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Issue Details (XML | Word | Printable)

Key: VWR-5143
Type: New Feature New Feature
Status: Reopened Reopened
Priority: Normal Normal
Assignee: Unassigned
Reporter: Argent Stonecutter
Votes: 14
Watchers: 4
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1. Second Life Viewer - VWR

Windlight waves do not change with depth.

Created: 25/Feb/08 01:12 AM   Updated: 08/Apr/09 05:33 AM
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Component/s: Graphics
Affects Version/s: First Look: WindLight, 1.19.1.4
Fix Version/s: None

File Attachments: None
Image Attachments:

1. Water-comparison.png
(488 kB)
Environment:
Second Life 1.19.1 (4) Apr 2 2008 11:59:37 (Second Life Release)

You are at 251215.8, 322724.3, 21.2 in Malachite Island located at sim277.agni.lindenlab.com (8.4.128.153:12035)
Second Life Server 1.20.0.83892

CPU: AMD (Unknown model) (2210 MHz)
Memory: 3072 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 7950 GT/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.14198 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 43/249609 (0.0%)
Viewer Digest: bb2966f6-cf81-a0de-1e21-dcd21f05428a

Last Triaged: 06/Apr/09 09:16 AM


 Description  « Hide
One of the things that was really nice in Runitai Linden's water that still hasn't been included in the Windlight viewer is the edge effect. In Runitai's water the frequency and/or amplitude of part of the shader program changes depending on the depth of the water, so that large waves were only seen in deeper water and shallower water got smaller and less choppier waves.

I've been thinking there's something "wrong" with Windlight water but I didn't realize until just now exactly what the problem was.

Would it be possible to retain this effect in Windlight?



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
uchi desmoulins added a comment - 25/Feb/08 10:23 PM
I never noticed this, but by the way it sounds it's pretty neat.

Argent Stonecutter added a comment - 26/Feb/08 07:44 AM - edited
Water-Comparison.png - Snapshots demonstrating the difference between Runitai's water and Windlight's water.

Runitai's water looks so much more realistic with the edge effect.


Argent Stonecutter made changes - 26/Feb/08 07:44 AM
Field Original Value New Value
Attachment Water-comparison.png [ 15094 ]
Argent Stonecutter made changes - 26/Feb/08 07:51 AM
Description One of the things that was really nice in Runitai Linden's water that still hasn't been included in the Windlight viewer is the edge effect. In Runitai's water the frequency and/or amplitude of part of the shader program changes depending on the depth of the water, so that large waves were only seen in deeper water and shallower water got smaller and less choppier waves.

I've been thinking there's something "wrong" with Windlight water but I didn't realize until just now exactly what the problem was.
One of the things that was really nice in Runitai Linden's water that still hasn't been included in the Windlight viewer is the edge effect. In Runitai's water the frequency and/or amplitude of part of the shader program changes depending on the depth of the water, so that large waves were only seen in deeper water and shallower water got smaller and less choppier waves.

I've been thinking there's something "wrong" with Windlight water but I didn't realize until just now exactly what the problem was.

Would it be possible to retain this effect in Windlight?
Foxy Sprocket added a comment - 26/Feb/08 08:02 AM
I thought about this a while back, but never really knew anyone did anything about it. It would be awesome if it was in Windlight

Torley Linden added a comment - 10/Mar/08 10:45 AM
This issue was resolved as "Needs More Info" during our batch cleanup because it was set as affecting First Look: WindLight. On the Issue Tracker, we've noticed many duplicate issues and issues that lacked actionable info or were already fixed.

WindLight recently "graduated" from a "First Look" technology preview to Release Candidate status – nearing inclusion in the main viewer with your help! So, "First Look: WindLight" does not exist anymore.

More info and how to download the RC viewer: http://blog.secondlife.com/2008/03/06/new-release-candidate-viewer-1191-rc0-available/

If you've verified that this issue is still a problem in the newest Release Candidate, here's what to do next:

(1) Search the Issue Tracker to make sure it isn't a duplicate of an existing issue we know about. If it is, link it as a duplicate using the "Link this issue..." link on the left. You can learn more about searching by watching this video tutorial: http://www.youtube.com/watch?v=SAlXK5hSVMc

(2) Reopen the issue and BE SURE to update the "Affects Version/s" to the correct one, most likely ONLY "1.19.1 Release Candidate". However, if this bug affects the main viewer (1.19.0 as of this writing), then DO NOT set it to an RC version. Only set it to 1.19.0 instead. Be as specific with versions as possible – there's generally no need to set multiple versions, as it tends to dilute and confuse where a bug originated.

(3) Add any other relevant details that would help us fix it. We can't stress the importance of a "solid repro" enough – a reliable series of steps to make a bug happen reliably.

(4) Come and attend our inworld bug triages, where you can meet with Linden Lab employees to look at, verify, and expedite bugs for fixing. More info @ http://wiki.secondlife.com/wiki/Bug_triage

Thank-you for helping us improve Second Life!


Torley Linden made changes - 10/Mar/08 10:45 AM
Status Open [ 1 ] Resolved [ 5 ]
Resolution Needs More Info [ 4 ]
Sean Pirandello made changes - 26/Mar/08 07:14 PM
Affects Version/s 1.19.1 Release Candidate [ 10270 ]
Sean Pirandello made changes - 26/Mar/08 07:14 PM
Resolution Needs More Info [ 4 ]
Status Resolved [ 5 ] Reopened [ 4 ]
Argent Stonecutter added a comment - 26/Mar/08 11:29 PM
Torley, could you tell us what kind of "more info" you're looking for when you ask for more info?

I even missed that you'd "resolved" it.


Sean Pirandello added a comment - 05/Apr/08 05:48 AM
Updated to 1.19.1.4 release, as this issue still exists with WindLight rendering.

Sean Pirandello made changes - 05/Apr/08 05:48 AM
Environment Second Life 1.19.1 (4) Apr 2 2008 11:59:37 (Second Life Release)

You are at 251215.8, 322724.3, 21.2 in Malachite Island located at sim277.agni.lindenlab.com (8.4.128.153:12035)
Second Life Server 1.20.0.83892

CPU: AMD (Unknown model) (2210 MHz)
Memory: 3072 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 7950 GT/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.14198 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 43/249609 (0.0%)
Viewer Digest: bb2966f6-cf81-a0de-1e21-dcd21f05428a
Affects Version/s 1.19.1.4 [ 10290 ]
Affects Version/s 1.19.1 Release Candidate [ 10270 ]
Sue Linden made changes - 13/Nov/08 11:09 AM
Workflow jira-2007-12-22a [ 52649 ] jira-2008-11-14 [ 65004 ]
Sue Linden made changes - 13/Nov/08 11:32 AM
Workflow jira-2007-12-22a [ 65004 ] jira-2008-11-14 [ 73283 ]
Sue Linden made changes - 13/Nov/08 05:04 PM
Workflow jira-2008-11-14 [ 73283 ] jira-2008-11-14a [ 98477 ]
Sue Linden made changes - 13/Nov/08 05:19 PM
Workflow jira-2008-11-14 [ 98477 ] jira-2008-11-14a [ 104146 ]
Sue Linden made changes - 13/Nov/08 05:28 PM
Workflow jira-2008-11-14 [ 104146 ] jira-2008-11-14a [ 107999 ]
Sue Linden made changes - 13/Nov/08 05:45 PM
Workflow jira-2008-11-14 [ 107999 ] jira-2008-11-14a [ 113577 ]
Sue Linden made changes - 13/Nov/08 06:16 PM
Workflow jira-2008-11-14 [ 113577 ] jira-2008-11-14a [ 124802 ]
Sue Linden made changes - 13/Nov/08 06:43 PM
Workflow jira-2008-11-14 [ 124802 ] jira-2008-11-14a [ 135040 ]
Sue Linden made changes - 13/Nov/08 07:01 PM
Workflow jira-2008-11-14 [ 135040 ] jira-2008-11-14a [ 142316 ]
Alexa Linden made changes - 07/Apr/09 09:16 AM
Last Triaged 06/Apr/09 09:16 AM
Alexa Linden made changes - 07/Apr/09 09:17 AM
Issue Type Bug [ 1 ] New Feature [ 2 ]
Argent Stonecutter added a comment - 08/Apr/09 05:33 AM
This isn't a "new feature", Alexa, it's an "old feature" that's been broken.