harleen Gretzky added a comment - 23/Apr/08 06:01 AM
IMO, this is the broader issue of the pulsating edit lines and their effects. One effect being the lagging behind of the lines when moving your camera (VWR-6244), another is how huge they become when zooming in with Ctrl-0 (VWR-6785).

But I agree with Aimee none of it seems fixed in 1.20.2, hopefully Pastrami is referring to the next RC.


Aimee Trescothick made changes - 23/Apr/08 06:52 AM
Link This issue Relates to VWR-5211 [ VWR-5211 ]
Aimee Trescothick made changes - 23/Apr/08 06:56 AM
Link This issue is related to by VWR-6658 [ VWR-6658 ]
Aimee Trescothick made changes - 23/Apr/08 09:05 AM
Status Resolved [ 5 ] Reopened [ 4 ]
Resolution Fixed [ 1 ]
Aimee Trescothick added a comment - 23/Apr/08 09:06 AM - edited
Just checked and this does appear to be fixed in the SVN, so will be in the NEXT RC Changing resolution to Fix Pending.

The fact the edit outlines were leading ahead of where they should be that is. They still pulse, but I think they've "always" done that, just checked in 1.18.6 at they were definitely doing it then, it's just that this bug emphasized it I think?

If VWR-6785 is actually the combination of this, and the fact they get larger when you zoom in that's also long standing behavior, but very annoying when working on small prims. They probably shouldn't scale in width when the camera zooms in.


Aimee Trescothick made changes - 23/Apr/08 09:06 AM
Status Reopened [ 4 ] Fix Pending [ 10001 ]
Harleen Gretzky made changes - 23/Apr/08 03:43 PM
Link This issue is related to by VWR-6424 [ VWR-6424 ]
Lane Luke added a comment - 24/Apr/08 10:16 AM - edited
Try this. My brilliant and darling husband has provided me with a solution for this problem. So far it's been holding, but I have yet to test it with hours of making nano prims.

Advanced Menu
Debug Settings
select "SelectionHighlightThickness"
default is 0.010
change it to 0 and relog

see VWR-6785


Aimee Trescothick made changes - 27/Jun/08 04:37 AM
Status Fix Pending [ 10001 ] Resolved [ 5 ]
Resolution Fixed [ 1 ]
Shibari Twine added a comment - 01/Sep/08 02:22 AM - edited
This is back in 1.21 Nightly (95368)

Although the yellow/blue lines do not smear if you drag or resize as they did in 1.20 early RCs, the pulsing is back as strong as it ever was in the past.


Shibari Twine made changes - 01/Sep/08 02:22 AM
Resolution Fixed [ 1 ]
Status Resolved [ 5 ] Reopened [ 4 ]
Shibari Twine made changes - 01/Sep/08 02:22 AM
Affects Version/s 1.21 Public Nightly [ 10352 ]
Summary Pulsating/glowing/fading outlines when building. Is this absolutely neccessary?? HELL when building for hours in RC 1.20!!! Pulsating/glowing/fading outlines when building. Is this absolutely neccessary?? HELL when building for hours
Shibari Twine added a comment - 01/Sep/08 02:30 AM
Maybe not, a reboot fixed the problem. Sorry to the watchers seeing this re-open.

Shibari Twine made changes - 01/Sep/08 02:30 AM
Resolution Fixed [ 1 ]
Status Reopened [ 4 ] Resolved [ 5 ]
Sue Linden made changes - 13/Nov/08 11:22 AM
Workflow jira-2007-12-22a [ 54537 ] jira-2008-11-14 [ 69707 ]
Sue Linden made changes - 13/Nov/08 05:44 PM
Workflow jira-2008-11-14 [ 69707 ] jira-2008-11-14a [ 113204 ]
Sue Linden made changes - 13/Nov/08 06:11 PM
Workflow jira-2008-11-14 [ 113204 ] jira-2008-11-14a [ 122991 ]
Sue Linden made changes - 13/Nov/08 06:27 PM
Workflow jira-2008-11-14 [ 122991 ] jira-2008-11-14a [ 129203 ]
Sue Linden made changes - 13/Nov/08 06:51 PM
Workflow jira-2008-11-14 [ 129203 ] jira-2008-11-14a [ 138164 ]