Graphics glitching heavily with large geometric shapes randomly stretching out from objects.
Problem occuring with and without the new client features enabled. I have tried setting details all to max and then reducing them, individually they seem to have no impact on distortions. Problems tend to temporarily clear up if I disable the environmental shader, but after a brief moment they reoccur. The only direct way to 'seemingly' clear up the problem is to set graphics specifically to the 'medium' defaults. Even upping the detail settings for any mesh detail setting causes the distortions to reappear.
I have never had even close to problems like this before the latest client update.
VWR-5760