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Issue Links:
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Relates
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This issue Relates to:
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SVC-1184 Animated Sculpties De-Link over periods of time
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MISC-333 Animated sculpties are intermittently not working
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VWR-5189 Allow sculpties to be edge stitched to each other in a linkset (Sculpted Prims)
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This issue is related to by:
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VWR-2276 Need SIMPLE, straightforward, CLIENT side sculpt texture animation.
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VWR-5647 Meta-Issue: Sculpted Prims Need More Linden Lab Development
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Yes, the obvious answer to deal with animation of sculpties.
We want rigging! I want to use BVH files to animate my sculpties! YESSSSSSSSSS.
on a side note, I want my sculpted avatar attachments to have the optional feature of using the avatar's skin weights. I stress OPTIONAL - I dont want it to be forced on me, some things need to remain static. But I would like the checkbox "Use Skin weights" Let this be a feature that you allow for individual prims, not the entire object, please. As I said, some things are just not MEANT to be deformed 
mmmhmmm yum yum 
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Description
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Yes, the obvious answer to deal with animation of sculpties.
We want rigging! I want to use BVH files to animate my sculpties! YESSSSSSSSSS.
on a side note, I want my sculpted avatar attachments to have the optional feature of using the avatar's skin weights. I stress OPTIONAL - I dont want it to be forced on me, some things need to remain static. But I would like the checkbox "Use Skin weights" Let this be a feature that you allow for individual prims, not the entire object, please. As I said, some things are just not MEANT to be deformed 
mmmhmmm yum yum  |
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made changes - 28/Feb/08 06:11 AM
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Original Value |
New Value |
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Description
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Yes, the obvious answer to deal with animation of sculpties.
We want rigging! I want to use BVH files to animate my sculpties! YESSSSSSSSSS.
on a side note, I want my sculpted avatar attachments to have the optional feature of using the avatar's skin weights.
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Yes, the obvious answer to deal with animation of sculpties.
We want rigging! I want to use BVH files to animate my sculpties! YESSSSSSSSSS.
on a side note, I want my sculpted avatar attachments to have the optional feature of using the avatar's skin weights. I stress OPTIONAL - I dont want it to be forced on me, some things need to remain static. But I would like the checkbox "Use Skin weights"
mmmhmmm yum yum :D
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made changes - 28/Feb/08 06:12 AM
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Description
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Yes, the obvious answer to deal with animation of sculpties.
We want rigging! I want to use BVH files to animate my sculpties! YESSSSSSSSSS.
on a side note, I want my sculpted avatar attachments to have the optional feature of using the avatar's skin weights. I stress OPTIONAL - I dont want it to be forced on me, some things need to remain static. But I would like the checkbox "Use Skin weights"
mmmhmmm yum yum :D
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Yes, the obvious answer to deal with animation of sculpties.
We want rigging! I want to use BVH files to animate my sculpties! YESSSSSSSSSS.
on a side note, I want my sculpted avatar attachments to have the optional feature of using the avatar's skin weights. I stress OPTIONAL - I dont want it to be forced on me, some things need to remain static. But I would like the checkbox "Use Skin weights" Let this be a feature that you allow for individual prims, not the entire object, please. As I said, some things are just not MEANT to be deformed :D
mmmhmmm yum yum :D
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made changes - 28/Feb/08 06:13 AM
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Link
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This issue Relates to VWR-5189
[ VWR-5189
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made changes - 28/Feb/08 07:12 AM
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Link
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This issue Relates to MISC-333
[ MISC-333
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made changes - 28/Feb/08 07:24 AM
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Link
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This issue Relates to SVC-1184
[ SVC-1184
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made changes - 28/Feb/08 08:46 AM
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Summary
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Implement skeletal rigs for animating sculpties - skin weights
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Implement skeletal rigs for animating sculpties - skin weights for sculpted prims
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made changes - 28/Feb/08 11:19 AM
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Component/s
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Avatar/Character
[ 10020
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Component/s
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Graphics
[ 10023
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made changes - 28/Feb/08 12:25 PM
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Link
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This issue is related to by VWR-2276
[ VWR-2276
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made changes - 26/Jun/08 01:01 PM
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Link
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This issue is related to by VWR-5647
[ VWR-5647
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made changes - 20/Jul/08 03:47 AM
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Link
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This issue is related to by SVC-2666
[ SVC-2666
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made changes - 01/Aug/08 04:20 AM
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Affects Version/s
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Source code
[ 10012
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made changes - 13/Nov/08 11:03 AM
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Workflow
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jira-2007-12-22a
[ 52747
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jira-2008-11-14
[ 62907
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made changes - 13/Nov/08 11:20 AM
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Workflow
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jira-2007-12-22a
[ 62907
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jira-2008-11-14
[ 69066
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made changes - 13/Nov/08 04:36 PM
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Workflow
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jira-2008-11-14
[ 69066
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jira-2008-11-14a
[ 89006
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made changes - 13/Nov/08 04:56 PM
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Workflow
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jira-2008-11-14
[ 89006
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jira-2008-11-14a
[ 95793
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made changes - 13/Nov/08 05:04 PM
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Workflow
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jira-2008-11-14
[ 95793
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jira-2008-11-14a
[ 98748
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made changes - 13/Nov/08 05:15 PM
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Workflow
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jira-2008-11-14
[ 98748
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jira-2008-11-14a
[ 102742
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made changes - 13/Nov/08 05:35 PM
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Workflow
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jira-2008-11-14
[ 102742
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jira-2008-11-14a
[ 110399
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made changes - 13/Nov/08 05:57 PM
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Workflow
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jira-2008-11-14
[ 110399
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jira-2008-11-14a
[ 118002
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made changes - 13/Nov/08 06:13 PM
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Workflow
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jira-2008-11-14
[ 118002
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jira-2008-11-14a
[ 123814
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made changes - 13/Nov/08 06:36 PM
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Workflow
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jira-2008-11-14
[ 123814
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jira-2008-11-14a
[ 132558
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made changes - 13/Nov/08 06:53 PM
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Workflow
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jira-2008-11-14
[ 132558
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jira-2008-11-14a
[ 138997
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